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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
| 6 | 6 |
| 7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
| 9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
| 10 #include "base/threading/thread_restrictions.h" | 10 #include "base/threading/thread_restrictions.h" |
| 11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
| 12 #include "media/audio/audio_output_controller.h" | 12 #include "media/audio/audio_output_controller.h" |
| 13 #include "media/audio/shared_memory_util.h" | |
| 14 #include "media/base/limits.h" | 13 #include "media/base/limits.h" |
| 15 | 14 |
| 16 namespace media { | 15 namespace media { |
| 17 | 16 |
| 18 // Takes care of invoking the render callback on the audio thread. | 17 // Takes care of invoking the render callback on the audio thread. |
| 19 // An instance of this class is created for each capture stream in | 18 // An instance of this class is created for each capture stream in |
| 20 // OnStreamCreated(). | 19 // OnStreamCreated(). |
| 21 class AudioOutputDevice::AudioThreadCallback | 20 class AudioOutputDevice::AudioThreadCallback |
| 22 : public AudioDeviceThread::Callback { | 21 : public AudioDeviceThread::Callback { |
| 23 public: | 22 public: |
| (...skipping 213 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 237 // delete as they see fit. AudioOutputDevice should internally use WeakPtr | 236 // delete as they see fit. AudioOutputDevice should internally use WeakPtr |
| 238 // to handle teardown and thread hopping. See http://crbug.com/151051 for | 237 // to handle teardown and thread hopping. See http://crbug.com/151051 for |
| 239 // details. | 238 // details. |
| 240 base::AutoLock auto_lock(audio_thread_lock_); | 239 base::AutoLock auto_lock(audio_thread_lock_); |
| 241 if (stopping_hack_) | 240 if (stopping_hack_) |
| 242 return; | 241 return; |
| 243 | 242 |
| 244 DCHECK(audio_thread_.IsStopped()); | 243 DCHECK(audio_thread_.IsStopped()); |
| 245 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( | 244 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( |
| 246 audio_parameters_, handle, length, callback_)); | 245 audio_parameters_, handle, length, callback_)); |
| 247 audio_thread_.Start(audio_callback_.get(), socket_handle, | 246 audio_thread_.Start( |
| 248 "AudioOutputDevice"); | 247 audio_callback_.get(), socket_handle, "AudioOutputDevice", true); |
| 249 state_ = PAUSED; | 248 state_ = PAUSED; |
| 250 | 249 |
| 251 // We handle the case where Play() and/or Pause() may have been called | 250 // We handle the case where Play() and/or Pause() may have been called |
| 252 // multiple times before OnStreamCreated() gets called. | 251 // multiple times before OnStreamCreated() gets called. |
| 253 if (play_on_start_) | 252 if (play_on_start_) |
| 254 PlayOnIOThread(); | 253 PlayOnIOThread(); |
| 255 } | 254 } |
| 256 | 255 |
| 257 void AudioOutputDevice::OnIPCClosed() { | 256 void AudioOutputDevice::OnIPCClosed() { |
| 258 DCHECK(message_loop()->BelongsToCurrentThread()); | 257 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 259 state_ = IPC_CLOSED; | 258 state_ = IPC_CLOSED; |
| 260 ipc_.reset(); | 259 ipc_.reset(); |
| 261 } | 260 } |
| 262 | 261 |
| 263 void AudioOutputDevice::WillDestroyCurrentMessageLoop() { | 262 void AudioOutputDevice::WillDestroyCurrentMessageLoop() { |
| 264 LOG(ERROR) << "IO loop going away before the audio device has been stopped"; | 263 LOG(ERROR) << "IO loop going away before the audio device has been stopped"; |
| 265 ShutDownOnIOThread(); | 264 ShutDownOnIOThread(); |
| 266 } | 265 } |
| 267 | 266 |
| 268 // AudioOutputDevice::AudioThreadCallback | 267 // AudioOutputDevice::AudioThreadCallback |
| 269 | 268 |
| 270 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( | 269 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( |
| 271 const AudioParameters& audio_parameters, | 270 const AudioParameters& audio_parameters, |
| 272 base::SharedMemoryHandle memory, | 271 base::SharedMemoryHandle memory, |
| 273 int memory_length, | 272 int memory_length, |
| 274 AudioRendererSink::RenderCallback* render_callback) | 273 AudioRendererSink::RenderCallback* render_callback) |
| 275 : AudioDeviceThread::Callback(audio_parameters, | 274 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), |
| 276 memory, | 275 render_callback_(render_callback) {} |
| 277 memory_length, | |
| 278 1), | |
| 279 render_callback_(render_callback) { | |
| 280 } | |
| 281 | 276 |
| 282 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { | 277 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { |
| 283 } | 278 } |
| 284 | 279 |
| 285 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { | 280 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { |
| 286 CHECK_EQ(total_segments_, 1); | 281 CHECK_EQ(total_segments_, 1); |
| 287 CHECK(shared_memory_.Map(TotalSharedMemorySizeInBytes(memory_length_))); | 282 CHECK(shared_memory_.Map(memory_length_)); |
| 288 | 283 |
| 289 // Calculate output and input memory size. | 284 // Calculate output and input memory size. |
| 290 int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_); | 285 int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_); |
| 291 int input_channels = audio_parameters_.input_channels(); | 286 int input_channels = audio_parameters_.input_channels(); |
| 292 int frames = audio_parameters_.frames_per_buffer(); | 287 int frames = audio_parameters_.frames_per_buffer(); |
| 293 int input_memory_size = | 288 int input_memory_size = AudioBus::CalculateMemorySize(input_channels, frames); |
| 294 AudioBus::CalculateMemorySize(input_channels, frames); | |
| 295 | 289 |
| 296 int io_size = output_memory_size + input_memory_size; | 290 int io_size = output_memory_size + input_memory_size; |
| 297 | 291 |
| 298 DCHECK_EQ(memory_length_, io_size); | 292 DCHECK_EQ(memory_length_, io_size); |
| 299 | 293 |
| 300 output_bus_ = | 294 output_bus_ = |
| 301 AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); | 295 AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); |
| 302 | 296 |
| 303 if (input_channels > 0) { | 297 if (input_channels > 0) { |
| 304 // The input data is after the output data. | 298 // The input data is after the output data. |
| 305 char* input_data = | 299 char* input_data = |
| 306 static_cast<char*>(shared_memory_.memory()) + output_memory_size; | 300 static_cast<char*>(shared_memory_.memory()) + output_memory_size; |
| 307 input_bus_ = | 301 input_bus_ = AudioBus::WrapMemory(input_channels, frames, input_data); |
| 308 AudioBus::WrapMemory(input_channels, frames, input_data); | |
| 309 } | 302 } |
| 310 } | 303 } |
| 311 | 304 |
| 312 // Called whenever we receive notifications about pending data. | 305 // Called whenever we receive notifications about pending data. |
| 313 void AudioOutputDevice::AudioThreadCallback::Process(int pending_data) { | 306 void AudioOutputDevice::AudioThreadCallback::Process(int pending_data) { |
| 314 if (pending_data == kPauseMark) { | 307 // Negative |pending_data| indicates the browser side stream has stopped. |
| 315 memset(shared_memory_.memory(), 0, memory_length_); | 308 if (pending_data < 0) |
| 316 SetActualDataSizeInBytes(&shared_memory_, memory_length_, 0); | |
| 317 return; | 309 return; |
| 318 } | |
| 319 | 310 |
| 320 // Convert the number of pending bytes in the render buffer | 311 // Convert the number of pending bytes in the render buffer into milliseconds. |
| 321 // into milliseconds. | |
| 322 int audio_delay_milliseconds = pending_data / bytes_per_ms_; | 312 int audio_delay_milliseconds = pending_data / bytes_per_ms_; |
| 323 | 313 |
| 324 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); | 314 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); |
| 325 | 315 |
| 326 // Update the audio-delay measurement then ask client to render audio. Since | 316 // Update the audio-delay measurement then ask client to render audio. Since |
| 327 // |output_bus_| is wrapping the shared memory the Render() call is writing | 317 // |output_bus_| is wrapping the shared memory the Render() call is writing |
| 328 // directly into the shared memory. | 318 // directly into the shared memory. |
| 329 int input_channels = audio_parameters_.input_channels(); | 319 int input_channels = audio_parameters_.input_channels(); |
| 330 size_t num_frames = audio_parameters_.frames_per_buffer(); | 320 if (input_bus_ && input_channels > 0) { |
| 331 | 321 render_callback_->RenderIO( |
| 332 if (input_bus_.get() && input_channels > 0) { | 322 input_bus_.get(), output_bus_.get(), audio_delay_milliseconds); |
| 333 render_callback_->RenderIO(input_bus_.get(), | |
| 334 output_bus_.get(), | |
| 335 audio_delay_milliseconds); | |
| 336 } else { | 323 } else { |
| 337 num_frames = render_callback_->Render(output_bus_.get(), | 324 render_callback_->Render(output_bus_.get(), audio_delay_milliseconds); |
| 338 audio_delay_milliseconds); | |
| 339 } | 325 } |
| 340 | |
| 341 // Let the host know we are done. | |
| 342 // TODO(dalecurtis): Technically this is not always correct. Due to channel | |
| 343 // padding for alignment, there may be more data available than this. We're | |
| 344 // relying on AudioSyncReader::Read() to parse this with that in mind. Rename | |
| 345 // these methods to Set/GetActualFrameCount(). | |
| 346 SetActualDataSizeInBytes( | |
| 347 &shared_memory_, memory_length_, | |
| 348 num_frames * sizeof(*output_bus_->channel(0)) * output_bus_->channels()); | |
| 349 } | 326 } |
| 350 | 327 |
| 351 } // namespace media. | 328 } // namespace media. |
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