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| 1 // Copyright 2016 PDFium Authors. All rights reserved. | 1 // Copyright 2016 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "core/fpdfapi/fpdf_page/include/cpdf_textobject.h" | 7 #include "core/fpdfapi/fpdf_page/include/cpdf_textobject.h" |
| 8 | 8 |
| 9 #include "core/fpdfapi/fpdf_font/cpdf_cidfont.h" | 9 #include "core/fpdfapi/fpdf_font/cpdf_cidfont.h" |
| 10 #include "core/fpdfapi/fpdf_font/include/cpdf_font.h" | 10 #include "core/fpdfapi/fpdf_font/include/cpdf_font.h" |
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| 126 obj->m_PosX = m_PosX; | 126 obj->m_PosX = m_PosX; |
| 127 obj->m_PosY = m_PosY; | 127 obj->m_PosY = m_PosY; |
| 128 return obj; | 128 return obj; |
| 129 } | 129 } |
| 130 | 130 |
| 131 CPDF_PageObject::Type CPDF_TextObject::GetType() const { | 131 CPDF_PageObject::Type CPDF_TextObject::GetType() const { |
| 132 return TEXT; | 132 return TEXT; |
| 133 } | 133 } |
| 134 | 134 |
| 135 void CPDF_TextObject::Transform(const CFX_Matrix& matrix) { | 135 void CPDF_TextObject::Transform(const CFX_Matrix& matrix) { |
| 136 m_TextState.GetPrivateCopy(); | |
| 137 CFX_Matrix text_matrix; | 136 CFX_Matrix text_matrix; |
| 138 GetTextMatrix(&text_matrix); | 137 GetTextMatrix(&text_matrix); |
| 139 text_matrix.Concat(matrix); | 138 text_matrix.Concat(matrix); |
| 140 FX_FLOAT* pTextMatrix = m_TextState.GetMatrix(); | 139 |
| 140 FX_FLOAT* pTextMatrix = m_TextState.GetMutableMatrix(); |
| 141 pTextMatrix[0] = text_matrix.GetA(); | 141 pTextMatrix[0] = text_matrix.GetA(); |
| 142 pTextMatrix[1] = text_matrix.GetC(); | 142 pTextMatrix[1] = text_matrix.GetC(); |
| 143 pTextMatrix[2] = text_matrix.GetB(); | 143 pTextMatrix[2] = text_matrix.GetB(); |
| 144 pTextMatrix[3] = text_matrix.GetD(); | 144 pTextMatrix[3] = text_matrix.GetD(); |
| 145 m_PosX = text_matrix.GetE(); | 145 m_PosX = text_matrix.GetE(); |
| 146 m_PosY = text_matrix.GetF(); | 146 m_PosY = text_matrix.GetF(); |
| 147 CalcPositionData(nullptr, nullptr, 0); | 147 CalcPositionData(nullptr, nullptr, 0); |
| 148 } | 148 } |
| 149 | 149 |
| 150 bool CPDF_TextObject::IsText() const { | 150 bool CPDF_TextObject::IsText() const { |
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| 380 m_PosY = y; | 380 m_PosY = y; |
| 381 m_Left += dx; | 381 m_Left += dx; |
| 382 m_Right += dx; | 382 m_Right += dx; |
| 383 m_Top += dy; | 383 m_Top += dy; |
| 384 m_Bottom += dy; | 384 m_Bottom += dy; |
| 385 } | 385 } |
| 386 | 386 |
| 387 void CPDF_TextObject::RecalcPositionData() { | 387 void CPDF_TextObject::RecalcPositionData() { |
| 388 CalcPositionData(nullptr, nullptr, 1); | 388 CalcPositionData(nullptr, nullptr, 1); |
| 389 } | 389 } |
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