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Side by Side Diff: third_party/WebKit/Source/platform/graphics/ImageBufferSurface.h

Issue 2290903002: Change (Pass)RefPtr<SkXxx> into sk_sp<SkXxx>. (Closed)
Patch Set: Rebasing... Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 18 matching lines...) Expand all
29 */ 29 */
30 30
31 #ifndef ImageBufferSurface_h 31 #ifndef ImageBufferSurface_h
32 #define ImageBufferSurface_h 32 #define ImageBufferSurface_h
33 33
34 #include "platform/PlatformExport.h" 34 #include "platform/PlatformExport.h"
35 #include "platform/geometry/IntSize.h" 35 #include "platform/geometry/IntSize.h"
36 #include "platform/graphics/GraphicsTypes.h" 36 #include "platform/graphics/GraphicsTypes.h"
37 #include "third_party/khronos/GLES2/gl2.h" 37 #include "third_party/khronos/GLES2/gl2.h"
38 #include "third_party/skia/include/core/SkPaint.h" 38 #include "third_party/skia/include/core/SkPaint.h"
39 #include "third_party/skia/include/core/SkRefCnt.h"
39 #include "wtf/Allocator.h" 40 #include "wtf/Allocator.h"
40 #include "wtf/Noncopyable.h" 41 #include "wtf/Noncopyable.h"
41 #include "wtf/PassRefPtr.h"
42 42
43 class SkBitmap; 43 class SkBitmap;
44 class SkCanvas; 44 class SkCanvas;
45 class SkColorSpace; 45 class SkColorSpace;
46 class SkImage; 46 class SkImage;
47 struct SkImageInfo; 47 struct SkImageInfo;
48 class SkPicture; 48 class SkPicture;
49 49
50 namespace blink { 50 namespace blink {
51 51
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65 virtual void didDraw(const FloatRect& rect) { } 65 virtual void didDraw(const FloatRect& rect) { }
66 virtual bool isValid() const = 0; 66 virtual bool isValid() const = 0;
67 virtual bool restore() { return false; } 67 virtual bool restore() { return false; }
68 virtual WebLayer* layer() const { return 0; } 68 virtual WebLayer* layer() const { return 0; }
69 virtual bool isAccelerated() const { return false; } 69 virtual bool isAccelerated() const { return false; }
70 virtual bool isRecording() const { return false; } 70 virtual bool isRecording() const { return false; }
71 virtual bool isExpensiveToPaint() { return false; } 71 virtual bool isExpensiveToPaint() { return false; }
72 virtual void setFilterQuality(SkFilterQuality) { } 72 virtual void setFilterQuality(SkFilterQuality) { }
73 virtual void setIsHidden(bool) { } 73 virtual void setIsHidden(bool) { }
74 virtual void setImageBuffer(ImageBuffer*) { } 74 virtual void setImageBuffer(ImageBuffer*) { }
75 virtual PassRefPtr<SkPicture> getPicture(); 75 virtual sk_sp<SkPicture> getPicture();
76 virtual void finalizeFrame(const FloatRect &dirtyRect) { } 76 virtual void finalizeFrame(const FloatRect &dirtyRect) { }
77 virtual void draw(GraphicsContext&, const FloatRect& destRect, const FloatRe ct& srcRect, SkXfermode::Mode); 77 virtual void draw(GraphicsContext&, const FloatRect& destRect, const FloatRe ct& srcRect, SkXfermode::Mode);
78 virtual void setHasExpensiveOp() { } 78 virtual void setHasExpensiveOp() { }
79 virtual GLuint getBackingTextureHandleForOverwrite() { return 0; } 79 virtual GLuint getBackingTextureHandleForOverwrite() { return 0; }
80 virtual void flush(FlushReason); // Execute all deferred rendering immediate ly 80 virtual void flush(FlushReason); // Execute all deferred rendering immediate ly
81 virtual void flushGpu(FlushReason reason) { flush(reason); } // Like flush, but flushes all the way down to the GPU context if the surface uses the GPU 81 virtual void flushGpu(FlushReason reason) { flush(reason); } // Like flush, but flushes all the way down to the GPU context if the surface uses the GPU
82 virtual void prepareSurfaceForPaintingIfNeeded() { } 82 virtual void prepareSurfaceForPaintingIfNeeded() { }
83 virtual bool writePixels(const SkImageInfo& origInfo, const void* pixels, si ze_t rowBytes, int x, int y); 83 virtual bool writePixels(const SkImageInfo& origInfo, const void* pixels, si ze_t rowBytes, int x, int y);
84 84
85 // May return nullptr if the surface is GPU-backed and the GPU context was l ost. 85 // May return nullptr if the surface is GPU-backed and the GPU context was l ost.
86 virtual PassRefPtr<SkImage> newImageSnapshot(AccelerationHint, SnapshotReaso n) = 0; 86 virtual sk_sp<SkImage> newImageSnapshot(AccelerationHint, SnapshotReason) = 0;
87 87
88 OpacityMode getOpacityMode() const { return m_opacityMode; } 88 OpacityMode getOpacityMode() const { return m_opacityMode; }
89 const IntSize& size() const { return m_size; } 89 const IntSize& size() const { return m_size; }
90 const sk_sp<SkColorSpace> colorSpace() const { return m_colorSpace; } 90 const sk_sp<SkColorSpace> colorSpace() const { return m_colorSpace; }
91 void notifyIsValidChanged(bool isValid) const; 91 void notifyIsValidChanged(bool isValid) const;
92 92
93 protected: 93 protected:
94 ImageBufferSurface(const IntSize&, OpacityMode, sk_sp<SkColorSpace>); 94 ImageBufferSurface(const IntSize&, OpacityMode, sk_sp<SkColorSpace>);
95 void clear(); 95 void clear();
96 96
97 private: 97 private:
98 OpacityMode m_opacityMode; 98 OpacityMode m_opacityMode;
99 IntSize m_size; 99 IntSize m_size;
100 sk_sp<SkColorSpace> m_colorSpace; 100 sk_sp<SkColorSpace> m_colorSpace;
101 }; 101 };
102 102
103 } // namespace blink 103 } // namespace blink
104 104
105 #endif 105 #endif
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