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Unified Diff: blimp/client/core/contents/ime_feature.h

Issue 2292343002: Hooking up Blimp IME with BlimpContents (Closed)
Patch Set: Fixed linux client Created 4 years, 4 months ago
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Index: blimp/client/core/contents/ime_feature.h
diff --git a/blimp/client/core/contents/ime_feature.h b/blimp/client/core/contents/ime_feature.h
index a1eebae2b285d805ed10be98964577f948db8433..c8ff6a473116a032029f9e1e8f4db679ea5487c3 100644
--- a/blimp/client/core/contents/ime_feature.h
+++ b/blimp/client/core/contents/ime_feature.h
@@ -17,12 +17,9 @@ namespace client {
// Handles all incoming and outgoing protobuf messages for text input of type
// BlimpMessage::IME for blimp client.
-// Upon receiving a text input request from the engine, the ImeFeature caches
-// the |tab_id_| and |render_widget_id_| for the request and
-// delegates the request to the Delegate which then opens up the IME.
-// After user is done typing, the text is passed back to ImeFeature, which then
-// sends the text to the engine over network along with the same |tab_id_| and
-// |render_widget_id_|.
+// Upon receiving a text input request from the engine, the ImeFeature
+// delegates the request to the appropriate Delegate to show IME along with a
+// Callback bound with respective tab id and render widget id.
// Any time user taps on an input text, ImeMessage::SHOW_IME message will be
// sent to client. Similarly, any time the text input is out of focus (e.g. if
// user navigates away from the currently page or the page loads for the first
@@ -30,12 +27,16 @@ namespace client {
class ImeFeature : public BlimpMessageProcessor {
public:
+ // A callback to show IME.
+ using ShowImeCallback = base::Callback<void(const std::string&)>;
+
// A delegate to be notified of text input requests.
class Delegate {
public:
virtual ~Delegate() {}
virtual void OnShowImeRequested(ui::TextInputType input_type,
- const std::string& text) = 0;
+ const std::string& text,
+ const ShowImeCallback& callback) = 0;
virtual void OnHideImeRequested() = 0;
};
@@ -54,25 +55,19 @@ class ImeFeature : public BlimpMessageProcessor {
// to the ImeFeature for processing, until the last message is processed.
void set_delegate(Delegate* delegate) { delegate_ = delegate; }
- // Sends text from IME to the blimp engine.
- void OnImeTextEntered(const std::string& text);
-
// BlimpMessageProcessor implementation.
void ProcessMessage(std::unique_ptr<BlimpMessage> message,
const net::CompletionCallback& callback) override;
private:
+ // Sends text from IME to the blimp engine.
+ void OnImeTextEntered(int tab_id,
+ int render_widget_id,
+ const std::string& text);
+
// Used to actually show or hide the IME. See notes on |set_delegate|.
Delegate* delegate_ = nullptr;
- // Tab id and render widget id for the input field for which user input is
- // being requested.
- // The values are cached from the ImeMessage::SHOW_IME message and sent back
- // to engine in the subsequent ImeMessage::SET_TEXT message.
- // The cached values are cleared on receiving ImeMessage::HIDE_IME request.
- int tab_id_ = -1;
- int render_widget_id_ = 0;
-
// Used to send BlimpMessage::IME messages to the engine.
std::unique_ptr<BlimpMessageProcessor> outgoing_message_processor_;
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