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Side by Side Diff: gm/gamma.cpp

Issue 2288053003: Improve the gamma GM significantly (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 9
10 #include "Resources.h" 10 #include "Resources.h"
11 #include "SkGradientShader.h" 11 #include "SkGradientShader.h"
12 #include "SkPM4fPriv.h" 12 #include "SkPM4fPriv.h"
13 13
14 DEF_SIMPLE_GM(gamma, canvas, 560, 200) { 14 DEF_SIMPLE_GM(gamma, canvas, 650, 200) {
15 SkPaint p; 15 SkPaint p;
16 const SkScalar sz = 50.0f; 16 const SkScalar sz = 50.0f;
17 const int szInt = SkScalarTruncToInt(sz); 17 const int szInt = SkScalarTruncToInt(sz);
18 const SkScalar tx = sz + 5.0f; 18 const SkScalar tx = sz + 15.0f;
19 const SkRect r = SkRect::MakeXYWH(0, 0, sz, sz); 19 const SkRect r = SkRect::MakeXYWH(0, 0, sz, sz);
20 SkShader::TileMode rpt = SkShader::kRepeat_TileMode; 20 SkShader::TileMode rpt = SkShader::kRepeat_TileMode;
21 auto srgbColorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); 21 auto srgbColorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named);
22 22
23 SkBitmap ditherBmp; 23 SkBitmap ditherBmp;
24 ditherBmp.allocN32Pixels(2, 2); 24 ditherBmp.allocN32Pixels(2, 2);
25 SkPMColor* pixels = reinterpret_cast<SkPMColor*>(ditherBmp.getPixels()); 25 SkPMColor* pixels = reinterpret_cast<SkPMColor*>(ditherBmp.getPixels());
26 pixels[0] = pixels[3] = SkPackARGB32(0xFF, 0xFF, 0xFF, 0xFF); 26 pixels[0] = pixels[3] = SkPackARGB32(0xFF, 0xFF, 0xFF, 0xFF);
27 pixels[1] = pixels[2] = SkPackARGB32(0xFF, 0, 0, 0); 27 pixels[1] = pixels[2] = SkPackARGB32(0xFF, 0, 0, 0);
28 28
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42 SkImageInfo mipmapInfo = SkImageInfo::Make(2, 2, kN32_SkColorType, kOpaque_S kAlphaType, 42 SkImageInfo mipmapInfo = SkImageInfo::Make(2, 2, kN32_SkColorType, kOpaque_S kAlphaType,
43 srgbColorSpace); 43 srgbColorSpace);
44 mipmapBmp.allocPixels(mipmapInfo); 44 mipmapBmp.allocPixels(mipmapInfo);
45 SkPMColor* mipmapPixels = reinterpret_cast<SkPMColor*>(mipmapBmp.getPixels() ); 45 SkPMColor* mipmapPixels = reinterpret_cast<SkPMColor*>(mipmapBmp.getPixels() );
46 unsigned s25 = 0x89; // 255 * linear_to_srgb(0.25f) 46 unsigned s25 = 0x89; // 255 * linear_to_srgb(0.25f)
47 unsigned s75 = 0xE1; // 255 * linear_to_srgb(0.75f) 47 unsigned s75 = 0xE1; // 255 * linear_to_srgb(0.75f)
48 mipmapPixels[0] = mipmapPixels[3] = SkPackARGB32(0xFF, s25, s25, s25); 48 mipmapPixels[0] = mipmapPixels[3] = SkPackARGB32(0xFF, s25, s25, s25);
49 mipmapPixels[1] = mipmapPixels[2] = SkPackARGB32(0xFF, s75, s75, s75); 49 mipmapPixels[1] = mipmapPixels[2] = SkPackARGB32(0xFF, s75, s75, s75);
50 50
51 SkPaint textPaint; 51 SkPaint textPaint;
52 textPaint.setAntiAlias(true);
52 textPaint.setColor(SK_ColorWHITE); 53 textPaint.setColor(SK_ColorWHITE);
54 sk_tool_utils::set_portable_typeface(&textPaint);
53 55
54 // Helpers: 56 // Helpers:
55 auto advance = [&]() { 57 auto advance = [&]() {
56 canvas->translate(tx, 0); 58 canvas->translate(tx, 0);
57 p.reset(); 59 p.reset();
58 }; 60 };
59 61
60 auto nextRect = [&](const char* label, const char* label2) { 62 auto nextRect = [&](const char* label, const char* label2) {
61 canvas->drawRect(r, p); 63 canvas->drawRect(r, p);
62 canvas->drawText(label, strlen(label), 0, sz + textPaint.getFontSpacing( ), textPaint); 64 canvas->drawText(label, strlen(label), 0, sz + textPaint.getFontSpacing( ), textPaint);
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118 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &scaleMatrix)); 120 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &scaleMatrix));
119 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); 121 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
120 nextRect("Dither", "Scale"); 122 nextRect("Dither", "Scale");
121 123
122 // 25%/75% dither, scaled down by 2x. Tests ALL aspects of minification. Spe cifically, are 124 // 25%/75% dither, scaled down by 2x. Tests ALL aspects of minification. Spe cifically, are
123 // sRGB sources decoded to linear before computing mipmaps? 125 // sRGB sources decoded to linear before computing mipmaps?
124 p.setShader(SkShader::MakeBitmapShader(mipmapBmp, rpt, rpt, &scaleMatrix)); 126 p.setShader(SkShader::MakeBitmapShader(mipmapBmp, rpt, rpt, &scaleMatrix));
125 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); 127 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
126 nextRect("MipMaps", 0); 128 nextRect("MipMaps", 0);
127 129
128 // 50% grey via paint color. 130 // 50% grey via paint color. Paint color (SkColor) is specified to be sRGB!
129 p.setColor(0xff7f7f7f); 131 p.setColor(0xffbcbcbc);
130 nextRect("Color", 0); 132 nextRect("Color", 0);
131 133
132 // Black -> White gradient, scaled to sample just the middle. 134 // Black -> White gradient, scaled to sample just the middle.
133 // Tests gradient interpolation. 135 // Tests gradient interpolation.
134 SkPoint points[2] = { 136 SkPoint points[2] = {
135 SkPoint::Make(0 - (sz * 10), 0), 137 SkPoint::Make(0 - (sz * 10), 0),
136 SkPoint::Make(sz + (sz * 10), 0) 138 SkPoint::Make(sz + (sz * 10), 0)
137 }; 139 };
138 SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE }; 140 SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE };
139 p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2, 141 p.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2,
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153 155
154 // Bitmap wrapped in a shader (sRGB): 156 // Bitmap wrapped in a shader (sRGB):
155 p.setShader(SkShader::MakeBitmapShader(srgbGreyBmp, rpt, rpt)); 157 p.setShader(SkShader::MakeBitmapShader(srgbGreyBmp, rpt, rpt));
156 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality); 158 p.setFilterQuality(SkFilterQuality::kMedium_SkFilterQuality);
157 nextRect("sRGB BMP", "Shader"); 159 nextRect("sRGB BMP", "Shader");
158 160
159 // Carriage return. 161 // Carriage return.
160 canvas->restore(); 162 canvas->restore();
161 canvas->translate(0, 2 * sz); 163 canvas->translate(0, 2 * sz);
162 164
163 const U8CPU sqrtHalf = 0xB4;
164 const SkColor sqrtHalfAlpha = SkColorSetARGB(sqrtHalf, 0, 0, 0);
165 const SkColor sqrtHalfWhite = SkColorSetARGB(0xFF, sqrtHalf, sqrtHalf, sqrtH alf);
166
167 // Xfermode tests, all done off-screen so certain modes work... 165 // Xfermode tests, all done off-screen so certain modes work...
168 166
169 canvas->saveLayer(nullptr, nullptr); 167 canvas->saveLayer(nullptr, nullptr);
170 168
171 nextXferRect(0x7fffffff, SkXfermode::kSrcOver_Mode, SK_ColorBLACK); 169 nextXferRect(0x7fffffff, SkXfermode::kSrcOver_Mode, SK_ColorBLACK);
172 nextXferRect(0x7f000000, SkXfermode::kSrcOver_Mode, SK_ColorWHITE); 170 nextXferRect(0x7f000000, SkXfermode::kSrcOver_Mode, SK_ColorWHITE);
173 171
174 nextXferRect(SK_ColorBLACK, SkXfermode::kDstOver_Mode, 0x7fffffff); 172 nextXferRect(SK_ColorBLACK, SkXfermode::kDstOver_Mode, 0x7fffffff);
175 nextXferRect(SK_ColorWHITE, SkXfermode::kSrcIn_Mode, 0x7fff00ff); 173 nextXferRect(SK_ColorWHITE, SkXfermode::kSrcIn_Mode, 0x7fff00ff);
176 nextXferRect(0x7fff00ff, SkXfermode::kDstIn_Mode, SK_ColorWHITE); 174 nextXferRect(0x7fff00ff, SkXfermode::kDstIn_Mode, SK_ColorWHITE);
177 nextXferRect(sqrtHalfWhite, SkXfermode::kSrcIn_Mode, sqrtHalfAlpha);
178 nextXferRect(sqrtHalfAlpha, SkXfermode::kDstIn_Mode, sqrtHalfWhite);
179 175
180 nextXferRect(0xff3f3f3f, SkXfermode::kPlus_Mode, 0xff3f3f3f); 176 // 0x89 = 255 * linear_to_srgb(0.25)
181 nextXferRect(sqrtHalfWhite, SkXfermode::kModulate_Mode, sqrtHalfWhite); 177 nextXferRect(0xff898989, SkXfermode::kPlus_Mode, 0xff898989);
178
179 // 0xDB = 255 * linear_to_srgb(sqrt(0.5))
180 nextXferRect(0xffdbdbdb, SkXfermode::kModulate_Mode, 0xffdbdbdb);
182 181
183 canvas->restore(); 182 canvas->restore();
184 } 183 }
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