Chromium Code Reviews| Index: chrome/browser/ui/ash/launcher/app_window_launcher_item_controller.h |
| diff --git a/chrome/browser/ui/ash/launcher/app_window_launcher_item_controller.h b/chrome/browser/ui/ash/launcher/app_window_launcher_item_controller.h |
| index 28d976ceddcf091e239beb4736390fc769596828..6476963495f400433e9b00ba4edca4441ac4eec6 100644 |
| --- a/chrome/browser/ui/ash/launcher/app_window_launcher_item_controller.h |
| +++ b/chrome/browser/ui/ash/launcher/app_window_launcher_item_controller.h |
| @@ -42,7 +42,8 @@ class AppWindowLauncherItemController : public LauncherItemController, |
| void SetActiveWindow(aura::Window* window); |
| ui::BaseWindow* GetAppWindow(aura::Window* window); |
| - const std::string& app_shelf_id() const { return app_shelf_id_; } |
| + const std::string& app_id() const { return app_id_; } |
| + const std::string& launch_id() const { return launch_id_; } |
| // LauncherItemController overrides: |
| bool IsOpen() const override; |
| @@ -74,7 +75,7 @@ class AppWindowLauncherItemController : public LauncherItemController, |
| protected: |
| AppWindowLauncherItemController(Type type, |
| - const std::string& app_shelf_id, |
| + const std::string& launch_id, |
| const std::string& app_id, |
|
stevenjb
2016/08/30 16:12:51
Yikes. Please change this to app_id, launch_id so
Andra Paraschiv
2016/08/31 10:57:18
Done.
|
| ChromeLauncherController* controller); |
| @@ -102,9 +103,13 @@ class AppWindowLauncherItemController : public LauncherItemController, |
| // Pointer to the most recently active app window |
| ui::BaseWindow* last_active_window_ = nullptr; |
| + // The application id associated with this set of windows. |
| + const std::string app_id_; |
| + |
| // The launcher id associated with this set of windows. There is one |
| - // AppLauncherItemController for each |app_shelf_id_|. |
| - const std::string app_shelf_id_; |
| + // AppLauncherItemController for each app_shelf_id whose value is |
| + // |launch_id_| appended to |app_id_|. |
| + const std::string launch_id_; |
| // Scoped list of observed windows (for removal on destruction) |
| ScopedObserver<aura::Window, aura::WindowObserver> observed_windows_; |