| Index: src/sksl/SkSLGLSLCodeGenerator.cpp
|
| diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp
|
| index da0bcb903cf3508826e8a311f6f98338ba06f0a1..f989decdee41763cd8be3e6c60fa24ced3c2f283 100644
|
| --- a/src/sksl/SkSLGLSLCodeGenerator.cpp
|
| +++ b/src/sksl/SkSLGLSLCodeGenerator.cpp
|
| @@ -16,6 +16,8 @@
|
| #include "ir/SkSLIndexExpression.h"
|
| #include "ir/SkSLVariableReference.h"
|
|
|
| +#define SK_FRAGCOLOR_BUILTIN 10001
|
| +
|
| namespace SkSL {
|
|
|
| void GLSLCodeGenerator::write(const char* s) {
|
| @@ -66,7 +68,7 @@ void GLSLCodeGenerator::writeType(const Type& type) {
|
| this->writeLine("struct " + type.name() + " {");
|
| fIndentation++;
|
| for (const auto& f : type.fields()) {
|
| - this->writeModifiers(f.fModifiers);
|
| + this->writeModifiers(f.fModifiers, false);
|
| // sizes (which must be static in structs) are part of the type name here
|
| this->writeType(*f.fType);
|
| this->writeLine(" " + f.fName + ";");
|
| @@ -124,7 +126,40 @@ void GLSLCodeGenerator::writeExpression(const Expression& expr, Precedence paren
|
| }
|
| }
|
|
|
| +static bool is_abs(Expression& expr) {
|
| + if (expr.fKind != Expression::kFunctionCall_Kind) {
|
| + return false;
|
| + }
|
| + return ((FunctionCall&) expr).fFunction.fName == "abs";
|
| +}
|
| +
|
| +// turns min(abs(x), y) into (abs(x) > (tmpVar = y) ? tmpVar : abs(x)) to avoid a Tegra3 compiler
|
| +// bug.
|
| +void GLSLCodeGenerator::writeMinAbsHack(Expression& absExpr, Expression& otherExpr) {
|
| + ASSERT(!fCaps.fCanUseMinAndAbsTogether);
|
| + std::string varName = "minAbsHackVar" + to_string(fVarCount++);
|
| + this->fFunctionHeader += " " + otherExpr.fType.name() + " " + varName + ";\n";
|
| + this->write("(");
|
| + this->writeExpression(absExpr, kTopLevel_Precedence);
|
| + this->write(" > (" + varName + " = ");
|
| + this->writeExpression(otherExpr, kRelational_Precedence);
|
| + this->write(") ? " + varName + " : ");
|
| + this->writeExpression(absExpr, kTernary_Precedence);
|
| + this->write(")");
|
| +}
|
| +
|
| void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
|
| + if (!fCaps.fCanUseMinAndAbsTogether && c.fFunction.fName == "min") {
|
| + ASSERT(c.fArguments.size() == 2);
|
| + if (is_abs(*c.fArguments[0])) {
|
| + this->writeMinAbsHack(*c.fArguments[0], *c.fArguments[1]);
|
| + return;
|
| + }
|
| + if (is_abs(*c.fArguments[1])) {
|
| + this->writeMinAbsHack(*c.fArguments[1], *c.fArguments[0]);
|
| + return;
|
| + }
|
| + }
|
| this->write(c.fFunction.fName + "(");
|
| const char* separator = "";
|
| for (const auto& arg : c.fArguments) {
|
| @@ -147,7 +182,15 @@ void GLSLCodeGenerator::writeConstructor(const Constructor& c) {
|
| }
|
|
|
| void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) {
|
| - this->write(ref.fVariable.fName);
|
| + if (ref.fVariable.fModifiers.fLayout.fBuiltin == SK_FRAGCOLOR_BUILTIN) {
|
| + if (fCaps.fMustDeclareFragmentShaderOutput) {
|
| + this->write("sk_FragColor");
|
| + } else {
|
| + this->write("gl_FragColor");
|
| + }
|
| + } else {
|
| + this->write(ref.fVariable.fName);
|
| + }
|
| }
|
|
|
| void GLSLCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
|
| @@ -284,28 +327,89 @@ void GLSLCodeGenerator::writeFunction(const FunctionDefinition& f) {
|
| for (const auto& param : f.fDeclaration.fParameters) {
|
| this->write(separator);
|
| separator = ", ";
|
| - this->writeModifiers(param->fModifiers);
|
| + this->writeModifiers(param->fModifiers, false);
|
| this->writeType(param->fType);
|
| this->write(" " + param->fName);
|
| }
|
| - this->write(") ");
|
| - this->writeBlock(*f.fBody);
|
| - this->writeLine();
|
| + this->writeLine(") {");
|
| +
|
| + fFunctionHeader = "";
|
| + std::ostream* oldOut = fOut;
|
| + std::stringstream buffer;
|
| + fOut = &buffer;
|
| + fIndentation++;
|
| + for (const auto& s : f.fBody->fStatements) {
|
| + this->writeStatement(*s);
|
| + this->writeLine();
|
| + }
|
| + fIndentation--;
|
| + this->writeLine("}");
|
| +
|
| + fOut = oldOut;
|
| + this->write(fFunctionHeader);
|
| + this->write(buffer.str());
|
| }
|
|
|
| -void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers) {
|
| - this->write(modifiers.description());
|
| +void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers,
|
| + bool globalContext) {
|
| + if (modifiers.fFlags & Modifiers::kNoPerspective_Flag) {
|
| + this->write("noperspective ");
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kFlat_Flag) {
|
| + this->write("flat ");
|
| + }
|
| + std::string layout = modifiers.fLayout.description();
|
| + if (layout.length()) {
|
| + this->write(layout + " ");
|
| + }
|
| + if ((modifiers.fFlags & Modifiers::kIn_Flag) &&
|
| + (modifiers.fFlags & Modifiers::kOut_Flag)) {
|
| + this->write("inout ");
|
| + } else if (modifiers.fFlags & Modifiers::kIn_Flag) {
|
| + if (globalContext && fCaps.fVersion < 130) {
|
| + this->write(fProgramKind == Program::kVertex_Kind ? "attribute "
|
| + : "varying ");
|
| + } else {
|
| + this->write("in ");
|
| + }
|
| + } else if (modifiers.fFlags & Modifiers::kOut_Flag) {
|
| + if (globalContext && fCaps.fVersion < 130) {
|
| + this->write("varying ");
|
| + } else {
|
| + this->write("out ");
|
| + }
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kUniform_Flag) {
|
| + this->write("uniform ");
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kConst_Flag) {
|
| + this->write("const ");
|
| + }
|
| + if (fCaps.fUsesPrecisionModifiers) {
|
| + bool modifier = false;
|
| + if (modifiers.fFlags & Modifiers::kLowp_Flag) {
|
| + this->write("lowp ");
|
| + modifier = true;
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kHighp_Flag) {
|
| + this->write("highp ");
|
| + modifier = true;
|
| + }
|
| + if (!modifier) {
|
| + this->write("mediump ");
|
| + }
|
| + }
|
| }
|
|
|
| void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
|
| if (intf.fVariable.fName == "gl_PerVertex") {
|
| return;
|
| }
|
| - this->writeModifiers(intf.fVariable.fModifiers);
|
| + this->writeModifiers(intf.fVariable.fModifiers, true);
|
| this->writeLine(intf.fVariable.fType.name() + " {");
|
| fIndentation++;
|
| for (const auto& f : intf.fVariable.fType.fields()) {
|
| - this->writeModifiers(f.fModifiers);
|
| + this->writeModifiers(f.fModifiers, false);
|
| this->writeType(*f.fType);
|
| this->writeLine(" " + f.fName + ";");
|
| }
|
| @@ -313,9 +417,9 @@ void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
|
| this->writeLine("};");
|
| }
|
|
|
| -void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
|
| +void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) {
|
| ASSERT(decl.fVars.size() > 0);
|
| - this->writeModifiers(decl.fVars[0].fVar->fModifiers);
|
| + this->writeModifiers(decl.fVars[0].fVar->fModifiers, global);
|
| this->writeType(decl.fBaseType);
|
| std::string separator = " ";
|
| for (const auto& var : decl.fVars) {
|
| @@ -349,7 +453,7 @@ void GLSLCodeGenerator::writeStatement(const Statement& s) {
|
| this->writeReturnStatement((ReturnStatement&) s);
|
| break;
|
| case Statement::kVarDeclarations_Kind:
|
| - this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration);
|
| + this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false);
|
| break;
|
| case Statement::kIf_Kind:
|
| this->writeIfStatement((IfStatement&) s);
|
| @@ -444,9 +548,12 @@ void GLSLCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
|
| void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out) {
|
| ASSERT(fOut == nullptr);
|
| fOut = &out;
|
| + fProgramKind = program.fKind;
|
| this->write("#version " + to_string(fCaps.fVersion));
|
| if (fCaps.fStandard == GLCaps::kGLES_Standard) {
|
| this->write(" es");
|
| + } else if (fCaps.fIsCoreProfile) {
|
| + this->write(" core");
|
| }
|
| this->writeLine();
|
| for (const auto& e : program.fElements) {
|
| @@ -456,10 +563,16 @@ void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out)
|
| break;
|
| case ProgramElement::kVar_Kind: {
|
| VarDeclarations& decl = (VarDeclarations&) *e;
|
| - if (decl.fVars.size() > 0 &&
|
| - decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin == -1) {
|
| - this->writeVarDeclarations(decl);
|
| - this->writeLine();
|
| + if (decl.fVars.size() > 0) {
|
| + int builtin = decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin;
|
| + if (builtin == -1) {
|
| + // normal var
|
| + this->writeVarDeclarations(decl, true);
|
| + this->writeLine();
|
| + } else if (builtin == SK_FRAGCOLOR_BUILTIN &&
|
| + fCaps.fMustDeclareFragmentShaderOutput) {
|
| + this->writeLine("out vec4 sk_FragColor;");
|
| + }
|
| }
|
| break;
|
| }
|
|
|