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| 1 /* | 1 /* |
| 2 * Copyright (c) 2013, Google Inc. All rights reserved. | 2 * Copyright (c) 2013, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 43 ImageBufferSurface::ImageBufferSurface(const IntSize& size, OpacityMode opacityM
ode, sk_sp<SkColorSpace> colorSpace) | 43 ImageBufferSurface::ImageBufferSurface(const IntSize& size, OpacityMode opacityM
ode, sk_sp<SkColorSpace> colorSpace) |
| 44 : m_opacityMode(opacityMode) | 44 : m_opacityMode(opacityMode) |
| 45 , m_size(size) | 45 , m_size(size) |
| 46 , m_colorSpace(colorSpace) | 46 , m_colorSpace(colorSpace) |
| 47 { | 47 { |
| 48 setIsHidden(false); | 48 setIsHidden(false); |
| 49 } | 49 } |
| 50 | 50 |
| 51 ImageBufferSurface::~ImageBufferSurface() { } | 51 ImageBufferSurface::~ImageBufferSurface() { } |
| 52 | 52 |
| 53 PassRefPtr<SkPicture> ImageBufferSurface::getPicture() | 53 sk_sp<SkPicture> ImageBufferSurface::getPicture() |
| 54 { | 54 { |
| 55 return nullptr; | 55 return nullptr; |
| 56 } | 56 } |
| 57 | 57 |
| 58 void ImageBufferSurface::clear() | 58 void ImageBufferSurface::clear() |
| 59 { | 59 { |
| 60 // Clear the background transparent or opaque, as required. It would be nice
if this wasn't | 60 // Clear the background transparent or opaque, as required. It would be nice
if this wasn't |
| 61 // required, but the canvas is currently filled with the magic transparency | 61 // required, but the canvas is currently filled with the magic transparency |
| 62 // color. Can we have another way to manage this? | 62 // color. Can we have another way to manage this? |
| 63 if (isValid()) { | 63 if (isValid()) { |
| 64 if (m_opacityMode == Opaque) { | 64 if (m_opacityMode == Opaque) { |
| 65 canvas()->clear(SK_ColorBLACK); | 65 canvas()->clear(SK_ColorBLACK); |
| 66 } else { | 66 } else { |
| 67 canvas()->clear(SK_ColorTRANSPARENT); | 67 canvas()->clear(SK_ColorTRANSPARENT); |
| 68 } | 68 } |
| 69 didDraw(FloatRect(FloatPoint(0, 0), FloatSize(size()))); | 69 didDraw(FloatRect(FloatPoint(0, 0), FloatSize(size()))); |
| 70 } | 70 } |
| 71 } | 71 } |
| 72 | 72 |
| 73 void ImageBufferSurface::draw(GraphicsContext& context, const FloatRect& destRec
t, const FloatRect& srcRect, SkXfermode::Mode op) | 73 void ImageBufferSurface::draw(GraphicsContext& context, const FloatRect& destRec
t, const FloatRect& srcRect, SkXfermode::Mode op) |
| 74 { | 74 { |
| 75 RefPtr<SkImage> snapshot = newImageSnapshot(PreferNoAcceleration, SnapshotRe
asonPaint); | 75 sk_sp<SkImage> snapshot = newImageSnapshot(PreferNoAcceleration, SnapshotRea
sonPaint); |
| 76 if (!snapshot) | 76 if (!snapshot) |
| 77 return; | 77 return; |
| 78 | 78 |
| 79 RefPtr<Image> image = StaticBitmapImage::create(snapshot.release()); | 79 RefPtr<Image> image = StaticBitmapImage::create(std::move(snapshot)); |
| 80 context.drawImage(image.get(), destRect, &srcRect, op); | 80 context.drawImage(image.get(), destRect, &srcRect, op); |
| 81 } | 81 } |
| 82 | 82 |
| 83 void ImageBufferSurface::flush(FlushReason) | 83 void ImageBufferSurface::flush(FlushReason) |
| 84 { | 84 { |
| 85 canvas()->flush(); | 85 canvas()->flush(); |
| 86 } | 86 } |
| 87 | 87 |
| 88 bool ImageBufferSurface::writePixels(const SkImageInfo& origInfo, const void* pi
xels, size_t rowBytes, int x, int y) | 88 bool ImageBufferSurface::writePixels(const SkImageInfo& origInfo, const void* pi
xels, size_t rowBytes, int x, int y) |
| 89 { | 89 { |
| 90 return canvas()->writePixels(origInfo, pixels, rowBytes, x, y); | 90 return canvas()->writePixels(origInfo, pixels, rowBytes, x, y); |
| 91 } | 91 } |
| 92 | 92 |
| 93 } // namespace blink | 93 } // namespace blink |
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