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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintController_h | 5 #ifndef PaintController_h |
6 #define PaintController_h | 6 #define PaintController_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
9 #include "platform/RuntimeEnabledFeatures.h" | 9 #include "platform/RuntimeEnabledFeatures.h" |
10 #include "platform/geometry/IntRect.h" | 10 #include "platform/geometry/IntRect.h" |
11 #include "platform/geometry/LayoutPoint.h" | 11 #include "platform/geometry/LayoutPoint.h" |
12 #include "platform/graphics/ContiguousContainer.h" | 12 #include "platform/graphics/ContiguousContainer.h" |
13 #include "platform/graphics/paint/DisplayItem.h" | 13 #include "platform/graphics/paint/DisplayItem.h" |
14 #include "platform/graphics/paint/DisplayItemList.h" | 14 #include "platform/graphics/paint/DisplayItemList.h" |
15 #include "platform/graphics/paint/PaintArtifact.h" | 15 #include "platform/graphics/paint/PaintArtifact.h" |
16 #include "platform/graphics/paint/PaintChunk.h" | 16 #include "platform/graphics/paint/PaintChunk.h" |
17 #include "platform/graphics/paint/PaintChunker.h" | 17 #include "platform/graphics/paint/PaintChunker.h" |
18 #include "platform/graphics/paint/Transform3DDisplayItem.h" | 18 #include "platform/graphics/paint/Transform3DDisplayItem.h" |
| 19 #include "third_party/skia/include/core/SkRefCnt.h" |
19 #include "wtf/Alignment.h" | 20 #include "wtf/Alignment.h" |
20 #include "wtf/Assertions.h" | 21 #include "wtf/Assertions.h" |
21 #include "wtf/HashMap.h" | 22 #include "wtf/HashMap.h" |
22 #include "wtf/HashSet.h" | 23 #include "wtf/HashSet.h" |
23 #include "wtf/PtrUtil.h" | 24 #include "wtf/PtrUtil.h" |
24 #include "wtf/Vector.h" | 25 #include "wtf/Vector.h" |
25 #include <memory> | 26 #include <memory> |
26 #include <utility> | 27 #include <utility> |
27 | 28 |
28 class SkPicture; | 29 class SkPicture; |
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140 | 141 |
141 bool textPainted() const { return m_textPainted; } | 142 bool textPainted() const { return m_textPainted; } |
142 void setTextPainted() { m_textPainted = true; } | 143 void setTextPainted() { m_textPainted = true; } |
143 bool imagePainted() const { return m_imagePainted; } | 144 bool imagePainted() const { return m_imagePainted; } |
144 void setImagePainted() { m_imagePainted = true; } | 145 void setImagePainted() { m_imagePainted = true; } |
145 | 146 |
146 // Returns displayItemList added using createAndAppend() since beginning or | 147 // Returns displayItemList added using createAndAppend() since beginning or |
147 // the last commitNewDisplayItems(). Use with care. | 148 // the last commitNewDisplayItems(). Use with care. |
148 DisplayItemList& newDisplayItemList() { return m_newDisplayItemList; } | 149 DisplayItemList& newDisplayItemList() { return m_newDisplayItemList; } |
149 | 150 |
150 void appendDebugDrawingAfterCommit(const DisplayItemClient&, PassRefPtr<SkPi
cture>, const LayoutSize& offsetFromLayoutObject); | 151 void appendDebugDrawingAfterCommit(const DisplayItemClient&, sk_sp<SkPicture
>, const LayoutSize& offsetFromLayoutObject); |
151 | 152 |
152 void showDebugData() const; | 153 void showDebugData() const; |
153 | 154 |
154 #if DCHECK_IS_ON() | 155 #if DCHECK_IS_ON() |
155 void assertDisplayItemClientsAreLive(); | 156 void assertDisplayItemClientsAreLive(); |
156 #endif | 157 #endif |
157 | 158 |
158 protected: | 159 protected: |
159 PaintController() | 160 PaintController() |
160 : m_newDisplayItemList(0) | 161 : m_newDisplayItemList(0) |
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290 | 291 |
291 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS | 292 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS |
292 // A stack recording subsequence clients that are currently painting. | 293 // A stack recording subsequence clients that are currently painting. |
293 Vector<const DisplayItemClient*> m_currentSubsequenceClients; | 294 Vector<const DisplayItemClient*> m_currentSubsequenceClients; |
294 #endif | 295 #endif |
295 }; | 296 }; |
296 | 297 |
297 } // namespace blink | 298 } // namespace blink |
298 | 299 |
299 #endif // PaintController_h | 300 #endif // PaintController_h |
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