| Index: gm/windowrectangles.cpp
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| diff --git a/gm/windowrectangles.cpp b/gm/windowrectangles.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..b4ce7c23fbae8d8bedab191b765a39ea7c648225
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| --- /dev/null
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| +++ b/gm/windowrectangles.cpp
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| @@ -0,0 +1,300 @@
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| +/*
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| + * Copyright 2016 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
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| + * found in the LICENSE file.
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| + */
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| +
|
| +#include "gm.h"
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| +#include "SkClipStack.h"
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| +#include "SkRRect.h"
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| +
|
| +#if SK_SUPPORT_GPU
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| +# include "GrAppliedClip.h"
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| +# include "GrDrawContext.h"
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| +# include "GrDrawContextPriv.h"
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| +# include "GrFixedClip.h"
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| +# include "GrReducedClip.h"
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| +# include "GrRenderTargetPriv.h"
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| +# include "GrResourceProvider.h"
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| +# include "effects/GrTextureDomain.h"
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| +#endif
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| +
|
| +constexpr static SkIRect kDeviceRect = {0, 0, 600, 600};
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| +constexpr static SkIRect kLayerRect = {25, 25, 575, 575};
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| +constexpr static SkIRect kCoverRect = {50, 50, 550, 550};
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| +constexpr static int kNumWindows = 8;
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| +
|
| +namespace skiagm {
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| +
|
| +////////////////////////////////////////////////////////////////////////////////////////////////////
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| +
|
| +class WindowRectanglesBaseGM : public GM {
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| +protected:
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| + virtual void onCoverClipStack(const SkClipStack&, SkCanvas*) = 0;
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| +
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| +private:
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| + SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDeviceRect.height()); }
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| + void onDraw(SkCanvas*) final;
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| +};
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| +
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| +void WindowRectanglesBaseGM::onDraw(SkCanvas* canvas) {
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| + sk_tool_utils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25);
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| + canvas->saveLayer(SkRect::Make(kLayerRect), nullptr);
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| +
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| + SkClipStack stack;
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| + stack.clipDevRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkRegion::kDifference_Op, false);
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| + stack.clipDevRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkRegion::kDifference_Op, true);
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| + stack.clipDevRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45),
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| + SkRegion::kDifference_Op, true);
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| +
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| + SkRRect nine;
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| + nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20);
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| + stack.clipDevRRect(nine, SkRegion::kDifference_Op, true);
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| +
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| + SkRRect complx;
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| + SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}};
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| + complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii);
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| + stack.clipDevRRect(complx, SkRegion::kDifference_Op, false);
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| +
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| + this->onCoverClipStack(stack, canvas);
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| +
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| + canvas->restore();
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| +}
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| +
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| +////////////////////////////////////////////////////////////////////////////////////////////////////
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| +
|
| +/**
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| + * Draws a clip that will exercise window rectangles if they are supported.
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| + */
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| +class WindowRectanglesGM : public WindowRectanglesBaseGM {
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| +private:
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| + SkString onShortName() final { return SkString("windowrectangles"); }
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| + void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
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| +};
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| +
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| +/**
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| + * This is a simple helper class for resetting a canvas's clip to our test’s SkClipStack.
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| + */
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| +class ReplayClipStackVisitor final : public SkCanvasClipVisitor {
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| +public:
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| + typedef SkRegion::Op Op;
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| + ReplayClipStackVisitor(SkCanvas* canvas) : fCanvas(canvas) {}
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| + void clipRect(const SkRect& r, Op op, bool aa) override { fCanvas->clipRect(r, op, aa); }
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| + void clipRRect(const SkRRect& rr, Op op, bool aa) override { fCanvas->clipRRect(rr, op, aa); }
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| + void clipPath(const SkPath&, Op, bool) override { SkFAIL("Not implemented"); }
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| +private:
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| + SkCanvas* const fCanvas;
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| +};
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| +
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| +void WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
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| + SkPaint paint;
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| + paint.setColor(0xff00aa80);
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| +
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| + // Set up the canvas's clip to match our SkClipStack.
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| + ReplayClipStackVisitor visitor(canvas);
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| + SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart);
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| + for (const SkClipStack::Element* element = iter.next(); element; element = iter.next()) {
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| + element->replay(&visitor);
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| + }
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| +
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| + canvas->drawRect(SkRect::Make(kCoverRect), paint);
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| +}
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| +
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| +DEF_GM( return new WindowRectanglesGM(); )
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| +
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| +////////////////////////////////////////////////////////////////////////////////////////////////////
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| +
|
| +#if SK_SUPPORT_GPU
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| +
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| +/**
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| + * Visualizes the mask (alpha or stencil) for a clip with several window rectangles. The purpose of
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| + * this test is to verify that window rectangles are being used during clip mask generation, and to
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| + * visualize where the window rectangles are placed.
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| + *
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| + * We use window rectangles when generating the clip mask because there is no need to invest time
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| + * defining those regions where window rectangles will be in effect during the actual draw anyway.
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| + *
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| + * This test works by filling the entire clip mask with a small checkerboard pattern before drawing
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| + * it, and then covering the mask with a solid color once it has been generated. The regions inside
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| + * window rectangles or outside the scissor should still have the initial checkerboard intact.
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| + */
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| +class WindowRectanglesMaskGM : public WindowRectanglesBaseGM {
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| +private:
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| + constexpr static int kMaskCheckerSize = 5;
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| + SkString onShortName() final { return SkString("windowrectangles_mask"); }
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| + void onCoverClipStack(const SkClipStack&, SkCanvas*) final;
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| + void visualizeAlphaMask(GrContext*, GrDrawContext*, const GrReducedClip&, const GrPaint&);
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| + void visualizeStencilMask(GrContext*, GrDrawContext*, const GrReducedClip&, const GrPaint&);
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| + void stencilCheckerboard(GrDrawContext*, bool flip);
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| + void fail(SkCanvas*);
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| +};
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| +
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| +/**
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| + * Base class for GrClips that visualize a clip mask.
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| + */
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| +class MaskOnlyClipBase : public GrClip {
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| +private:
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| + bool quickContains(const SkRect&) const final { return false; }
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| + bool isRRect(const SkRect& rtBounds, SkRRect* rr, bool* aa) const final { return false; }
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| + void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final {
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| + rect->set(0, 0, width, height);
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| + if (iior) {
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| + *iior = false;
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| + }
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| + }
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| +};
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| +
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| +/**
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| + * This class clips a cover by an alpha mask. We use it to visualize the alpha clip mask.
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| + */
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| +class AlphaOnlyClip final : public MaskOnlyClipBase {
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| +public:
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| + AlphaOnlyClip(GrTexture* mask, int x, int y) {
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| + int w = mask->width(), h = mask->height();
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| + SkMatrix mat = SkMatrix::MakeScale(1.f / SkIntToScalar(w), 1.f / SkIntToScalar(h));
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| + mat.preTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
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| + fFP = GrTextureDomainEffect::Make(
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| + mask, nullptr, mat,
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| + GrTextureDomain::MakeTexelDomain(mask, SkIRect::MakeWH(w, h)),
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| + GrTextureDomain::kDecal_Mode, GrTextureParams::kNone_FilterMode,
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| + kDevice_GrCoordSet);
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| +
|
| + }
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| +private:
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| + bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override {
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| + out->addCoverageFP(fFP);
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| + return true;
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| + }
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| + sk_sp<GrFragmentProcessor> fFP;
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| +};
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| +
|
| +/**
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| + * This class clips a cover by the stencil clip bit. We use it to visualize the stencil mask.
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| + */
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| +class StencilOnlyClip final : public MaskOnlyClipBase {
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| +private:
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| + bool apply(GrContext*, GrDrawContext*, bool, bool, GrAppliedClip* out) const override {
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| + out->addStencilClip();
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| + return true;
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| + }
|
| +};
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| +
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| +void WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas) {
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| + GrContext* ctx = canvas->getGrContext();
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| + GrDrawContext* dc = canvas->internal_private_accessTopLayerDrawContext();
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| +
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| + if (!ctx || !dc ||
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| + dc->accessRenderTarget()->renderTargetPriv().maxWindowRectangles() < kNumWindows) {
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| + this->fail(canvas);
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| + return;
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| + }
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| +
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| + const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), kNumWindows);
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| +
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| + GrPaint paint;
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| + paint.setAntiAlias(true);
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| + if (!dc->isStencilBufferMultisampled()) {
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| + paint.setColor4f(GrColor4f(0, 0.25f, 1, 1));
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| + this->visualizeAlphaMask(ctx, dc, reducedClip, paint);
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| + } else {
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| + paint.setColor4f(GrColor4f(1, 0.25f, 0.25f, 1));
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| + this->visualizeStencilMask(ctx, dc, reducedClip, paint);
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| + }
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| +}
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| +
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| +void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrDrawContext* dc,
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| + const GrReducedClip& reducedClip,
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| + const GrPaint& paint) {
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| + sk_sp<GrDrawContext> maskDC(
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| + ctx->makeDrawContextWithFallback(SkBackingFit::kExact, kLayerRect.width(),
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| + kLayerRect.height(), kAlpha_8_GrPixelConfig, nullptr));
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| + if (!maskDC ||
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| + !ctx->resourceProvider()->attachStencilAttachment(maskDC->accessRenderTarget())) {
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| + return;
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| + }
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| +
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| + // Draw a checker pattern into the alpha mask so we can visualize the regions left untouched by
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| + // the clip mask generation.
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| + this->stencilCheckerboard(maskDC.get(), true);
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| + maskDC->clear(nullptr, GrColorPackA4(0xff), true);
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| + maskDC->drawContextPriv().drawAndStencilRect(StencilOnlyClip(), &GrUserStencilSettings::kUnused,
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| + SkRegion::kDifference_Op, false, false,
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| + SkMatrix::I(),
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| + SkRect::MakeIWH(maskDC->width(), maskDC->height()));
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| + reducedClip.drawAlphaClipMask(maskDC.get());
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| + sk_sp<GrTexture> mask(maskDC->asTexture());
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| +
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| + int x = kCoverRect.x() - kLayerRect.x(),
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| + y = kCoverRect.y() - kLayerRect.y();
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| +
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| + // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions
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| + // inside window rectangles or outside the scissor should still have the initial checkerboard
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| + // intact. (This verifies we didn't spend any time modifying those pixels in the mask.)
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| + AlphaOnlyClip clip(mask.get(), x, y);
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| + dc->drawRect(clip, paint, SkMatrix::I(),
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| + SkRect::Make(SkIRect::MakeXYWH(x, y, mask->width(), mask->height())));
|
| +}
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| +
|
| +void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrDrawContext* dc,
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| + const GrReducedClip& reducedClip,
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| + const GrPaint& paint) {
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| + if (!ctx->resourceProvider()->attachStencilAttachment(dc->accessRenderTarget())) {
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| + return;
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| + }
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| +
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| + // Draw a checker pattern into the stencil buffer so we can visualize the regions left untouched
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| + // by the clip mask generation.
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| + this->stencilCheckerboard(dc, false);
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| + reducedClip.drawStencilClipMask(ctx, dc, {kLayerRect.x(), kLayerRect.y()});
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| +
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| + // Now visualize the stencil mask by covering the entire render target. The regions inside
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| + // window rectangless or outside the scissor should still have the initial checkerboard intact.
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| + // (This verifies we didn't spend any time modifying those pixels in the mask.)
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| + dc->drawPaint(StencilOnlyClip(), paint, SkMatrix::I());
|
| +}
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| +
|
| +void WindowRectanglesMaskGM::stencilCheckerboard(GrDrawContext* dc, bool flip) {
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| + constexpr static GrUserStencilSettings kSetClip(
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| + GrUserStencilSettings::StaticInit<
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| + 0,
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| + GrUserStencilTest::kAlways,
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| + 0,
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| + GrUserStencilOp::kSetClipBit,
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| + GrUserStencilOp::kKeep,
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| + 0>()
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| + );
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| +
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| + dc->drawContextPriv().clearStencilClip(GrFixedClip::Disabled(), false);
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| +
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| + for (int y = 0; y < kLayerRect.height(); y += kMaskCheckerSize) {
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| + for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize;
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| + x < kLayerRect.width(); x += 2 * kMaskCheckerSize) {
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| + SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskCheckerSize);
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| + dc->drawContextPriv().stencilRect(GrNoClip(), &kSetClip, false, SkMatrix::I(),
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| + SkRect::Make(checker));
|
| + }
|
| + }
|
| +}
|
| +
|
| +void WindowRectanglesMaskGM::fail(SkCanvas* canvas) {
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| + SkPaint paint;
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| + paint.setAntiAlias(true);
|
| + paint.setTextAlign(SkPaint::kCenter_Align);
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| + paint.setTextSize(20);
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| + sk_tool_utils::set_portable_typeface(&paint);
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| +
|
| + SkString errorMsg;
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| + errorMsg.printf("Requires GPU with %i window rectangles", kNumWindows);
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| +
|
| + canvas->clipRect(SkRect::Make(kCoverRect));
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| + canvas->clear(SK_ColorWHITE);
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| + canvas->drawText(errorMsg.c_str(), errorMsg.size(), SkIntToScalar(kCoverRect.centerX()),
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| + SkIntToScalar(kCoverRect.centerY() - 10), paint);
|
| +}
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| +
|
| +DEF_GM( return new WindowRectanglesMaskGM(); )
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| +
|
| +#endif
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| +
|
| +}
|
|
|