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Side by Side Diff: media/audio/audio_output_controller.h

Issue 22886005: Switch audio synchronization from sleep() based to select() based. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix DCHECK. Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_
6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ 6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_
7 7
8 #include "base/atomic_ref_count.h" 8 #include "base/atomic_ref_count.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "base/cancelable_callback.h" 10 #include "base/cancelable_callback.h"
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84 // now that it can handle synchronized I/O. 84 // now that it can handle synchronized I/O.
85 class SyncReader { 85 class SyncReader {
86 public: 86 public:
87 virtual ~SyncReader() {} 87 virtual ~SyncReader() {}
88 88
89 // Notify the synchronous reader the number of bytes in the 89 // Notify the synchronous reader the number of bytes in the
90 // AudioOutputController not yet played. This is used by SyncReader to 90 // AudioOutputController not yet played. This is used by SyncReader to
91 // prepare more data and perform synchronization. 91 // prepare more data and perform synchronization.
92 virtual void UpdatePendingBytes(uint32 bytes) = 0; 92 virtual void UpdatePendingBytes(uint32 bytes) = 0;
93 93
94 // Attempt to completely fill |dest|, return the actual number of frames 94 // Attempts to completely fill |dest|, zeroing |dest| if the request can not
95 // that could be read. |source| may optionally be provided for input data. 95 // be fulfilled (due to timeout). |source| may optionally be provided for
96 // If |block| is specified, the Read() will block until data is available 96 // input data.
97 // or a timeout is reached. 97 virtual void Read(const AudioBus* source, AudioBus* dest) = 0;
98 virtual int Read(bool block, const AudioBus* source, AudioBus* dest) = 0;
99 98
100 // Close this synchronous reader. 99 // Close this synchronous reader.
101 virtual void Close() = 0; 100 virtual void Close() = 0;
102 }; 101 };
103 102
104 // Factory method for creating an AudioOutputController. 103 // Factory method for creating an AudioOutputController.
105 // This also creates and opens an AudioOutputStream on the audio manager 104 // This also creates and opens an AudioOutputStream on the audio manager
106 // thread, and if this is successful, the |event_handler| will receive an 105 // thread, and if this is successful, the |event_handler| will receive an
107 // OnCreated() call from the same audio manager thread. |audio_manager| must 106 // OnCreated() call from the same audio manager thread. |audio_manager| must
108 // outlive AudioOutputController. 107 // outlive AudioOutputController.
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252 // When starting stream we wait for data to become available. 251 // When starting stream we wait for data to become available.
253 // Number of times left. 252 // Number of times left.
254 int number_polling_attempts_left_; 253 int number_polling_attempts_left_;
255 254
256 DISALLOW_COPY_AND_ASSIGN(AudioOutputController); 255 DISALLOW_COPY_AND_ASSIGN(AudioOutputController);
257 }; 256 };
258 257
259 } // namespace media 258 } // namespace media
260 259
261 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ 260 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_
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