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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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2986 | 2986 |
2987 /** | 2987 /** |
2988 * The superclass of object and function templates. | 2988 * The superclass of object and function templates. |
2989 */ | 2989 */ |
2990 class V8_EXPORT Template : public Data { | 2990 class V8_EXPORT Template : public Data { |
2991 public: | 2991 public: |
2992 /** Adds a property to each instance created by this template.*/ | 2992 /** Adds a property to each instance created by this template.*/ |
2993 void Set(Handle<String> name, Handle<Data> value, | 2993 void Set(Handle<String> name, Handle<Data> value, |
2994 PropertyAttribute attributes = None); | 2994 PropertyAttribute attributes = None); |
2995 V8_INLINE(void Set(const char* name, Handle<Data> value)); | 2995 V8_INLINE(void Set(const char* name, Handle<Data> value)); |
| 2996 |
| 2997 void SetAccessorProperty( |
| 2998 Local<String> name, |
| 2999 Local<FunctionTemplate> getter = Local<FunctionTemplate>(), |
| 3000 Local<FunctionTemplate> setter = Local<FunctionTemplate>(), |
| 3001 PropertyAttribute attribute = None, |
| 3002 AccessControl settings = DEFAULT); |
| 3003 |
2996 private: | 3004 private: |
2997 Template(); | 3005 Template(); |
2998 | 3006 |
2999 friend class ObjectTemplate; | 3007 friend class ObjectTemplate; |
3000 friend class FunctionTemplate; | 3008 friend class FunctionTemplate; |
3001 }; | 3009 }; |
3002 | 3010 |
3003 | 3011 |
3004 template<typename T> | 3012 template<typename T> |
3005 class ReturnValue { | 3013 class ReturnValue { |
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6602 */ | 6610 */ |
6603 | 6611 |
6604 | 6612 |
6605 } // namespace v8 | 6613 } // namespace v8 |
6606 | 6614 |
6607 | 6615 |
6608 #undef TYPE_CHECK | 6616 #undef TYPE_CHECK |
6609 | 6617 |
6610 | 6618 |
6611 #endif // V8_H_ | 6619 #endif // V8_H_ |
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