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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_COMMON_SHELF_SHELF_DELEGATE_H_ | 5 #ifndef ASH_COMMON_SHELF_SHELF_DELEGATE_H_ |
| 6 #define ASH_COMMON_SHELF_SHELF_DELEGATE_H_ | 6 #define ASH_COMMON_SHELF_SHELF_DELEGATE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
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| 35 | 35 |
| 36 // Called when |shelf|'s auto-hide state changes. | 36 // Called when |shelf|'s auto-hide state changes. |
| 37 virtual void OnShelfAutoHideStateChanged(WmShelf* shelf) = 0; | 37 virtual void OnShelfAutoHideStateChanged(WmShelf* shelf) = 0; |
| 38 | 38 |
| 39 // Called when |shelf|'s visibility state is committed. | 39 // Called when |shelf|'s visibility state is committed. |
| 40 virtual void OnShelfVisibilityStateChanged(WmShelf* shelf) = 0; | 40 virtual void OnShelfVisibilityStateChanged(WmShelf* shelf) = 0; |
| 41 | 41 |
| 42 // Get the shelf ID from an application ID. | 42 // Get the shelf ID from an application ID. |
| 43 virtual ShelfID GetShelfIDForAppID(const std::string& app_id) = 0; | 43 virtual ShelfID GetShelfIDForAppID(const std::string& app_id) = 0; |
| 44 | 44 |
| 45 // Get the shelf ID from an application ID and a launch ID. |
| 46 virtual ShelfID GetShelfIDForAppIDAndLaunchID( |
| 47 const std::string& app_id, |
| 48 const std::string& launch_id) = 0; |
| 49 |
| 45 // Checks whether a mapping exists from the ShelfID |id| to an app id. | 50 // Checks whether a mapping exists from the ShelfID |id| to an app id. |
| 46 virtual bool HasShelfIDToAppIDMapping(ShelfID id) const = 0; | 51 virtual bool HasShelfIDToAppIDMapping(ShelfID id) const = 0; |
| 47 | 52 |
| 48 // Get the application ID for a given shelf ID. | 53 // Get the application ID for a given shelf ID. |
| 49 // |HasShelfIDToAppIDMapping(ShelfID)| should be called first to ensure the | 54 // |HasShelfIDToAppIDMapping(ShelfID)| should be called first to ensure the |
| 50 // ShelfID can be successfully mapped to an app id. | 55 // ShelfID can be successfully mapped to an app id. |
| 51 virtual const std::string& GetAppIDForShelfID(ShelfID id) = 0; | 56 virtual const std::string& GetAppIDForShelfID(ShelfID id) = 0; |
| 52 | 57 |
| 53 // Pins an app with |app_id| to shelf. A running instance will get pinned. | 58 // Pins an app with |app_id| to shelf. A running instance will get pinned. |
| 54 // In case there is no running instance a new shelf item is created and | 59 // In case there is no running instance a new shelf item is created and |
| 55 // pinned. | 60 // pinned. |
| 56 virtual void PinAppWithID(const std::string& app_id) = 0; | 61 virtual void PinAppWithID(const std::string& app_id) = 0; |
| 57 | 62 |
| 58 // Check if the app with |app_id_| is pinned to the shelf. | 63 // Check if the app with |app_id_| is pinned to the shelf. |
| 59 virtual bool IsAppPinned(const std::string& app_id) = 0; | 64 virtual bool IsAppPinned(const std::string& app_id) = 0; |
| 60 | 65 |
| 61 // Unpins app item with |app_id|. | 66 // Unpins app item with |app_id|. |
| 62 virtual void UnpinAppWithID(const std::string& app_id) = 0; | 67 virtual void UnpinAppWithID(const std::string& app_id) = 0; |
| 63 }; | 68 }; |
| 64 | 69 |
| 65 } // namespace ash | 70 } // namespace ash |
| 66 | 71 |
| 67 #endif // ASH_COMMON_SHELF_SHELF_DELEGATE_H_ | 72 #endif // ASH_COMMON_SHELF_SHELF_DELEGATE_H_ |
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