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Issue 2290363002: services/ui: Set the gpu_channel_ to new added displays. (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/display_manager.h" 5 #include "services/ui/ws/display_manager.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "services/ui/display/platform_screen.h" 8 #include "services/ui/display/platform_screen.h"
9 #include "services/ui/ws/display.h" 9 #include "services/ui/ws/display.h"
10 #include "services/ui/ws/display_binding.h" 10 #include "services/ui/ws/display_binding.h"
(...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after
132 return RootWindowId(id); 132 return RootWindowId(id);
133 } 133 }
134 134
135 void DisplayManager::OnDisplayAcceleratedWidgetAvailable(Display* display) { 135 void DisplayManager::OnDisplayAcceleratedWidgetAvailable(Display* display) {
136 DCHECK_NE(0u, pending_displays_.count(display)); 136 DCHECK_NE(0u, pending_displays_.count(display));
137 DCHECK_EQ(0u, displays_.count(display)); 137 DCHECK_EQ(0u, displays_.count(display));
138 const bool is_first_display = displays_.empty(); 138 const bool is_first_display = displays_.empty();
139 displays_.insert(display); 139 displays_.insert(display);
140 pending_displays_.erase(display); 140 pending_displays_.erase(display);
141 if (is_first_display) 141 if (is_first_display)
142 window_server_->OnFirstDisplayReady(); 142 window_server_->OnDisplayReady(display, is_first_display);
143 } 143 }
144 144
145 void DisplayManager::OnActiveUserIdChanged(const UserId& previously_active_id, 145 void DisplayManager::OnActiveUserIdChanged(const UserId& previously_active_id,
146 const UserId& active_id) { 146 const UserId& active_id) {
147 WindowManagerState* previous_window_manager_state = 147 WindowManagerState* previous_window_manager_state =
148 window_server_->GetWindowManagerStateForUser(previously_active_id); 148 window_server_->GetWindowManagerStateForUser(previously_active_id);
149 gfx::Point mouse_location_on_screen; 149 gfx::Point mouse_location_on_screen;
150 if (previous_window_manager_state) { 150 if (previous_window_manager_state) {
151 mouse_location_on_screen = previous_window_manager_state->event_dispatcher() 151 mouse_location_on_screen = previous_window_manager_state->event_dispatcher()
152 ->mouse_pointer_last_location(); 152 ->mouse_pointer_last_location();
(...skipping 26 matching lines...) Expand all
179 NOTREACHED(); 179 NOTREACHED();
180 } 180 }
181 181
182 void DisplayManager::OnDisplayModified(int64_t id, const gfx::Rect& bounds) { 182 void DisplayManager::OnDisplayModified(int64_t id, const gfx::Rect& bounds) {
183 // TODO(kylechar): Implement. 183 // TODO(kylechar): Implement.
184 NOTREACHED(); 184 NOTREACHED();
185 } 185 }
186 186
187 } // namespace ws 187 } // namespace ws
188 } // namespace ui 188 } // namespace ui
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