Index: ash/wm/lock_state_controller.h |
diff --git a/ash/wm/lock_state_controller.h b/ash/wm/lock_state_controller.h |
index e9ed12e15e338133056ec2f0ccc61f9f8f7e4424..a3cdbe86af59450045b82a6ef6e41eeea46e1f18 100644 |
--- a/ash/wm/lock_state_controller.h |
+++ b/ash/wm/lock_state_controller.h |
@@ -210,7 +210,7 @@ class ASH_EXPORT LockStateController : public aura::WindowTreeHostObserver, |
friend class test::LockStateControllerTest; |
struct UnlockedStateProperties { |
- bool background_is_hidden; |
+ bool wallpaper_is_hidden; |
}; |
// Reverts the pre-lock animation, reports the error. |
@@ -262,13 +262,13 @@ class ASH_EXPORT LockStateController : public aura::WindowTreeHostObserver, |
void StoreUnlockedProperties(); |
void RestoreUnlockedProperties(); |
- // Fades in background layer with |speed| if it was hidden in unlocked state. |
- void AnimateBackgroundAppearanceIfNecessary( |
+ // Fades in wallpaper layer with |speed| if it was hidden in unlocked state. |
+ void AnimateWallpaperAppearanceIfNecessary( |
ash::SessionStateAnimator::AnimationSpeed speed, |
SessionStateAnimator::AnimationSequence* animation_sequence); |
- // Fades out background layer with |speed| if it was hidden in unlocked state. |
- void AnimateBackgroundHidingIfNecessary( |
+ // Fades out wallpaper layer with |speed| if it was hidden in unlocked state. |
+ void AnimateWallpaperHidingIfNecessary( |
ash::SessionStateAnimator::AnimationSpeed speed, |
SessionStateAnimator::AnimationSequence* animation_sequence); |