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Side by Side Diff: third_party/WebKit/Source/platform/graphics/BitmapImage.h

Issue 2290903002: Change (Pass)RefPtr<SkXxx> into sk_sp<SkXxx>. (Closed)
Patch Set: Rebasing... Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
4 * Copyright (C) 2008-2009 Torch Mobile, Inc. 4 * Copyright (C) 2008-2009 Torch Mobile, Inc.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 19 matching lines...) Expand all
30 30
31 #include "platform/Timer.h" 31 #include "platform/Timer.h"
32 #include "platform/geometry/IntSize.h" 32 #include "platform/geometry/IntSize.h"
33 #include "platform/graphics/Color.h" 33 #include "platform/graphics/Color.h"
34 #include "platform/graphics/FrameData.h" 34 #include "platform/graphics/FrameData.h"
35 #include "platform/graphics/Image.h" 35 #include "platform/graphics/Image.h"
36 #include "platform/graphics/ImageAnimationPolicy.h" 36 #include "platform/graphics/ImageAnimationPolicy.h"
37 #include "platform/graphics/ImageOrientation.h" 37 #include "platform/graphics/ImageOrientation.h"
38 #include "platform/graphics/ImageSource.h" 38 #include "platform/graphics/ImageSource.h"
39 #include "platform/image-decoders/ImageAnimation.h" 39 #include "platform/image-decoders/ImageAnimation.h"
40 #include "third_party/skia/include/core/SkRefCnt.h"
40 #include "wtf/Forward.h" 41 #include "wtf/Forward.h"
41 #include <memory> 42 #include <memory>
42 43
43 namespace blink { 44 namespace blink {
44 45
45 class PLATFORM_EXPORT BitmapImage final : public Image { 46 class PLATFORM_EXPORT BitmapImage final : public Image {
46 friend class BitmapImageTest; 47 friend class BitmapImageTest;
47 friend class CrossfadeGeneratedImage; 48 friend class CrossfadeGeneratedImage;
48 friend class GeneratedImage; 49 friend class GeneratedImage;
49 friend class GradientGeneratedImage; 50 friend class GradientGeneratedImage;
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71 bool isAllDataReceived() const { return m_allDataReceived; } 72 bool isAllDataReceived() const { return m_allDataReceived; }
72 bool hasColorProfile() const; 73 bool hasColorProfile() const;
73 74
74 void resetAnimation() override; 75 void resetAnimation() override;
75 bool maybeAnimated() override; 76 bool maybeAnimated() override;
76 77
77 void setAnimationPolicy(ImageAnimationPolicy policy) override { m_animationP olicy = policy; } 78 void setAnimationPolicy(ImageAnimationPolicy policy) override { m_animationP olicy = policy; }
78 ImageAnimationPolicy animationPolicy() override { return m_animationPolicy; } 79 ImageAnimationPolicy animationPolicy() override { return m_animationPolicy; }
79 void advanceTime(double deltaTimeInSeconds) override; 80 void advanceTime(double deltaTimeInSeconds) override;
80 81
81 PassRefPtr<SkImage> imageForCurrentFrame() override; 82 sk_sp<SkImage> imageForCurrentFrame() override;
82 PassRefPtr<Image> imageForDefaultFrame() override; 83 PassRefPtr<Image> imageForDefaultFrame() override;
83 84
84 bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override ; 85 bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override ;
85 bool currentFrameIsComplete() override; 86 bool currentFrameIsComplete() override;
86 bool currentFrameIsLazyDecoded() override; 87 bool currentFrameIsLazyDecoded() override;
87 88
88 ImageOrientation currentFrameOrientation(); 89 ImageOrientation currentFrameOrientation();
89 90
90 // Construct a BitmapImage with the given orientation. 91 // Construct a BitmapImage with the given orientation.
91 static PassRefPtr<BitmapImage> createWithOrientationForTesting(const SkBitma p&, ImageOrientation); 92 static PassRefPtr<BitmapImage> createWithOrientationForTesting(const SkBitma p&, ImageOrientation);
92 // Advance the image animation by one frame. 93 // Advance the image animation by one frame.
93 void advanceAnimationForTesting() override { internalAdvanceAnimation(); } 94 void advanceAnimationForTesting() override { internalAdvanceAnimation(); }
94 95
95 private: 96 private:
96 enum RepetitionCountStatus { 97 enum RepetitionCountStatus {
97 Unknown, // We haven't checked the source's repetition count. 98 Unknown, // We haven't checked the source's repetition count.
98 Uncertain, // We have a repetition count, but it might be wrong (some GIF s have a count after the image data, and will report "loop once" until all data has been decoded). 99 Uncertain, // We have a repetition count, but it might be wrong (some GIF s have a count after the image data, and will report "loop once" until all data has been decoded).
99 Certain // The repetition count is known to be correct. 100 Certain // The repetition count is known to be correct.
100 }; 101 };
101 102
102 BitmapImage(const SkBitmap &, ImageObserver* = 0); 103 BitmapImage(const SkBitmap &, ImageObserver* = 0);
103 BitmapImage(ImageObserver* = 0); 104 BitmapImage(ImageObserver* = 0);
104 105
105 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; 106 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override;
106 107
107 size_t currentFrame() const { return m_currentFrame; } 108 size_t currentFrame() const { return m_currentFrame; }
108 size_t frameCount(); 109 size_t frameCount();
109 110
110 PassRefPtr<SkImage> frameAtIndex(size_t); 111 sk_sp<SkImage> frameAtIndex(size_t);
111 112
112 bool frameIsCompleteAtIndex(size_t); 113 bool frameIsCompleteAtIndex(size_t);
113 float frameDurationAtIndex(size_t); 114 float frameDurationAtIndex(size_t);
114 bool frameHasAlphaAtIndex(size_t); 115 bool frameHasAlphaAtIndex(size_t);
115 ImageOrientation frameOrientationAtIndex(size_t); 116 ImageOrientation frameOrientationAtIndex(size_t);
116 117
117 PassRefPtr<SkImage> decodeAndCacheFrame(size_t index); 118 sk_sp<SkImage> decodeAndCacheFrame(size_t index);
118 void updateSize() const; 119 void updateSize() const;
119 120
120 // Returns the total number of bytes allocated for all framebuffers, i.e. 121 // Returns the total number of bytes allocated for all framebuffers, i.e.
121 // the sum of m_source.frameBytesAtIndex(...) for all frames. 122 // the sum of m_source.frameBytesAtIndex(...) for all frames.
122 size_t totalFrameBytes(); 123 size_t totalFrameBytes();
123 124
124 // Called to wipe out the entire frame buffer cache and tell the image 125 // Called to wipe out the entire frame buffer cache and tell the image
125 // source to destroy everything; this is used when e.g. we want to free 126 // source to destroy everything; this is used when e.g. we want to free
126 // some room in the image cache. 127 // some room in the image cache.
127 void destroyDecodedData() override; 128 void destroyDecodedData() override;
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163 164
164 void notifyObserversOfAnimationAdvance(TimerBase*); 165 void notifyObserversOfAnimationAdvance(TimerBase*);
165 166
166 ImageSource m_source; 167 ImageSource m_source;
167 mutable IntSize m_size; // The size to use for the overall image (will just be the size of the first image). 168 mutable IntSize m_size; // The size to use for the overall image (will just be the size of the first image).
168 mutable IntSize m_sizeRespectingOrientation; 169 mutable IntSize m_sizeRespectingOrientation;
169 170
170 size_t m_currentFrame; // The index of the current frame of animation. 171 size_t m_currentFrame; // The index of the current frame of animation.
171 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima tion. We have to ref frames to pin them in the cache. 172 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima tion. We have to ref frames to pin them in the cache.
172 173
173 RefPtr<SkImage> m_cachedFrame; // A cached copy of the most recently-accesse d frame. 174 sk_sp<SkImage> m_cachedFrame; // A cached copy of the most recently-accessed frame.
174 size_t m_cachedFrameIndex; // Index of the frame that is cached. 175 size_t m_cachedFrameIndex; // Index of the frame that is cached.
175 176
176 std::unique_ptr<Timer<BitmapImage>> m_frameTimer; 177 std::unique_ptr<Timer<BitmapImage>> m_frameTimer;
177 int m_repetitionCount; // How many total animation loops we should do. This will be cAnimationNone if this image type is incapable of animation. 178 int m_repetitionCount; // How many total animation loops we should do. This will be cAnimationNone if this image type is incapable of animation.
178 RepetitionCountStatus m_repetitionCountStatus; 179 RepetitionCountStatus m_repetitionCountStatus;
179 int m_repetitionsComplete; // How many repetitions we've finished. 180 int m_repetitionsComplete; // How many repetitions we've finished.
180 double m_desiredFrameStartTime; // The system time at which we hope to see the next call to startAnimation(). 181 double m_desiredFrameStartTime; // The system time at which we hope to see the next call to startAnimation().
181 182
182 size_t m_frameCount; 183 size_t m_frameCount;
183 184
184 ImageAnimationPolicy m_animationPolicy; // Whether or not we can play animat ion. 185 ImageAnimationPolicy m_animationPolicy; // Whether or not we can play animat ion.
185 186
186 bool m_animationFinished : 1; // Whether or not we've completed the entire a nimation. 187 bool m_animationFinished : 1; // Whether or not we've completed the entire a nimation.
187 188
188 bool m_allDataReceived : 1; // Whether or not we've received all our data. 189 bool m_allDataReceived : 1; // Whether or not we've received all our data.
189 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable has the final overall image size yet. 190 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable has the final overall image size yet.
190 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi rst image frame yet from ImageIO. 191 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi rst image frame yet from ImageIO.
191 mutable bool m_haveFrameCount : 1; 192 mutable bool m_haveFrameCount : 1;
192 }; 193 };
193 194
194 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); 195 DEFINE_IMAGE_TYPE_CASTS(BitmapImage);
195 196
196 } // namespace blink 197 } // namespace blink
197 198
198 #endif 199 #endif
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