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Unified Diff: src/gpu/GrDrawTarget.cpp

Issue 2289363005: Improve usage of window rectangles (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_drawsinreducedclip
Patch Set: Improve usage of window rectangles Created 4 years, 4 months ago
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Index: src/gpu/GrDrawTarget.cpp
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index f3c9847086d1d0c792380a8552b406b396dfa1a5..6f98f50919d3218fff3a207801982a45d8b16387 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -380,7 +380,7 @@ void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder,
sk_sp_address_as_pointer_address(pipelineBuilder.fCoverageFragmentProcessors.begin()),
pipelineBuilder.numCoverageFragmentProcessors());
args.fScissor = &appliedClip.scissorState();
- args.fWindowRects = &appliedClip.windowRects();
+ args.fWindowRectsState = &appliedClip.windowRectsState();
args.fHasStencilClip = appliedClip.hasStencilClip();
if (!this->setupDstReadIfNecessary(pipelineBuilder, drawContext->accessRenderTarget(),
clip, args.fOpts,

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