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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h

Issue 2291723002: Manually rename \<m_[0-9]... fields to help rewrite_to_chrome_style tool. (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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1051 void restoreCurrentTexture2D(); 1051 void restoreCurrentTexture2D();
1052 1052
1053 void findNewMaxNonDefaultTextureUnit(); 1053 void findNewMaxNonDefaultTextureUnit();
1054 1054
1055 virtual void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, const char* functionName); 1055 virtual void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, const char* functionName);
1056 1056
1057 // Ensures that the JavaScript wrappers for objects that are 1057 // Ensures that the JavaScript wrappers for objects that are
1058 // latched into the context's state, or which are implicitly 1058 // latched into the context's state, or which are implicitly
1059 // linked together (like programs and their attached shaders), are 1059 // linked together (like programs and their attached shaders), are
1060 // not garbage collected before they should be. 1060 // not garbage collected before they should be.
1061 ScopedPersistent<v8::Array> m_2DTextureWrappers; 1061 ScopedPersistent<v8::Array> m_wrappersOf2DTextures;
1062 ScopedPersistent<v8::Array> m_2DArrayTextureWrappers; 1062 ScopedPersistent<v8::Array> m_wrappersOf2DArrayTextures;
1063 ScopedPersistent<v8::Array> m_3DTextureWrappers; 1063 ScopedPersistent<v8::Array> m_wrappersOf3DTextures;
1064 ScopedPersistent<v8::Array> m_cubeMapTextureWrappers; 1064 ScopedPersistent<v8::Array> m_cubeMapTextureWrappers;
1065 ScopedPersistent<v8::Array> m_extensionWrappers; 1065 ScopedPersistent<v8::Array> m_extensionWrappers;
1066 1066
1067 // The "catch-all" array for the rest of the preserved object 1067 // The "catch-all" array for the rest of the preserved object
1068 // wrappers. The enum below defines how the indices in this array 1068 // wrappers. The enum below defines how the indices in this array
1069 // are used. 1069 // are used.
1070 enum PreservedWrapperIndex { 1070 enum PreservedWrapperIndex {
1071 PreservedArrayBuffer, 1071 PreservedArrayBuffer,
1072 PreservedElementArrayBuffer, 1072 PreservedElementArrayBuffer,
1073 PreservedFramebuffer, 1073 PreservedFramebuffer,
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1122 bool isPaintable() const final { return drawingBuffer(); } 1122 bool isPaintable() const final { return drawingBuffer(); }
1123 }; 1123 };
1124 1124
1125 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d()); 1125 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d());
1126 1126
1127 } // namespace blink 1127 } // namespace blink
1128 1128
1129 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState); 1129 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState);
1130 1130
1131 #endif // WebGLRenderingContextBase_h 1131 #endif // WebGLRenderingContextBase_h
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