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Side by Side Diff: cc/output/output_surface.h

Issue 22900018: cc: Set the mapped memory reclaim limit for the renderer compositor on Android (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Move max_transfer_buffer_usage_bytes to OutputSurface::Capabilities Created 7 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include <limits>
9
8 #include "base/basictypes.h" 10 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
12 #include "cc/base/cc_export.h" 14 #include "cc/base/cc_export.h"
13 #include "cc/output/context_provider.h" 15 #include "cc/output/context_provider.h"
14 #include "cc/output/software_output_device.h" 16 #include "cc/output/software_output_device.h"
15 #include "cc/scheduler/frame_rate_controller.h" 17 #include "cc/scheduler/frame_rate_controller.h"
16 18
17 namespace base { class SingleThreadTaskRunner; } 19 namespace base { class SingleThreadTaskRunner; }
(...skipping 19 matching lines...) Expand all
37 // 2. Passed to the compositor thread and bound to a client via BindToClient. 39 // 2. Passed to the compositor thread and bound to a client via BindToClient.
38 // From here on, it will only be used on the compositor thread. 40 // From here on, it will only be used on the compositor thread.
39 // 3. If the 3D context is lost, then the compositor will delete the output 41 // 3. If the 3D context is lost, then the compositor will delete the output
40 // surface (on the compositor thread) and go back to step 1. 42 // surface (on the compositor thread) and go back to step 1.
41 class CC_EXPORT OutputSurface : public FrameRateControllerClient { 43 class CC_EXPORT OutputSurface : public FrameRateControllerClient {
42 public: 44 public:
43 enum { 45 enum {
44 DEFAULT_MAX_FRAMES_PENDING = 2 46 DEFAULT_MAX_FRAMES_PENDING = 2
45 }; 47 };
46 48
47 explicit OutputSurface(scoped_refptr<ContextProvider> context_provider); 49 OutputSurface(scoped_refptr<ContextProvider> context_provider,
50 size_t max_transfer_buffer_usage_bytes);
danakj 2013/08/27 16:55:39 Since there is only one subclass of this class tha
48 51
49 explicit OutputSurface(scoped_ptr<cc::SoftwareOutputDevice> software_device); 52 OutputSurface(scoped_ptr<cc::SoftwareOutputDevice> software_device,
53 size_t max_transfer_buffer_usage_bytes);
50 54
51 OutputSurface(scoped_refptr<ContextProvider> context_provider, 55 OutputSurface(scoped_refptr<ContextProvider> context_provider,
52 scoped_ptr<cc::SoftwareOutputDevice> software_device); 56 scoped_ptr<cc::SoftwareOutputDevice> software_device,
57 size_t max_transfer_buffer_usage_bytes);
53 58
54 virtual ~OutputSurface(); 59 virtual ~OutputSurface();
55 60
56 struct Capabilities { 61 struct Capabilities {
57 Capabilities() 62 Capabilities()
58 : delegated_rendering(false), 63 : delegated_rendering(false),
59 max_frames_pending(0), 64 max_frames_pending(0),
60 deferred_gl_initialization(false), 65 deferred_gl_initialization(false),
61 draw_and_swap_full_viewport_every_frame(false), 66 draw_and_swap_full_viewport_every_frame(false),
62 adjust_deadline_for_parent(true) {} 67 adjust_deadline_for_parent(true),
68 max_transfer_buffer_usage_bytes(std::numeric_limits<size_t>::max()) {}
danakj 2013/08/27 16:55:39 why not kDefault...?
63 bool delegated_rendering; 69 bool delegated_rendering;
64 int max_frames_pending; 70 int max_frames_pending;
65 bool deferred_gl_initialization; 71 bool deferred_gl_initialization;
66 bool draw_and_swap_full_viewport_every_frame; 72 bool draw_and_swap_full_viewport_every_frame;
67 // This doesn't handle the <webview> case, but once BeginFrame is 73 // This doesn't handle the <webview> case, but once BeginFrame is
68 // supported natively, we shouldn't need adjust_deadline_for_parent. 74 // supported natively, we shouldn't need adjust_deadline_for_parent.
69 bool adjust_deadline_for_parent; 75 bool adjust_deadline_for_parent;
76 size_t max_transfer_buffer_usage_bytes;
70 }; 77 };
71 78
72 const Capabilities& capabilities() const { 79 const Capabilities& capabilities() const {
73 return capabilities_; 80 return capabilities_;
74 } 81 }
75 82
76 // Obtain the 3d context or the software device associated with this output 83 // Obtain the 3d context or the software device associated with this output
77 // surface. Either of these may return a null pointer, but not both. 84 // surface. Either of these may return a null pointer, but not both.
78 // In the event of a lost context, the entire output surface should be 85 // In the event of a lost context, the entire output surface should be
79 // recreated. 86 // recreated.
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119 // processing should be stopped, or lowered in priority. 126 // processing should be stopped, or lowered in priority.
120 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} 127 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {}
121 128
122 // Requests a BeginFrame notification from the output surface. The 129 // Requests a BeginFrame notification from the output surface. The
123 // notification will be delivered by calling 130 // notification will be delivered by calling
124 // OutputSurfaceClient::BeginFrame until the callback is disabled. 131 // OutputSurfaceClient::BeginFrame until the callback is disabled.
125 virtual void SetNeedsBeginFrame(bool enable); 132 virtual void SetNeedsBeginFrame(bool enable);
126 133
127 bool HasClient() { return !!client_; } 134 bool HasClient() { return !!client_; }
128 135
136 static const size_t kDefaultMaxTransferBufferUsageBytes;
137
129 protected: 138 protected:
130 // Synchronously initialize context3d and enter hardware mode. 139 // Synchronously initialize context3d and enter hardware mode.
131 // This can only supported in threaded compositing mode. 140 // This can only supported in threaded compositing mode.
132 // |offscreen_context_provider| should match what is returned by 141 // |offscreen_context_provider| should match what is returned by
133 // LayerTreeClient::OffscreenContextProviderForCompositorThread. 142 // LayerTreeClient::OffscreenContextProviderForCompositorThread.
134 bool InitializeAndSetContext3d( 143 bool InitializeAndSetContext3d(
135 scoped_refptr<ContextProvider> context_provider, 144 scoped_refptr<ContextProvider> context_provider,
136 scoped_refptr<ContextProvider> offscreen_context_provider); 145 scoped_refptr<ContextProvider> offscreen_context_provider);
137 void ReleaseGL(); 146 void ReleaseGL();
138 147
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191 // check_for_retroactive_begin_frame_pending_ is used to avoid posting 200 // check_for_retroactive_begin_frame_pending_ is used to avoid posting
192 // redundant checks for a retroactive BeginFrame. 201 // redundant checks for a retroactive BeginFrame.
193 bool check_for_retroactive_begin_frame_pending_; 202 bool check_for_retroactive_begin_frame_pending_;
194 203
195 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 204 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
196 }; 205 };
197 206
198 } // namespace cc 207 } // namespace cc
199 208
200 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 209 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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