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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 2289363005: Improve usage of window rectangles (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_drawsinreducedclip
Patch Set: Improve usage of window rectangles Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDrawTarget.h" 8 #include "GrDrawTarget.h"
9 9
10 #include "GrAppliedClip.h" 10 #include "GrAppliedClip.h"
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373 return; 373 return;
374 } 374 }
375 } 375 }
376 args.fOpts.fColorPOI.completeCalculations( 376 args.fOpts.fColorPOI.completeCalculations(
377 sk_sp_address_as_pointer_address(pipelineBuilder.fColorFragmentProcessor s.begin()), 377 sk_sp_address_as_pointer_address(pipelineBuilder.fColorFragmentProcessor s.begin()),
378 pipelineBuilder.numColorFragmentProcessors()); 378 pipelineBuilder.numColorFragmentProcessors());
379 args.fOpts.fCoveragePOI.completeCalculations( 379 args.fOpts.fCoveragePOI.completeCalculations(
380 sk_sp_address_as_pointer_address(pipelineBuilder.fCoverageFragmentProces sors.begin()), 380 sk_sp_address_as_pointer_address(pipelineBuilder.fCoverageFragmentProces sors.begin()),
381 pipelineBuilder.numCoverageFragmentProcessors()); 381 pipelineBuilder.numCoverageFragmentProcessors());
382 args.fScissor = &appliedClip.scissorState(); 382 args.fScissor = &appliedClip.scissorState();
383 args.fWindowRects = &appliedClip.windowRects(); 383 args.fWindowRectsState = &appliedClip.windowRectsState();
384 args.fHasStencilClip = appliedClip.hasStencilClip(); 384 args.fHasStencilClip = appliedClip.hasStencilClip();
385 if (!this->setupDstReadIfNecessary(pipelineBuilder, drawContext->accessRende rTarget(), 385 if (!this->setupDstReadIfNecessary(pipelineBuilder, drawContext->accessRende rTarget(),
386 clip, args.fOpts, 386 clip, args.fOpts,
387 &args.fDstTexture, batch->bounds())) { 387 &args.fDstTexture, batch->bounds())) {
388 return; 388 return;
389 } 389 }
390 390
391 if (!batch->installPipeline(args)) { 391 if (!batch->installPipeline(args)) {
392 return; 392 return;
393 } 393 }
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616 616
617 /////////////////////////////////////////////////////////////////////////////// 617 ///////////////////////////////////////////////////////////////////////////////
618 618
619 void GrDrawTarget::clearStencilClip(const GrFixedClip& clip, 619 void GrDrawTarget::clearStencilClip(const GrFixedClip& clip,
620 bool insideStencilMask, 620 bool insideStencilMask,
621 GrRenderTarget* rt) { 621 GrRenderTarget* rt) {
622 GrBatch* batch = new GrClearStencilClipBatch(clip, insideStencilMask, rt); 622 GrBatch* batch = new GrClearStencilClipBatch(clip, insideStencilMask, rt);
623 this->recordBatch(batch, batch->bounds()); 623 this->recordBatch(batch, batch->bounds());
624 batch->unref(); 624 batch->unref();
625 } 625 }
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