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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/views/rect_based_targeting_utils.h" | |
6 | |
7 namespace views { | |
8 | |
9 namespace { | |
10 | |
11 // The positive distance from |pos| to the nearest endpoint of the interval | |
12 // [start, end] is returned if |pos| lies within the interval, otherwise | |
13 // 0 is returned. | |
14 int DistanceToInterval(int pos, int start, int end) { | |
15 if (pos < start) | |
16 return start - pos; | |
17 if (pos > end) | |
18 return pos - end; | |
19 return 0; | |
20 } | |
21 | |
22 } // namespace | |
23 | |
24 bool UsePointBasedTargeting(const gfx::Rect& rect) { | |
25 return rect.width() == 1 && rect.height() == 1; | |
26 } | |
27 | |
28 float PercentCoveredBy(const gfx::Rect& rect_1, const gfx::Rect& rect_2) { | |
29 gfx::Rect intersection(rect_1); | |
30 intersection.Intersect(rect_2); | |
31 int intersection_area = intersection.size().GetArea(); | |
32 int rect_1_area = rect_1.size().GetArea(); | |
33 return rect_1_area ? (float)intersection_area / (float)rect_1_area : 0; | |
sky
2013/10/08 20:01:12
use c++ casts, eg static_cast<float> ...
tdanderson
2013/10/09 21:42:06
Done.
| |
34 } | |
35 | |
36 int DistanceSquaredFromCenterLineToPoint(const gfx::Point& point, | |
37 const gfx::Rect& rect) { | |
38 gfx::Point center_point = rect.CenterPoint(); | |
39 int dx = center_point.x() - point.x(); | |
40 int dy = center_point.y() - point.y(); | |
41 | |
42 if (rect.width() > rect.height()) { | |
43 dx = DistanceToInterval(point.x(), | |
44 rect.x() + (rect.height() / 2), | |
45 rect.right() - (rect.height() / 2)); | |
46 } else { | |
47 dy = DistanceToInterval(point.y(), | |
48 rect.y() + (rect.width() / 2), | |
49 rect.bottom() - (rect.width() / 2)); | |
50 } | |
51 return (dx * dx) + (dy * dy); | |
52 } | |
53 | |
54 } // namespace views | |
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