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Unified Diff: src/sksl/SkSLGLSLCodeGenerator.cpp

Issue 2288033003: Turned on SkSL->GLSL compiler (Closed)
Patch Set: wording cleanup Created 4 years, 3 months ago
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Index: src/sksl/SkSLGLSLCodeGenerator.cpp
diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp
index da0bcb903cf3508826e8a311f6f98338ba06f0a1..a8697b285b159c704b3441752f90ae98e5274a0d 100644
--- a/src/sksl/SkSLGLSLCodeGenerator.cpp
+++ b/src/sksl/SkSLGLSLCodeGenerator.cpp
@@ -16,6 +16,8 @@
#include "ir/SkSLIndexExpression.h"
#include "ir/SkSLVariableReference.h"
+#define SK_FRAGCOLOR_BUILTIN 10001
+
namespace SkSL {
void GLSLCodeGenerator::write(const char* s) {
@@ -66,7 +68,7 @@ void GLSLCodeGenerator::writeType(const Type& type) {
this->writeLine("struct " + type.name() + " {");
fIndentation++;
for (const auto& f : type.fields()) {
- this->writeModifiers(f.fModifiers);
+ this->writeModifiers(f.fModifiers, false);
// sizes (which must be static in structs) are part of the type name here
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
@@ -124,7 +126,40 @@ void GLSLCodeGenerator::writeExpression(const Expression& expr, Precedence paren
}
}
+static bool is_abs(Expression& expr) {
+ if (expr.fKind != Expression::kFunctionCall_Kind) {
+ return false;
+ }
+ return ((FunctionCall&) expr).fFunction.fName == "abs";
+}
+
+// turns min(abs(x), y) into (abs(x) > y ? y : abs(x)) to avoid a Tegra3 compiler bug. Note that
bsalomon 2016/09/08 19:51:37 Can we make it safe by introducing an intermediate
ethannicholas 2016/09/09 16:34:54 Done.
+// this is unsafe when the expressions have side effects due to the double evaluation.
+void GLSLCodeGenerator::writeMinAbsHack(Expression& absExpr, Expression& otherExpr) {
+ ASSERT(!fCaps.fCanUseMinAndAbsTogether);
+ this->write("(");
+ this->writeExpression(absExpr, kTopLevel_Precedence);
+ this->write(" > ");
+ this->writeExpression(otherExpr, kRelational_Precedence);
+ this->write(" ? ");
+ this->writeExpression(otherExpr, kTernary_Precedence);
+ this->write(" : ");
+ this->writeExpression(absExpr, kTernary_Precedence);
+ this->write(")");
+}
+
void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
+ if (!fCaps.fCanUseMinAndAbsTogether && c.fFunction.fName == "min") {
+ ASSERT(c.fArguments.size() == 2);
+ if (is_abs(*c.fArguments[0])) {
+ writeMinAbsHack(*c.fArguments[0], *c.fArguments[1]);
bsalomon 2016/09/08 19:51:37 this->
ethannicholas 2016/09/09 16:34:54 Done.
+ return;
+ }
+ if (is_abs(*c.fArguments[1])) {
+ writeMinAbsHack(*c.fArguments[1], *c.fArguments[0]);
bsalomon 2016/09/08 19:51:37 this->
+ return;
+ }
+ }
this->write(c.fFunction.fName + "(");
const char* separator = "";
for (const auto& arg : c.fArguments) {
@@ -147,7 +182,11 @@ void GLSLCodeGenerator::writeConstructor(const Constructor& c) {
}
void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) {
- this->write(ref.fVariable.fName);
+ if (ref.fVariable.fModifiers.fLayout.fBuiltin == SK_FRAGCOLOR_BUILTIN) {
+ this->write("gl_FragColor");
+ } else {
+ this->write(ref.fVariable.fName);
+ }
}
void GLSLCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
@@ -284,7 +323,7 @@ void GLSLCodeGenerator::writeFunction(const FunctionDefinition& f) {
for (const auto& param : f.fDeclaration.fParameters) {
this->write(separator);
separator = ", ";
- this->writeModifiers(param->fModifiers);
+ this->writeModifiers(param->fModifiers, false);
this->writeType(param->fType);
this->write(" " + param->fName);
}
@@ -293,19 +332,66 @@ void GLSLCodeGenerator::writeFunction(const FunctionDefinition& f) {
this->writeLine();
}
-void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers) {
- this->write(modifiers.description());
+void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers,
+ bool globalContext) {
+ if (modifiers.fFlags & Modifiers::kNoPerspective_Flag) {
+ this->write("noperspective ");
+ }
+ if (modifiers.fFlags & Modifiers::kFlat_Flag) {
+ this->write("flat ");
+ }
+ std::string layout = modifiers.fLayout.description();
+ if (layout.length()) {
+ this->write(layout + " ");
+ }
+ if ((modifiers.fFlags & Modifiers::kIn_Flag) &&
+ (modifiers.fFlags & Modifiers::kOut_Flag)) {
+ this->write("inout ");
+ } else if (modifiers.fFlags & Modifiers::kIn_Flag) {
+ if (globalContext && fCaps.fVersion < 130) {
+ this->write(fProgramKind == Program::kVertex_Kind ? "attribute "
+ : "varying ");
+ } else {
+ this->write("in ");
+ }
+ } else if (modifiers.fFlags & Modifiers::kOut_Flag) {
+ if (globalContext && fCaps.fVersion < 130) {
+ this->write("varying ");
+ } else {
+ this->write("out ");
+ }
+ }
+ if (modifiers.fFlags & Modifiers::kUniform_Flag) {
+ this->write("uniform ");
+ }
+ if (modifiers.fFlags & Modifiers::kConst_Flag) {
+ this->write("const ");
+ }
+ if (fCaps.fUsesPrecisionModifiers) {
+ bool modifier = false;
+ if (modifiers.fFlags & Modifiers::kLowp_Flag) {
+ this->write("lowp ");
+ modifier = true;
+ }
+ if (modifiers.fFlags & Modifiers::kHighp_Flag) {
+ this->write("highp ");
+ modifier = true;
+ }
+ if (!modifier) {
+ this->write("mediump ");
+ }
+ }
}
void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
if (intf.fVariable.fName == "gl_PerVertex") {
return;
}
- this->writeModifiers(intf.fVariable.fModifiers);
+ this->writeModifiers(intf.fVariable.fModifiers, true);
this->writeLine(intf.fVariable.fType.name() + " {");
fIndentation++;
for (const auto& f : intf.fVariable.fType.fields()) {
- this->writeModifiers(f.fModifiers);
+ this->writeModifiers(f.fModifiers, false);
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
}
@@ -313,9 +399,9 @@ void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
this->writeLine("};");
}
-void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
+void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) {
ASSERT(decl.fVars.size() > 0);
- this->writeModifiers(decl.fVars[0].fVar->fModifiers);
+ this->writeModifiers(decl.fVars[0].fVar->fModifiers, global);
this->writeType(decl.fBaseType);
std::string separator = " ";
for (const auto& var : decl.fVars) {
@@ -349,7 +435,7 @@ void GLSLCodeGenerator::writeStatement(const Statement& s) {
this->writeReturnStatement((ReturnStatement&) s);
break;
case Statement::kVarDeclarations_Kind:
- this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration);
+ this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false);
break;
case Statement::kIf_Kind:
this->writeIfStatement((IfStatement&) s);
@@ -444,9 +530,12 @@ void GLSLCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out) {
ASSERT(fOut == nullptr);
fOut = &out;
+ fProgramKind = program.fKind;
this->write("#version " + to_string(fCaps.fVersion));
if (fCaps.fStandard == GLCaps::kGLES_Standard) {
this->write(" es");
+ } else if (fCaps.fIsCoreProfile) {
+ this->write(" core");
}
this->writeLine();
for (const auto& e : program.fElements) {
@@ -456,10 +545,16 @@ void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out)
break;
case ProgramElement::kVar_Kind: {
VarDeclarations& decl = (VarDeclarations&) *e;
- if (decl.fVars.size() > 0 &&
- decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin == -1) {
- this->writeVarDeclarations(decl);
- this->writeLine();
+ if (decl.fVars.size() > 0) {
+ int builtin = decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin;
+ if (builtin == -1) {
+ // normal var
+ this->writeVarDeclarations(decl, true);
+ this->writeLine();
+ } else if (builtin == SK_FRAGCOLOR_BUILTIN &&
+ fCaps.fMustDeclareFragmentShaderOutput) {
+ this->writeLine("out vec4 gl_FragColor;");
+ }
}
break;
}

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