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Unified Diff: ash/wm/system_wallpaper_controller.h

Issue 2290473004: Rename ash desktop_background to wallpaper. (Closed)
Patch Set: Address comments. Created 4 years, 4 months ago
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Index: ash/wm/system_wallpaper_controller.h
diff --git a/ash/wm/system_background_controller.h b/ash/wm/system_wallpaper_controller.h
similarity index 62%
rename from ash/wm/system_background_controller.h
rename to ash/wm/system_wallpaper_controller.h
index a23863f3dda361375e1cad9c95fbb9178fba1aad..b21426279035ac989202ff550ffd58e290f2ac02 100644
--- a/ash/wm/system_background_controller.h
+++ b/ash/wm/system_wallpaper_controller.h
@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_
-#define ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_
+#ifndef ASH_WM_SYSTEM_WALLPAPER_CONTROLLER_H_
+#define ASH_WM_SYSTEM_WALLPAPER_CONTROLLER_H_
#include <memory>
#include <string>
@@ -19,16 +19,16 @@ class Layer;
namespace ash {
-// SystemBackgroundController manages a ui::Layer that's stacked at the bottom
+// SystemWallpaperController manages a ui::Layer that's stacked at the bottom
// of an aura::RootWindow's children. It exists solely to obscure portions of
// the root layer that aren't covered by any other layers (e.g. before the
-// desktop background image is loaded at startup, or when we scale down all of
-// the other layers as part of a power-button or window-management animation).
+// wallpaper image is loaded at startup, or when we scale down all of the other
+// layers as part of a power-button or window-management animation).
// It should never be transformed or restacked.
-class SystemBackgroundController : public aura::WindowObserver {
+class SystemWallpaperController : public aura::WindowObserver {
public:
- SystemBackgroundController(aura::Window* root_window, SkColor color);
- ~SystemBackgroundController() override;
+ SystemWallpaperController(aura::Window* root_window, SkColor color);
+ ~SystemWallpaperController() override;
void SetColor(SkColor color);
@@ -44,9 +44,9 @@ class SystemBackgroundController : public aura::WindowObserver {
std::unique_ptr<ui::Layer> layer_;
- DISALLOW_COPY_AND_ASSIGN(SystemBackgroundController);
+ DISALLOW_COPY_AND_ASSIGN(SystemWallpaperController);
};
} // namespace ash
-#endif // ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_
+#endif // ASH_WM_SYSTEM_WALLPAPER_CONTROLLER_H_
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