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Unified Diff: gm/shadowmaps.cpp

Issue 2291663002: Revert of Moved ambient lights out of SkLight's light array (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 4 years, 4 months ago
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Index: gm/shadowmaps.cpp
diff --git a/gm/shadowmaps.cpp b/gm/shadowmaps.cpp
index d8682ce44fbde78a1abf0ecb8bd0ba231da360ac..6c9738b2478ed70446ca461f5c364b257ab1dc84 100644
--- a/gm/shadowmaps.cpp
+++ b/gm/shadowmaps.cpp
@@ -74,7 +74,7 @@
SkVector3::Make(0.2f, 0.1f, 1.0f)));
builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.4f, 0.3f, 0.2f),
SkVector3::Make(0.1f, 0.2f, 1.0f)));
- builder.setAmbientLightColor(SkColor3f::Make(0.4f, 0.4f, 0.4f));
+ builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.4f, 0.4f, 0.4f)));
fLights = builder.finish();
fShadowParams.fShadowRadius = 4.0f;
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