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Unified Diff: media/audio/audio_output_device.cc

Issue 22886005: Switch audio synchronization from sleep() based to select() based. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix DCHECK. Created 7 years, 2 months ago
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Index: media/audio/audio_output_device.cc
diff --git a/media/audio/audio_output_device.cc b/media/audio/audio_output_device.cc
index a5b239ed32ef018a09c4775931a7c0a5648fbf37..1f9efc185bdba7c1347906bf6914c1daed8bd27c 100644
--- a/media/audio/audio_output_device.cc
+++ b/media/audio/audio_output_device.cc
@@ -10,7 +10,6 @@
#include "base/threading/thread_restrictions.h"
#include "base/time/time.h"
#include "media/audio/audio_output_controller.h"
-#include "media/audio/shared_memory_util.h"
#include "media/base/limits.h"
namespace media {
@@ -244,8 +243,8 @@ void AudioOutputDevice::OnStreamCreated(
DCHECK(audio_thread_.IsStopped());
audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback(
audio_parameters_, handle, length, callback_));
- audio_thread_.Start(audio_callback_.get(), socket_handle,
- "AudioOutputDevice");
+ audio_thread_.Start(
+ audio_callback_.get(), socket_handle, "AudioOutputDevice", true);
state_ = PAUSED;
// We handle the case where Play() and/or Pause() may have been called
@@ -272,26 +271,21 @@ AudioOutputDevice::AudioThreadCallback::AudioThreadCallback(
base::SharedMemoryHandle memory,
int memory_length,
AudioRendererSink::RenderCallback* render_callback)
- : AudioDeviceThread::Callback(audio_parameters,
- memory,
- memory_length,
- 1),
- render_callback_(render_callback) {
-}
+ : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1),
+ render_callback_(render_callback) {}
AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() {
}
void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() {
CHECK_EQ(total_segments_, 1);
- CHECK(shared_memory_.Map(TotalSharedMemorySizeInBytes(memory_length_)));
+ CHECK(shared_memory_.Map(memory_length_));
// Calculate output and input memory size.
int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_);
int input_channels = audio_parameters_.input_channels();
int frames = audio_parameters_.frames_per_buffer();
- int input_memory_size =
- AudioBus::CalculateMemorySize(input_channels, frames);
+ int input_memory_size = AudioBus::CalculateMemorySize(input_channels, frames);
int io_size = output_memory_size + input_memory_size;
@@ -304,21 +298,17 @@ void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() {
// The input data is after the output data.
char* input_data =
static_cast<char*>(shared_memory_.memory()) + output_memory_size;
- input_bus_ =
- AudioBus::WrapMemory(input_channels, frames, input_data);
+ input_bus_ = AudioBus::WrapMemory(input_channels, frames, input_data);
}
}
// Called whenever we receive notifications about pending data.
void AudioOutputDevice::AudioThreadCallback::Process(int pending_data) {
- if (pending_data == kPauseMark) {
- memset(shared_memory_.memory(), 0, memory_length_);
- SetActualDataSizeInBytes(&shared_memory_, memory_length_, 0);
+ // Negative |pending_data| indicates the browser side stream has stopped.
+ if (pending_data < 0)
return;
- }
- // Convert the number of pending bytes in the render buffer
- // into milliseconds.
+ // Convert the number of pending bytes in the render buffer into milliseconds.
int audio_delay_milliseconds = pending_data / bytes_per_ms_;
TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback");
@@ -327,25 +317,12 @@ void AudioOutputDevice::AudioThreadCallback::Process(int pending_data) {
// |output_bus_| is wrapping the shared memory the Render() call is writing
// directly into the shared memory.
int input_channels = audio_parameters_.input_channels();
- size_t num_frames = audio_parameters_.frames_per_buffer();
-
- if (input_bus_.get() && input_channels > 0) {
- render_callback_->RenderIO(input_bus_.get(),
- output_bus_.get(),
- audio_delay_milliseconds);
+ if (input_bus_ && input_channels > 0) {
+ render_callback_->RenderIO(
+ input_bus_.get(), output_bus_.get(), audio_delay_milliseconds);
} else {
- num_frames = render_callback_->Render(output_bus_.get(),
- audio_delay_milliseconds);
+ render_callback_->Render(output_bus_.get(), audio_delay_milliseconds);
}
-
- // Let the host know we are done.
- // TODO(dalecurtis): Technically this is not always correct. Due to channel
- // padding for alignment, there may be more data available than this. We're
- // relying on AudioSyncReader::Read() to parse this with that in mind. Rename
- // these methods to Set/GetActualFrameCount().
- SetActualDataSizeInBytes(
- &shared_memory_, memory_length_,
- num_frames * sizeof(*output_bus_->channel(0)) * output_bus_->channels());
}
} // namespace media.
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