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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_POINT_CONVERSIONS_H_ | 5 #ifndef UI_GFX_POINT_CONVERSIONS_H_ |
6 #define UI_GFX_POINT_CONVERSIONS_H_ | 6 #define UI_GFX_POINT_CONVERSIONS_H_ |
7 | 7 |
8 #include "ui/gfx/point.h" | 8 #include "ui/gfx/point.h" |
9 #include "ui/gfx/point_f.h" | 9 #include "ui/gfx/point_f.h" |
10 #include "ui/gfx/rect.h" | |
11 #include "ui/gfx/rect_f.h" | |
10 | 12 |
11 namespace gfx { | 13 namespace gfx { |
12 | 14 |
13 // Returns a Point with each component from the input PointF floored. | 15 // Returns a Point with each component from the input PointF floored. |
14 UI_EXPORT Point ToFlooredPoint(const PointF& point); | 16 UI_EXPORT Point ToFlooredPoint(const PointF& point); |
15 | 17 |
18 // Returns a Rect with each component from the input RectF floored. | |
19 UI_EXPORT Rect ToFlooredRect(const RectF& rect); | |
danakj
2013/09/05 19:10:07
not lgtm on this. See rect_conversions for the var
tdanderson
2013/09/09 22:15:39
Done.
| |
20 | |
16 // Returns a Point with each component from the input PointF ceiled. | 21 // Returns a Point with each component from the input PointF ceiled. |
17 UI_EXPORT Point ToCeiledPoint(const PointF& point); | 22 UI_EXPORT Point ToCeiledPoint(const PointF& point); |
18 | 23 |
19 // Returns a Point with each component from the input PointF rounded. | 24 // Returns a Point with each component from the input PointF rounded. |
20 UI_EXPORT Point ToRoundedPoint(const PointF& point); | 25 UI_EXPORT Point ToRoundedPoint(const PointF& point); |
21 | 26 |
22 } // namespace gfx | 27 } // namespace gfx |
23 | 28 |
24 #endif // UI_GFX_POINT_CONVERSIONS_H_ | 29 #endif // UI_GFX_POINT_CONVERSIONS_H_ |
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