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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
| 11 #include "GrGLContext.h" | 11 #include "GrGLContext.h" |
| 12 #include "GrGLIRect.h" | 12 #include "GrGLIRect.h" |
| 13 #include "GrGLPathRendering.h" | 13 #include "GrGLPathRendering.h" |
| 14 #include "GrGLProgram.h" | 14 #include "GrGLProgram.h" |
| 15 #include "GrGLRenderTarget.h" | 15 #include "GrGLRenderTarget.h" |
| 16 #include "GrGLStencilAttachment.h" | 16 #include "GrGLStencilAttachment.h" |
| 17 #include "GrGLTexture.h" | 17 #include "GrGLTexture.h" |
| 18 #include "GrGLVertexArray.h" | 18 #include "GrGLVertexArray.h" |
| 19 #include "GrGpu.h" | 19 #include "GrGpu.h" |
| 20 #include "GrTypes.h" | 20 #include "GrTypes.h" |
| 21 #include "GrWindowRectsState.h" |
| 21 #include "GrXferProcessor.h" | 22 #include "GrXferProcessor.h" |
| 22 #include "SkTArray.h" | 23 #include "SkTArray.h" |
| 23 #include "SkTypes.h" | 24 #include "SkTypes.h" |
| 24 | 25 |
| 25 class GrGLBuffer; | 26 class GrGLBuffer; |
| 26 class GrPipeline; | 27 class GrPipeline; |
| 27 class GrNonInstancedMesh; | 28 class GrNonInstancedMesh; |
| 28 class GrSwizzle; | 29 class GrSwizzle; |
| 29 | 30 |
| 30 namespace gr_instanced { class GLInstancedRendering; } | 31 namespace gr_instanced { class GLInstancedRendering; } |
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| 307 | 308 |
| 308 // flushes the scissor. see the note on flushBoundTextureAndParams about | 309 // flushes the scissor. see the note on flushBoundTextureAndParams about |
| 309 // flushing the scissor after that function is called. | 310 // flushing the scissor after that function is called. |
| 310 void flushScissor(const GrScissorState&, | 311 void flushScissor(const GrScissorState&, |
| 311 const GrGLIRect& rtViewport, | 312 const GrGLIRect& rtViewport, |
| 312 GrSurfaceOrigin rtOrigin); | 313 GrSurfaceOrigin rtOrigin); |
| 313 | 314 |
| 314 // disables the scissor | 315 // disables the scissor |
| 315 void disableScissor(); | 316 void disableScissor(); |
| 316 | 317 |
| 317 void flushWindowRectangles(const GrWindowRectangles&, const GrGLRenderTarget
*); | 318 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget
*); |
| 318 void disableWindowRectangles(); | 319 void disableWindowRectangles(); |
| 319 | 320 |
| 320 void initFSAASupport(); | 321 void initFSAASupport(); |
| 321 | 322 |
| 322 // determines valid stencil formats | 323 // determines valid stencil formats |
| 323 void initStencilFormats(); | 324 void initStencilFormats(); |
| 324 | 325 |
| 325 // sets a texture unit to use for texture operations other than binding a te
xture to a program. | 326 // sets a texture unit to use for texture operations other than binding a te
xture to a program. |
| 326 // ensures that such operations don't negatively interact with tracking boun
d textures. | 327 // ensures that such operations don't negatively interact with tracking boun
d textures. |
| 327 void setScratchTextureUnit(); | 328 void setScratchTextureUnit(); |
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| 417 TriState fEnabled; | 418 TriState fEnabled; |
| 418 GrGLIRect fRect; | 419 GrGLIRect fRect; |
| 419 void invalidate() { | 420 void invalidate() { |
| 420 fEnabled = kUnknown_TriState; | 421 fEnabled = kUnknown_TriState; |
| 421 fRect.invalidate(); | 422 fRect.invalidate(); |
| 422 } | 423 } |
| 423 } fHWScissorSettings; | 424 } fHWScissorSettings; |
| 424 | 425 |
| 425 class { | 426 class { |
| 426 public: | 427 public: |
| 427 bool valid() const { return kInvalidOrigin != fOrigin; } | 428 bool valid() const { return kInvalidSurfaceOrigin != fRTOrigin; } |
| 428 void invalidate() { fOrigin = kInvalidOrigin; } | 429 void invalidate() { fRTOrigin = kInvalidSurfaceOrigin; } |
| 430 bool disabled() const { return this->valid() && fWindowState.disabled();
} |
| 431 void setDisabled() { fRTOrigin = kDefault_GrSurfaceOrigin, fWindowState.
setDisabled(); } |
| 429 | 432 |
| 430 bool disabled() const { | 433 void set(GrSurfaceOrigin rtOrigin, const GrGLIRect& viewport, |
| 431 return this->valid() && Mode::kExclusive == fWindows.mode() && !fWin
dows.count(); | 434 const GrWindowRectsState& windowState) { |
| 435 fRTOrigin = rtOrigin; |
| 436 fViewport = viewport; |
| 437 fWindowState = windowState; |
| 432 } | 438 } |
| 433 void setDisabled() { fOrigin = kDefault_GrSurfaceOrigin, fWindows.reset(
); } | |
| 434 | 439 |
| 435 bool equal(GrSurfaceOrigin org, const GrGLIRect& viewp, | 440 bool cheapEqualTo(GrSurfaceOrigin rtOrigin, const GrGLIRect& viewport, |
| 436 const GrWindowRectangles& windows) const { | 441 const GrWindowRectsState& windowState) const { |
| 437 if (!this->valid()) { | 442 if (!this->valid()) { |
| 438 return false; | 443 return false; |
| 439 } | 444 } |
| 440 if (fWindows.count() && (fOrigin != org || fViewport != viewp)) { | 445 if (fWindowState.numWindows() && (fRTOrigin != rtOrigin || fViewport
!= viewport)) { |
| 441 return false; | 446 return false; |
| 442 } | 447 } |
| 443 return fWindows == windows; | 448 return fWindowState.cheapEqualTo(windowState); |
| 444 } | |
| 445 | |
| 446 void set(GrSurfaceOrigin org, const GrGLIRect& viewp, const GrWindowRect
angles& windows) { | |
| 447 fOrigin = org; | |
| 448 fViewport = viewp; | |
| 449 fWindows = windows; | |
| 450 } | 449 } |
| 451 | 450 |
| 452 private: | 451 private: |
| 453 typedef GrWindowRectangles::Mode Mode; | 452 enum { kInvalidSurfaceOrigin = -1 }; |
| 454 enum { kInvalidOrigin = -1 }; | |
| 455 | 453 |
| 456 int fOrigin; | 454 int fRTOrigin; |
| 457 GrGLIRect fViewport; | 455 GrGLIRect fViewport; |
| 458 GrWindowRectangles fWindows; | 456 GrWindowRectsState fWindowState; |
| 459 } fHWWindowRects; | 457 } fHWWindowRectsState; |
| 460 | 458 |
| 461 GrGLIRect fHWViewport; | 459 GrGLIRect fHWViewport; |
| 462 | 460 |
| 463 /** | 461 /** |
| 464 * Tracks vertex attrib array state. | 462 * Tracks vertex attrib array state. |
| 465 */ | 463 */ |
| 466 class HWVertexArrayState { | 464 class HWVertexArrayState { |
| 467 public: | 465 public: |
| 468 HWVertexArrayState() : fCoreProfileVertexArray(nullptr) { this->invalida
te(); } | 466 HWVertexArrayState() : fCoreProfileVertexArray(nullptr) { this->invalida
te(); } |
| 469 | 467 |
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| 635 bool fPLSHasBeenUsed; | 633 bool fPLSHasBeenUsed; |
| 636 | 634 |
| 637 float fHWMinSampleShading; | 635 float fHWMinSampleShading; |
| 638 | 636 |
| 639 typedef GrGpu INHERITED; | 637 typedef GrGpu INHERITED; |
| 640 friend class GrGLPathRendering; // For accessing setTextureUnit. | 638 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 641 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. | 639 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. |
| 642 }; | 640 }; |
| 643 | 641 |
| 644 #endif | 642 #endif |
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