Chromium Code Reviews| Index: content/renderer/render_widget.cc |
| diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc |
| index 0f3d037e01178c8a8f87537bb631774f97193678..5f392367254c2b31f9deeb0e1b683ba8899a2fdd 100644 |
| --- a/content/renderer/render_widget.cc |
| +++ b/content/renderer/render_widget.cc |
| @@ -62,6 +62,7 @@ |
| #include "webkit/renderer/compositor_bindings/web_rendering_stats_impl.h" |
| #if defined(OS_ANDROID) |
| +#include "base/android/sys_utils.h" |
| #include "content/renderer/android/synchronous_compositor_factory.h" |
| #endif |
| @@ -647,17 +648,14 @@ bool RenderWidget::ForceCompositingModeEnabled() { |
| } |
| scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) { |
| - const CommandLine& command_line = *CommandLine::ForCurrentProcess(); |
| #if defined(OS_ANDROID) |
| - if (SynchronousCompositorFactory* factory = |
| - SynchronousCompositorFactory::GetInstance()) { |
| + if (SynchronousCompositorFactory* factory = |
| + SynchronousCompositorFactory::GetInstance()) { |
| return factory->CreateOutputSurface(routing_id()); |
| } |
| #endif |
| - uint32 output_surface_id = next_output_surface_id_++; |
| - |
| // Explicitly disable antialiasing for the compositor. As of the time of |
| // this writing, the only platform that supported antialiasing for the |
| // compositor was Mac OS X, because the on-screen OpenGL context creation |
| @@ -674,14 +672,40 @@ scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) { |
| attributes.noAutomaticFlushes = true; |
| attributes.depth = false; |
| attributes.stencil = false; |
| + |
| + const CommandLine& command_line = *CommandLine::ForCurrentProcess(); |
| if (command_line.HasSwitch(cc::switches::kForceDirectLayerDrawing)) |
| attributes.stencil = true; |
| + |
| scoped_refptr<ContextProviderCommandBuffer> context_provider; |
| if (!fallback) { |
| + // If we raster too fast we become upload bound, and pending |
|
danakj
2013/08/29 20:10:28
Any reason to do this here instead of inside Creat
kaanb
2013/08/30 01:11:35
Done.
|
| + // uploads consume memory. For maximum upload throughput, we would |
| + // want to allow for upload_throughput * pipeline_time of pending |
| + // uploads, after which we are just wasting memory. Since we don't |
| + // know our upload throughput yet, this just caps our memory usage. |
| +#if defined(OS_ANDROID) |
| + size_t divider = 1; |
| + if (base::android::SysUtils::IsLowEndDevice()) |
| + divider = 3; |
| + |
| + // For reference Nexus10 can upload 1MB in about 2.5ms. |
| + const size_t kMaxBytesUploadedPerMs = (2 * 1024 * 1024) / (5 * divider); |
| +#else |
| + // For reference Chromebook Pixel can upload 1MB in about 0.5ms. |
|
piman
2013/08/29 21:58:19
This affects more than the Pixel. It affects the c
kaanb
2013/08/30 01:11:35
Please note that this constant also eventually mak
|
| + const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2; |
| +#endif |
| + |
| + // Assuming a two frame deep pipeline. |
|
piman
2013/08/29 21:58:19
Between what and what?
kaanb
2013/08/30 01:11:35
Done.
|
| + const size_t kMsPerFrame = 16; |
|
piman
2013/08/29 21:58:19
What is this number?
kaanb
2013/08/30 01:11:35
Done.
|
| + const size_t max_transfer_buffer_usage_bytes = |
|
danakj
2013/08/29 20:10:28
nit: no const, or kMaxTransferBufferUsageBytes.
kaanb
2013/08/30 01:11:35
Done.
|
| + 2 * kMsPerFrame * kMaxBytesUploadedPerMs; |
| + |
| context_provider = ContextProviderCommandBuffer::Create( |
| - CreateGraphicsContext3D(attributes)); |
| + CreateGraphicsContext3D(attributes, max_transfer_buffer_usage_bytes)); |
| } |
| + uint32 output_surface_id = next_output_surface_id_++; |
| if (!context_provider.get()) { |
| if (!command_line.HasSwitch(switches::kEnableSoftwareCompositing)) |
| return scoped_ptr<cc::OutputSurface>(); |
| @@ -2510,7 +2534,8 @@ bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point& point) const { |
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> |
| RenderWidget::CreateGraphicsContext3D( |
| - const WebKit::WebGraphicsContext3D::Attributes& attributes) { |
| + const WebKit::WebGraphicsContext3D::Attributes& attributes, |
| + size_t max_bytes_pending_upload) { |
| if (!webwidget_) |
| return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| if (CommandLine::ForCurrentProcess()->HasSwitch( |
| @@ -2523,10 +2548,19 @@ RenderWidget::CreateGraphicsContext3D( |
| RenderThreadImpl::current(), |
| weak_ptr_factory_.GetWeakPtr())); |
| - if (!context->InitializeWithDefaultBufferSizes( |
| + // We keep the MappedMemoryReclaimLimit the same as the upload limit |
| + // to avoid unnecessarily stalling the compositor thread. |
| + const size_t kMappedMemoryReclaimLimit = max_bytes_pending_upload; |
| + |
| + if (!context->Initialize( |
| attributes, |
| false /* bind generates resources */, |
| - CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)) |
| + CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE, |
| + kDefaultCommandBufferSize, |
| + kDefaultStartTransferBufferSize, |
| + kDefaultMinTransferBufferSize, |
| + kDefaultMaxTransferBufferSize, |
| + kMappedMemoryReclaimLimit)) |
| return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(); |
| return context.Pass(); |
| } |