Index: gm/windowrectangles.cpp |
diff --git a/gm/windowrectangles.cpp b/gm/windowrectangles.cpp |
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+++ b/gm/windowrectangles.cpp |
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+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+#include "SkClipStack.h" |
+#include "SkRRect.h" |
+ |
+#if SK_SUPPORT_GPU |
+# include "GrAppliedClip.h" |
+# include "GrDrawContext.h" |
+# include "GrDrawContextPriv.h" |
+# include "GrFixedClip.h" |
+# include "GrReducedClip.h" |
+# include "GrRenderTargetPriv.h" |
+# include "GrResourceProvider.h" |
+# include "effects/GrTextureDomain.h" |
+#endif |
+ |
+constexpr static SkIRect kDeviceRect = {0, 0, 600, 600}; |
+constexpr static SkIRect kLayerRect = {25, 25, 575, 575}; |
+constexpr static SkIRect kCoverRect = {50, 50, 550, 550}; |
+constexpr static int kNumWindows = 8; |
+ |
+namespace skiagm { |
+ |
+//////////////////////////////////////////////////////////////////////////////////////////////////// |
+ |
+class WindowRectanglesBaseGM : public GM { |
+protected: |
+ virtual void onCoverClipStack(const SkClipStack&, SkCanvas*) = 0; |
+ |
+private: |
+ SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDeviceRect.height()); } |
+ void onDraw(SkCanvas*) final; |
+}; |
+ |
+void WindowRectanglesBaseGM::onDraw(SkCanvas* canvas) { |
+ sk_tool_utils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25); |
+ canvas->saveLayer(SkRect::Make(kLayerRect), nullptr); |
+ |
+ SkClipStack stack; |
+ stack.clipDevRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkRegion::kDifference_Op, false); |
+ stack.clipDevRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkRegion::kDifference_Op, true); |
+ stack.clipDevRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45), |
+ SkRegion::kDifference_Op, true); |
+ |
+ SkRRect nine; |
+ nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20); |
+ stack.clipDevRRect(nine, SkRegion::kDifference_Op, true); |
+ |
+ SkRRect complx; |
+ SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}}; |
+ complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii); |
+ stack.clipDevRRect(complx, SkRegion::kDifference_Op, false); |
+ |
+ this->onCoverClipStack(stack, canvas); |
+ |
+ canvas->restore(); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////////////////////////// |
+ |
+/** |
+ * Draws a clip that will exercise window rectangles if they are supported. |
+ */ |
+class WindowRectanglesGM : public WindowRectanglesBaseGM { |
+private: |
+ SkString onShortName() final { return SkString("windowrectangles"); } |
+ void onCoverClipStack(const SkClipStack&, SkCanvas*) final; |
+}; |
+ |
+/** |
+ * This is a simple helper class for resetting a canvas's clip to our test’s SkClipStack. |
+ */ |
+class ReplayClipStackVisitor final : public SkCanvasClipVisitor { |
+public: |
+ typedef SkRegion::Op Op; |
+ ReplayClipStackVisitor(SkCanvas* canvas) : fCanvas(canvas) {} |
+ void clipRect(const SkRect& r, Op op, bool aa) override { fCanvas->clipRect(r, op, aa); } |
+ void clipRRect(const SkRRect& rr, Op op, bool aa) override { fCanvas->clipRRect(rr, op, aa); } |
+ void clipPath(const SkPath&, Op, bool) override { SkFAIL("Not implemented"); } |
+private: |
+ SkCanvas* const fCanvas; |
+}; |
+ |
+void WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) { |
+ SkPaint paint; |
+ paint.setColor(0xff00aa80); |
+ |
+ // Set up the canvas's clip to match our SkClipStack. |
+ ReplayClipStackVisitor visitor(canvas); |
+ SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); |
+ for (const SkClipStack::Element* element = iter.next(); element; element = iter.next()) { |
+ element->replay(&visitor); |
+ } |
+ |
+ canvas->drawRect(SkRect::Make(kCoverRect), paint); |
+} |
+ |
+DEF_GM( return new WindowRectanglesGM(); ) |
+ |
+//////////////////////////////////////////////////////////////////////////////////////////////////// |
+ |
+#if SK_SUPPORT_GPU |
+ |
+/** |
+ * Visualizes the mask (alpha or stencil) for a clip with several window rectangles. The purpose of |
+ * this test is to verify that window rectangles are being used during clip mask generation, and to |
+ * visualize where the window rectangles are placed. |
+ * |
+ * We use window rectangles when generating the clip mask because there is no need to invest time |
+ * defining those regions where window rectangles will be in effect during the actual draw anyway. |
+ * |
+ * This test works by filling the entire clip mask with a small checkerboard pattern before drawing |
+ * it, and then covering the mask with a solid color once it has been generated. The regions inside |
+ * window rectangles or outside the scissor should still have the initial checkerboard intact. |
+ */ |
+class WindowRectanglesMaskGM : public WindowRectanglesBaseGM { |
+private: |
+ constexpr static int kMaskCheckerSize = 5; |
+ SkString onShortName() final { return SkString("windowrectangles_mask"); } |
+ void onCoverClipStack(const SkClipStack&, SkCanvas*) final; |
+ void visualizeAlphaMask(GrContext*, GrDrawContext*, const GrReducedClip&, const GrPaint&); |
+ void visualizeStencilMask(GrContext*, GrDrawContext*, const GrReducedClip&, const GrPaint&); |
+ void stencilCheckerboard(GrDrawContext*, bool flip); |
+ void fail(SkCanvas*); |
+}; |
+ |
+/** |
+ * Base class for GrClips that visualize a clip mask. |
+ */ |
+class MaskOnlyClipBase : public GrClip { |
+private: |
+ bool quickContains(const SkRect&) const final { return false; } |
+ bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const final { return false; } |
+ void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final { |
+ rect->set(0, 0, width, height); |
+ if (iior) { |
+ *iior = false; |
+ } |
+ } |
+}; |
+ |
+/** |
+ * This class clips a cover by an alpha mask. We use it to visualize the alpha clip mask. |
+ */ |
+class AlphaOnlyClip final : public MaskOnlyClipBase { |
+public: |
+ AlphaOnlyClip(GrTexture* mask, int x, int y) { |
+ int w = mask->width(), h = mask->height(); |
+ SkMatrix mat = SkMatrix::MakeScale(1.f / SkIntToScalar(w), 1.f / SkIntToScalar(h)); |
+ mat.preTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); |
+ fFP = GrTextureDomainEffect::Make( |
+ mask, nullptr, mat, |
+ GrTextureDomain::MakeTexelDomain(mask, SkIRect::MakeWH(w, h)), |
+ GrTextureDomain::kDecal_Mode, GrTextureParams::kNone_FilterMode, |
+ kDevice_GrCoordSet); |
+ |
+ } |
+private: |
+ bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override { |
+ out->addCoverageFP(fFP); |
+ return true; |
+ } |
+ sk_sp<GrFragmentProcessor> fFP; |
+}; |
+ |
+/** |
+ * This class clips a cover by the stencil clip bit. We use it to visualize the stencil mask. |
+ */ |
+class StencilOnlyClip final : public MaskOnlyClipBase { |
+private: |
+ bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override { |
+ out->addStencilClip(); |
+ return true; |
+ } |
+}; |
+ |
+void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) { |
+ GrContext* ctx = canvas->getGrContext(); |
+ GrDrawContext* dc = canvas->internal_private_accessTopLayerDrawContext(); |
+ |
+ if (!ctx || !dc || |
+ dc->accessRenderTarget()->renderTargetPriv().maxWindowRectangles() < kNumWindows) { |
+ this->fail(canvas); |
+ return; |
+ } |
+ |
+ const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), kNumWindows); |
+ |
+ GrPaint paint; |
+ paint.setAntiAlias(true); |
+ if (!dc->isStencilBufferMultisampled()) { |
+ paint.setColor4f(GrColor4f(0, 0.25f, 1, 1)); |
+ this->visualizeAlphaMask(ctx, dc, reducedClip, paint); |
+ } else { |
+ paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1)); |
+ this->visualizeStencilMask(ctx, dc, reducedClip, paint); |
+ } |
+} |
+ |
+void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrDrawContext* dc, |
+ const GrReducedClip& reducedClip, |
+ const GrPaint& paint) { |
+ sk_sp<GrDrawContext> maskDC( |
+ ctx->makeDrawContextWithFallback(SkBackingFit::kExact, kLayerRect.width(), |
+ kLayerRect.height(), kAlpha_8_GrPixelConfig, nullptr)); |
+ if (!maskDC || |
+ !ctx->resourceProvider()->attachStencilAttachment(maskDC->accessRenderTarget())) { |
+ return; |
+ } |
+ |
+ // Draw a checker pattern into the alpha mask so we can visualize the regions left untouched by |
+ // the clip mask generation. |
+ this->stencilCheckerboard(maskDC.get(), true); |
+ maskDC->clear(nullptr, GrColorPackA4(0xff), true); |
+ maskDC->drawContextPriv().drawAndStencilRect(StencilOnlyClip(), &GrUserStencilSettings::kUnused, |
+ SkRegion::kDifference_Op, false, false, |
+ SkMatrix::I(), |
+ SkRect::MakeIWH(maskDC->width(), maskDC->height())); |
+ reducedClip.drawAlphaClipMask(maskDC.get()); |
+ sk_sp<GrTexture> mask(maskDC->asTexture()); |
+ |
+ int x = kCoverRect.x() - kLayerRect.x(), |
+ y = kCoverRect.y() - kLayerRect.y(); |
+ |
+ // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions |
+ // inside window rectangles or outside the scissor should still have the initial checkerboard |
+ // intact. (This verifies we didn't spend any time modifying those pixels in the mask.) |
+ AlphaOnlyClip clip(mask.get(), x, y); |
+ dc->drawRect(clip, paint, SkMatrix::I(), |
+ SkRect::Make(SkIRect::MakeXYWH(x, y, mask->width(), mask->height()))); |
+} |
+ |
+void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrDrawContext* dc, |
+ const GrReducedClip& reducedClip, |
+ const GrPaint& paint) { |
+ if (!ctx->resourceProvider()->attachStencilAttachment(dc->accessRenderTarget())) { |
+ return; |
+ } |
+ |
+ // Draw a checker pattern into the stencil buffer so we can visualize the regions left untouched |
+ // by the clip mask generation. |
+ this->stencilCheckerboard(dc, false); |
+ reducedClip.drawStencilClipMask(ctx, dc, {kLayerRect.x(), kLayerRect.y()}); |
+ |
+ // Now visualize the stencil mask by covering the entire render target. The regions inside |
+ // window rectangless or outside the scissor should still have the initial checkerboard intact. |
+ // (This verifies we didn't spend any time modifying those pixels in the mask.) |
+ dc->drawPaint(StencilOnlyClip(), paint, SkMatrix::I()); |
+} |
+ |
+void WindowRectanglesMaskGM::stencilCheckerboard(GrDrawContext* dc, bool flip) { |
+ constexpr static GrUserStencilSettings kSetClip( |
+ GrUserStencilSettings::StaticInit< |
+ 0, |
+ GrUserStencilTest::kAlways, |
+ 0, |
+ GrUserStencilOp::kSetClipBit, |
+ GrUserStencilOp::kKeep, |
+ 0>() |
+ ); |
+ |
+ dc->drawContextPriv().clearStencilClip(GrFixedClip::Disabled(), false); |
+ |
+ for (int y = 0; y < kLayerRect.height(); y += kMaskCheckerSize) { |
+ for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize; |
+ x < kLayerRect.width(); x += 2 * kMaskCheckerSize) { |
+ SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskCheckerSize); |
+ dc->drawContextPriv().stencilRect(GrNoClip(), &kSetClip, false, SkMatrix::I(), |
+ SkRect::Make(checker)); |
+ } |
+ } |
+} |
+ |
+void WindowRectanglesMaskGM::fail(SkCanvas* canvas) { |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ paint.setTextAlign(SkPaint::kCenter_Align); |
+ paint.setTextSize(20); |
+ sk_tool_utils::set_portable_typeface(&paint); |
+ |
+ SkString errorMsg; |
+ errorMsg.printf("Requires GPU with %i window rectangles", kNumWindows); |
+ |
+ canvas->clipRect(SkRect::Make(kCoverRect)); |
+ canvas->clear(SK_ColorWHITE); |
+ canvas->drawText(errorMsg.c_str(), errorMsg.size(), SkIntToScalar(kCoverRect.centerX()), |
+ SkIntToScalar(kCoverRect.centerY() - 10), paint); |
+} |
+ |
+DEF_GM( return new WindowRectanglesMaskGM(); ) |
+ |
+#endif |
+ |
+} |