Index: ash/wm/system_wallpaper_controller.h |
diff --git a/ash/wm/system_background_controller.h b/ash/wm/system_wallpaper_controller.h |
similarity index 62% |
rename from ash/wm/system_background_controller.h |
rename to ash/wm/system_wallpaper_controller.h |
index a23863f3dda361375e1cad9c95fbb9178fba1aad..b21426279035ac989202ff550ffd58e290f2ac02 100644 |
--- a/ash/wm/system_background_controller.h |
+++ b/ash/wm/system_wallpaper_controller.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_ |
-#define ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_ |
+#ifndef ASH_WM_SYSTEM_WALLPAPER_CONTROLLER_H_ |
+#define ASH_WM_SYSTEM_WALLPAPER_CONTROLLER_H_ |
#include <memory> |
#include <string> |
@@ -19,16 +19,16 @@ class Layer; |
namespace ash { |
-// SystemBackgroundController manages a ui::Layer that's stacked at the bottom |
+// SystemWallpaperController manages a ui::Layer that's stacked at the bottom |
// of an aura::RootWindow's children. It exists solely to obscure portions of |
// the root layer that aren't covered by any other layers (e.g. before the |
-// desktop background image is loaded at startup, or when we scale down all of |
-// the other layers as part of a power-button or window-management animation). |
+// wallpaper image is loaded at startup, or when we scale down all of the other |
+// layers as part of a power-button or window-management animation). |
// It should never be transformed or restacked. |
-class SystemBackgroundController : public aura::WindowObserver { |
+class SystemWallpaperController : public aura::WindowObserver { |
public: |
- SystemBackgroundController(aura::Window* root_window, SkColor color); |
- ~SystemBackgroundController() override; |
+ SystemWallpaperController(aura::Window* root_window, SkColor color); |
+ ~SystemWallpaperController() override; |
void SetColor(SkColor color); |
@@ -44,9 +44,9 @@ class SystemBackgroundController : public aura::WindowObserver { |
std::unique_ptr<ui::Layer> layer_; |
- DISALLOW_COPY_AND_ASSIGN(SystemBackgroundController); |
+ DISALLOW_COPY_AND_ASSIGN(SystemWallpaperController); |
}; |
} // namespace ash |
-#endif // ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_ |
+#endif // ASH_WM_SYSTEM_WALLPAPER_CONTROLLER_H_ |