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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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362 // we stash an ID away when we know m_contentsLayer is alive and use that fo
r comparisons from that point | 362 // we stash an ID away when we know m_contentsLayer is alive and use that fo
r comparisons from that point |
363 // on. | 363 // on. |
364 int m_contentsLayerId; | 364 int m_contentsLayerId; |
365 | 365 |
366 Vector<LinkHighlight*> m_linkHighlights; | 366 Vector<LinkHighlight*> m_linkHighlights; |
367 | 367 |
368 std::unique_ptr<ContentLayerDelegate> m_contentLayerDelegate; | 368 std::unique_ptr<ContentLayerDelegate> m_contentLayerDelegate; |
369 | 369 |
370 WeakPersistent<ScrollableArea> m_scrollableArea; | 370 WeakPersistent<ScrollableArea> m_scrollableArea; |
371 GraphicsLayerDebugInfo m_debugInfo; | 371 GraphicsLayerDebugInfo m_debugInfo; |
372 int m_3dRenderingContext; | 372 int m_renderingContext3d; |
373 | 373 |
374 std::unique_ptr<PaintController> m_paintController; | 374 std::unique_ptr<PaintController> m_paintController; |
375 | 375 |
376 IntRect m_previousInterestRect; | 376 IntRect m_previousInterestRect; |
377 }; | 377 }; |
378 | 378 |
379 } // namespace blink | 379 } // namespace blink |
380 | 380 |
381 #ifndef NDEBUG | 381 #ifndef NDEBUG |
382 // Outside the blink namespace for ease of invocation from gdb. | 382 // Outside the blink namespace for ease of invocation from gdb. |
383 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 383 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
384 #endif | 384 #endif |
385 | 385 |
386 #endif // GraphicsLayer_h | 386 #endif // GraphicsLayer_h |
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