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Side by Side Diff: ash/wm/session_state_animator.h

Issue 2290473004: Rename ash desktop_background to wallpaper. (Closed)
Patch Set: Address comments. Created 4 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_H_ 5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_H_
6 #define ASH_WM_SESSION_STATE_ANIMATOR_H_ 6 #define ASH_WM_SESSION_STATE_ANIMATOR_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
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61 // Speed for undoing workspace-like animations in "new" animation set. 61 // Speed for undoing workspace-like animations in "new" animation set.
62 ANIMATION_SPEED_UNDO_MOVE_WINDOWS, 62 ANIMATION_SPEED_UNDO_MOVE_WINDOWS,
63 // Speed for shutdown in "new" animation set. 63 // Speed for shutdown in "new" animation set.
64 ANIMATION_SPEED_SHUTDOWN, 64 ANIMATION_SPEED_SHUTDOWN,
65 // Speed for reverting shutdown in "new" animation set. 65 // Speed for reverting shutdown in "new" animation set.
66 ANIMATION_SPEED_REVERT_SHUTDOWN, 66 ANIMATION_SPEED_REVERT_SHUTDOWN,
67 }; 67 };
68 68
69 // Specific containers or groups of containers that can be animated. 69 // Specific containers or groups of containers that can be animated.
70 enum Container { 70 enum Container {
71 DESKTOP_BACKGROUND = 1 << 0, 71 WALLPAPER = 1 << 0,
72 LAUNCHER = 1 << 1, 72 LAUNCHER = 1 << 1,
73 73
74 // All user session related containers including system background but 74 // All user session related containers including the system wallpaper but
75 // not including desktop background (wallpaper). 75 // not including the user's wallpaper.
76 NON_LOCK_SCREEN_CONTAINERS = 1 << 2, 76 NON_LOCK_SCREEN_CONTAINERS = 1 << 2,
77 77
78 // Desktop wallpaper is moved to this layer when screen is locked. 78 // Desktop wallpaper is moved to this layer when screen is locked.
79 // This layer is excluded from lock animation so that wallpaper stays as is, 79 // This layer is excluded from lock animation so that wallpaper stays as is,
80 // user session windows are hidden and lock UI is shown on top of it. 80 // user session windows are hidden and lock UI is shown on top of it.
81 // This layer is included in shutdown animation. 81 // This layer is included in shutdown animation.
82 LOCK_SCREEN_BACKGROUND = 1 << 3, 82 LOCK_SCREEN_WALLPAPER = 1 << 3,
83 83
84 // Lock screen and lock screen modal containers. 84 // Lock screen and lock screen modal containers.
85 LOCK_SCREEN_CONTAINERS = 1 << 4, 85 LOCK_SCREEN_CONTAINERS = 1 << 4,
86 86
87 // Multiple system layers belong here like status, menu, tooltip 87 // Multiple system layers belong here like status, menu, tooltip
88 // and overlay layers. 88 // and overlay layers.
89 LOCK_SCREEN_RELATED_CONTAINERS = 1 << 5, 89 LOCK_SCREEN_RELATED_CONTAINERS = 1 << 5,
90 90
91 // The primary root window. 91 // The primary root window.
92 ROOT_CONTAINER = 1 << 6, 92 ROOT_CONTAINER = 1 << 6,
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197 virtual void StartAnimationWithCallback(int container_mask, 197 virtual void StartAnimationWithCallback(int container_mask,
198 AnimationType type, 198 AnimationType type,
199 AnimationSpeed speed, 199 AnimationSpeed speed,
200 base::Closure callback) = 0; 200 base::Closure callback) = 0;
201 201
202 // Begins an animation sequence. Use this when you need to be notified when 202 // Begins an animation sequence. Use this when you need to be notified when
203 // a group of animations are completed. See AnimationSequence documentation 203 // a group of animations are completed. See AnimationSequence documentation
204 // for more details. 204 // for more details.
205 virtual AnimationSequence* BeginAnimationSequence(base::Closure callback) = 0; 205 virtual AnimationSequence* BeginAnimationSequence(base::Closure callback) = 0;
206 206
207 // Retruns true if the background is hidden. 207 // Retruns true if the wallpaper is hidden.
208 virtual bool IsBackgroundHidden() const = 0; 208 virtual bool IsWallpaperHidden() const = 0;
209 209
210 // Shows the background immediately. 210 // Shows the wallpaper immediately.
211 virtual void ShowBackground() = 0; 211 virtual void ShowWallpaper() = 0;
212 212
213 // Hides the background immediately. 213 // Hides the wallpaper immediately.
214 virtual void HideBackground() = 0; 214 virtual void HideWallpaper() = 0;
215 215
216 private: 216 private:
217 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator); 217 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator);
218 }; 218 };
219 219
220 } // namespace ash 220 } // namespace ash
221 221
222 #endif // ASH_WM_SESSION_STATE_ANIMATOR_H_ 222 #endif // ASH_WM_SESSION_STATE_ANIMATOR_H_
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