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1 /* | 1 /* |
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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101 for (unsigned i = 0; i < values.size(); i += 2) | 101 for (unsigned i = 0; i < values.size(); i += 2) |
102 polygonValue->appendPoint(pool.createValue(values.at(i), style), poo
l.createValue(values.at(i + 1), style)); | 102 polygonValue->appendPoint(pool.createValue(values.at(i), style), poo
l.createValue(values.at(i + 1), style)); |
103 | 103 |
104 basicShapeValue = polygonValue.release(); | 104 basicShapeValue = polygonValue.release(); |
105 break; | 105 break; |
106 } | 106 } |
107 case BasicShape::BasicShapeInsetType: { | 107 case BasicShape::BasicShapeInsetType: { |
108 const BasicShapeInset* inset = static_cast<const BasicShapeInset*>(basic
Shape); | 108 const BasicShapeInset* inset = static_cast<const BasicShapeInset*>(basic
Shape); |
109 RefPtrWillBeRawPtr<CSSBasicShapeInset> insetValue = CSSBasicShapeInset::
create(); | 109 RefPtrWillBeRawPtr<CSSBasicShapeInset> insetValue = CSSBasicShapeInset::
create(); |
110 | 110 |
111 insetValue->setTop(CSSPrimitiveValue::create(inset->top())); | 111 insetValue->setTop(pool.createValue(inset->top(), style)); |
112 insetValue->setRight(CSSPrimitiveValue::create(inset->right())); | 112 insetValue->setRight(pool.createValue(inset->right(), style)); |
113 insetValue->setBottom(CSSPrimitiveValue::create(inset->bottom())); | 113 insetValue->setBottom(pool.createValue(inset->bottom(), style)); |
114 insetValue->setLeft(CSSPrimitiveValue::create(inset->left())); | 114 insetValue->setLeft(pool.createValue(inset->left(), style)); |
115 | 115 |
116 insetValue->setTopLeftRadius(CSSPrimitiveValue::create(inset->topLeftRad
ius())); | 116 insetValue->setTopLeftRadius(CSSPrimitiveValue::create(inset->topLeftRad
ius())); |
117 insetValue->setTopRightRadius(CSSPrimitiveValue::create(inset->topRightR
adius())); | 117 insetValue->setTopRightRadius(CSSPrimitiveValue::create(inset->topRightR
adius())); |
118 insetValue->setBottomRightRadius(CSSPrimitiveValue::create(inset->bottom
RightRadius())); | 118 insetValue->setBottomRightRadius(CSSPrimitiveValue::create(inset->bottom
RightRadius())); |
119 insetValue->setBottomLeftRadius(CSSPrimitiveValue::create(inset->bottomL
eftRadius())); | 119 insetValue->setBottomLeftRadius(CSSPrimitiveValue::create(inset->bottomL
eftRadius())); |
120 | 120 |
121 basicShapeValue = insetValue.release(); | 121 basicShapeValue = insetValue.release(); |
122 break; | 122 break; |
123 } | 123 } |
124 default: | 124 default: |
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271 { | 271 { |
272 FloatPoint p; | 272 FloatPoint p; |
273 float offset = floatValueForLength(centerX.length(), boxSize.width()); | 273 float offset = floatValueForLength(centerX.length(), boxSize.width()); |
274 p.setX(centerX.direction() == BasicShapeCenterCoordinate::TopLeft ? offset :
boxSize.width() - offset); | 274 p.setX(centerX.direction() == BasicShapeCenterCoordinate::TopLeft ? offset :
boxSize.width() - offset); |
275 offset = floatValueForLength(centerY.length(), boxSize.height()); | 275 offset = floatValueForLength(centerY.length(), boxSize.height()); |
276 p.setY(centerY.direction() == BasicShapeCenterCoordinate::TopLeft ? offset :
boxSize.height() - offset); | 276 p.setY(centerY.direction() == BasicShapeCenterCoordinate::TopLeft ? offset :
boxSize.height() - offset); |
277 return p; | 277 return p; |
278 } | 278 } |
279 | 279 |
280 } | 280 } |
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