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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/inspector/V8DebuggerAgentImpl.h" | 5 #include "src/inspector/V8DebuggerAgentImpl.h" |
6 | 6 |
7 #include "src/inspector/InjectedScript.h" | 7 #include "src/inspector/InjectedScript.h" |
8 #include "src/inspector/InspectedContext.h" | 8 #include "src/inspector/InspectedContext.h" |
9 #include "src/inspector/JavaScriptCallFrame.h" | 9 #include "src/inspector/JavaScriptCallFrame.h" |
10 #include "src/inspector/RemoteObjectId.h" | 10 #include "src/inspector/RemoteObjectId.h" |
11 #include "src/inspector/ScriptBreakpoint.h" | 11 #include "src/inspector/ScriptBreakpoint.h" |
12 #include "src/inspector/SearchUtil.h" | 12 #include "src/inspector/SearchUtil.h" |
13 #include "src/inspector/StringUtil.h" | 13 #include "src/inspector/StringUtil.h" |
14 #include "src/inspector/V8Debugger.h" | 14 #include "src/inspector/V8Debugger.h" |
15 #include "src/inspector/V8DebuggerScript.h" | 15 #include "src/inspector/V8DebuggerScript.h" |
16 #include "src/inspector/V8InspectorImpl.h" | 16 #include "src/inspector/V8InspectorImpl.h" |
17 #include "src/inspector/V8InspectorSessionImpl.h" | 17 #include "src/inspector/V8InspectorSessionImpl.h" |
18 #include "src/inspector/V8Regex.h" | 18 #include "src/inspector/V8Regex.h" |
19 #include "src/inspector/V8RuntimeAgentImpl.h" | 19 #include "src/inspector/V8RuntimeAgentImpl.h" |
20 #include "src/inspector/V8StackTraceImpl.h" | 20 #include "src/inspector/V8StackTraceImpl.h" |
21 #include "src/inspector/protocol/Protocol.h" | 21 #include "src/inspector/protocol/Protocol.h" |
22 #include "src/inspector/public/V8InspectorClient.h" | 22 |
| 23 #include "include/v8-inspector.h" |
23 | 24 |
24 #include <algorithm> | 25 #include <algorithm> |
25 | 26 |
26 namespace v8_inspector { | 27 namespace v8_inspector { |
27 | 28 |
28 using protocol::Array; | 29 using protocol::Array; |
29 using protocol::Maybe; | 30 using protocol::Maybe; |
30 using protocol::Debugger::BreakpointId; | 31 using protocol::Debugger::BreakpointId; |
31 using protocol::Debugger::CallFrame; | 32 using protocol::Debugger::CallFrame; |
32 using protocol::Runtime::ExceptionDetails; | 33 using protocol::Runtime::ExceptionDetails; |
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208 m_state->booleanProperty(DebuggerAgentState::skipAllPauses, false); | 209 m_state->booleanProperty(DebuggerAgentState::skipAllPauses, false); |
209 | 210 |
210 int asyncCallStackDepth = 0; | 211 int asyncCallStackDepth = 0; |
211 m_state->getInteger(DebuggerAgentState::asyncCallStackDepth, | 212 m_state->getInteger(DebuggerAgentState::asyncCallStackDepth, |
212 &asyncCallStackDepth); | 213 &asyncCallStackDepth); |
213 m_debugger->setAsyncCallStackDepth(this, asyncCallStackDepth); | 214 m_debugger->setAsyncCallStackDepth(this, asyncCallStackDepth); |
214 | 215 |
215 String16 blackboxPattern; | 216 String16 blackboxPattern; |
216 if (m_state->getString(DebuggerAgentState::blackboxPattern, | 217 if (m_state->getString(DebuggerAgentState::blackboxPattern, |
217 &blackboxPattern)) { | 218 &blackboxPattern)) { |
218 if (!setBlackboxPattern(&error, blackboxPattern)) NOTREACHED(); | 219 if (!setBlackboxPattern(&error, blackboxPattern)) UNREACHABLE(); |
219 } | 220 } |
220 } | 221 } |
221 | 222 |
222 void V8DebuggerAgentImpl::setBreakpointsActive(ErrorString* errorString, | 223 void V8DebuggerAgentImpl::setBreakpointsActive(ErrorString* errorString, |
223 bool active) { | 224 bool active) { |
224 if (!checkEnabled(errorString)) return; | 225 if (!checkEnabled(errorString)) return; |
225 m_debugger->setBreakpointsActivated(active); | 226 m_debugger->setBreakpointsActivated(active); |
226 } | 227 } |
227 | 228 |
228 void V8DebuggerAgentImpl::setSkipAllPauses(ErrorString*, bool skip) { | 229 void V8DebuggerAgentImpl::setSkipAllPauses(ErrorString*, bool skip) { |
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1240 | 1241 |
1241 void V8DebuggerAgentImpl::reset() { | 1242 void V8DebuggerAgentImpl::reset() { |
1242 if (!enabled()) return; | 1243 if (!enabled()) return; |
1243 m_scheduledDebuggerStep = NoStep; | 1244 m_scheduledDebuggerStep = NoStep; |
1244 m_scripts.clear(); | 1245 m_scripts.clear(); |
1245 m_blackboxedPositions.clear(); | 1246 m_blackboxedPositions.clear(); |
1246 m_breakpointIdToDebuggerBreakpointIds.clear(); | 1247 m_breakpointIdToDebuggerBreakpointIds.clear(); |
1247 } | 1248 } |
1248 | 1249 |
1249 } // namespace v8_inspector | 1250 } // namespace v8_inspector |
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