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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/CompositorMutableStateProvider.h" | 5 #include "platform/graphics/CompositorMutableStateProvider.h" |
| 6 | 6 |
| 7 #include "cc/layers/layer_impl.h" | 7 #include "cc/layers/layer_impl.h" |
| 8 #include "cc/trees/layer_tree_impl.h" | 8 #include "cc/trees/layer_tree_impl.h" |
| 9 #include "platform/graphics/CompositorElementId.h" | 9 #include "platform/graphics/CompositorElementId.h" |
| 10 #include "platform/graphics/CompositorMutableProperties.h" | 10 #include "platform/graphics/CompositorMutableProperties.h" |
| 11 #include "platform/graphics/CompositorMutableState.h" | 11 #include "platform/graphics/CompositorMutableState.h" |
| 12 #include "platform/graphics/CompositorMutation.h" | 12 #include "platform/graphics/CompositorMutation.h" |
| 13 #include "wtf/PtrUtil.h" | 13 #include "wtf/PtrUtil.h" |
| 14 #include <memory> | 14 #include <memory> |
| 15 | 15 |
| 16 namespace blink { | 16 namespace blink { |
| 17 | 17 |
| 18 CompositorMutableStateProvider::CompositorMutableStateProvider( | 18 CompositorMutableStateProvider::CompositorMutableStateProvider( |
| 19 cc::LayerTreeImpl* treeImpl, | 19 cc::LayerTreeImpl* treeImpl, |
| 20 CompositorMutations* mutations) | 20 CompositorMutations* mutations) |
| 21 : m_tree(treeImpl), m_mutations(mutations) {} | 21 : m_tree(treeImpl), m_mutations(mutations) {} |
| 22 | 22 |
| 23 CompositorMutableStateProvider::~CompositorMutableStateProvider() {} | 23 CompositorMutableStateProvider::~CompositorMutableStateProvider() {} |
| 24 | 24 |
| 25 std::unique_ptr<CompositorMutableState> | 25 std::unique_ptr<CompositorMutableState> |
| 26 CompositorMutableStateProvider::getMutableStateFor(uint64_t elementId) { | 26 CompositorMutableStateProvider::getMutableStateFor( |
| 27 uint64_t elementId, |
| 28 uint64_t scrollingElementId) { |
| 27 cc::LayerImpl* mainLayer = m_tree->LayerByElementId( | 29 cc::LayerImpl* mainLayer = m_tree->LayerByElementId( |
| 28 createCompositorElementId(elementId, CompositorSubElementId::Primary)); | 30 createCompositorElementId(elementId, CompositorSubElementId::Primary)); |
| 29 cc::LayerImpl* scrollLayer = m_tree->LayerByElementId( | 31 cc::LayerImpl* scrollLayer = |
| 30 createCompositorElementId(elementId, CompositorSubElementId::Scroll)); | 32 m_tree->LayerByElementId(createCompositorElementId( |
| 33 scrollingElementId, CompositorSubElementId::Scroll)); |
| 31 | 34 |
| 32 if (!mainLayer && !scrollLayer) | 35 if (!mainLayer && !scrollLayer) |
| 33 return nullptr; | 36 return nullptr; |
| 34 | 37 |
| 35 // Ensure that we have an entry in the map for |elementId| but do as few | 38 // Ensure that we have an entry in the map for |elementId| but do as few |
| 36 // allocations and queries as possible. This will update the map only if we | 39 // allocations and queries as possible. This will update the map only if we |
| 37 // have not added a value for |elementId|. | 40 // have not added a value for |elementId|. |
| 38 auto result = m_mutations->map.insert(elementId, nullptr); | 41 auto result = m_mutations->map.insert(elementId, nullptr); |
| 39 | 42 |
| 40 // Only if this is a new entry do we want to allocate a new mutation. | 43 // Only if this is a new entry do we want to allocate a new mutation. |
| 41 if (result.isNewEntry) | 44 if (result.isNewEntry) |
| 42 result.storedValue->value = WTF::wrapUnique(new CompositorMutation); | 45 result.storedValue->value = WTF::wrapUnique(new CompositorMutation); |
| 43 | 46 |
| 44 return WTF::wrapUnique(new CompositorMutableState( | 47 return WTF::wrapUnique(new CompositorMutableState( |
| 45 result.storedValue->value.get(), mainLayer, scrollLayer)); | 48 result.storedValue->value.get(), mainLayer, scrollLayer)); |
| 46 } | 49 } |
| 47 | 50 |
| 48 } // namespace blink | 51 } // namespace blink |
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