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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 5 #ifndef ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
| 6 #define ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 6 #define ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
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| 47 // delete the returned values. |draw_overlay_immediately| controls if the grey | 47 // delete the returned values. |draw_overlay_immediately| controls if the grey |
| 48 // overlay will be drawn immediately. If false, then the overlay will be drawn | 48 // overlay will be drawn immediately. If false, then the overlay will be drawn |
| 49 // only after the user has started creating the clipping rect for the | 49 // only after the user has started creating the clipping rect for the |
| 50 // screenshot. | 50 // screenshot. |
| 51 void StartPartialScreenshotSession(ScreenshotDelegate* screenshot_delegate, | 51 void StartPartialScreenshotSession(ScreenshotDelegate* screenshot_delegate, |
| 52 bool draw_overlay_immediately); | 52 bool draw_overlay_immediately); |
| 53 | 53 |
| 54 // Starts the UI for taking a window screenshot; | 54 // Starts the UI for taking a window screenshot; |
| 55 void StartWindowScreenshotSession(ScreenshotDelegate* screenshot_delegate); | 55 void StartWindowScreenshotSession(ScreenshotDelegate* screenshot_delegate); |
| 56 | 56 |
| 57 // Cancels any active screenshot session. |
| 58 void CancelScreenshotSession(); |
| 59 |
| 57 // If set to true, then only events generated by a pen can be used to select | 60 // If set to true, then only events generated by a pen can be used to select |
| 58 // the area to take a screenshot of. This is reset to false after a screenshot | 61 // the area to take a screenshot of. This is reset to false after a screenshot |
| 59 // operation is completed. | 62 // operation is completed. |
| 60 void set_pen_events_only(bool pen_events_only) { | 63 void set_pen_events_only(bool pen_events_only) { |
| 61 pen_events_only_ = pen_events_only; | 64 pen_events_only_ = pen_events_only; |
| 62 } | 65 } |
| 63 bool pen_events_only() const { return pen_events_only_; } | 66 bool pen_events_only() const { return pen_events_only_; } |
| 64 | 67 |
| 65 private: | 68 private: |
| 66 enum Mode { | 69 enum Mode { |
| 67 NONE, | 70 NONE, |
| 68 PARTIAL, | 71 PARTIAL, |
| 69 WINDOW, | 72 WINDOW, |
| 70 }; | 73 }; |
| 71 | 74 |
| 72 friend class ScreenshotControllerTest; | 75 friend class ScreenshotControllerTest; |
| 73 | 76 |
| 74 class ScopedCursorSetter; | 77 class ScopedCursorSetter; |
| 75 class ScreenshotLayer; | 78 class ScreenshotLayer; |
| 76 | 79 |
| 77 // Starts, ends, cancels, or updates the region selection. | 80 // Starts, ends, cancels, or updates the region selection. |
| 78 void MaybeStart(const ui::LocatedEvent& event); | 81 void MaybeStart(const ui::LocatedEvent& event); |
| 79 void CompleteWindowScreenshot(); | 82 void CompleteWindowScreenshot(); |
| 80 void CompletePartialScreenshot(); | 83 void CompletePartialScreenshot(); |
| 81 void Cancel(); | |
| 82 void Update(const ui::LocatedEvent& event); | 84 void Update(const ui::LocatedEvent& event); |
| 83 void UpdateSelectedWindow(ui::LocatedEvent* event); | 85 void UpdateSelectedWindow(ui::LocatedEvent* event); |
| 84 void SetSelectedWindow(aura::Window* window); | 86 void SetSelectedWindow(aura::Window* window); |
| 85 | 87 |
| 86 // Returns true if the event should be processed. | 88 // Returns true if the event should be processed. |
| 87 bool ShouldProcessEvent(const ui::PointerDetails& pointer_details) const; | 89 bool ShouldProcessEvent(const ui::PointerDetails& pointer_details) const; |
| 88 | 90 |
| 89 // ui::EventHandler: | 91 // ui::EventHandler: |
| 90 void OnKeyEvent(ui::KeyEvent* event) override; | 92 void OnKeyEvent(ui::KeyEvent* event) override; |
| 91 void OnMouseEvent(ui::MouseEvent* event) override; | 93 void OnMouseEvent(ui::MouseEvent* event) override; |
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| 121 | 123 |
| 122 // ScreenshotDelegate to take the actual screenshot. No ownership. | 124 // ScreenshotDelegate to take the actual screenshot. No ownership. |
| 123 ScreenshotDelegate* screenshot_delegate_; | 125 ScreenshotDelegate* screenshot_delegate_; |
| 124 | 126 |
| 125 DISALLOW_COPY_AND_ASSIGN(ScreenshotController); | 127 DISALLOW_COPY_AND_ASSIGN(ScreenshotController); |
| 126 }; | 128 }; |
| 127 | 129 |
| 128 } // namespace ash | 130 } // namespace ash |
| 129 | 131 |
| 130 #endif // ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ | 132 #endif // ASH_UTILITY_SCREENSHOT_CONTROLLER_H_ |
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