| Index: src/sksl/SkSLGLSLCodeGenerator.cpp
|
| diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp
|
| index da0bcb903cf3508826e8a311f6f98338ba06f0a1..58cf7d3c36360622f9510a3254bcf403b5c43ee4 100644
|
| --- a/src/sksl/SkSLGLSLCodeGenerator.cpp
|
| +++ b/src/sksl/SkSLGLSLCodeGenerator.cpp
|
| @@ -14,8 +14,11 @@
|
| #include "ir/SkSLExpressionStatement.h"
|
| #include "ir/SkSLExtension.h"
|
| #include "ir/SkSLIndexExpression.h"
|
| +#include "ir/SkSLModifiersDeclaration.h"
|
| #include "ir/SkSLVariableReference.h"
|
|
|
| +#define SK_FRAGCOLOR_BUILTIN 10001
|
| +
|
| namespace SkSL {
|
|
|
| void GLSLCodeGenerator::write(const char* s) {
|
| @@ -66,7 +69,7 @@ void GLSLCodeGenerator::writeType(const Type& type) {
|
| this->writeLine("struct " + type.name() + " {");
|
| fIndentation++;
|
| for (const auto& f : type.fields()) {
|
| - this->writeModifiers(f.fModifiers);
|
| + this->writeModifiers(f.fModifiers, false);
|
| // sizes (which must be static in structs) are part of the type name here
|
| this->writeType(*f.fType);
|
| this->writeLine(" " + f.fName + ";");
|
| @@ -124,7 +127,42 @@ void GLSLCodeGenerator::writeExpression(const Expression& expr, Precedence paren
|
| }
|
| }
|
|
|
| +static bool is_abs(Expression& expr) {
|
| + if (expr.fKind != Expression::kFunctionCall_Kind) {
|
| + return false;
|
| + }
|
| + return ((FunctionCall&) expr).fFunction.fName == "abs";
|
| +}
|
| +
|
| +// turns min(abs(x), y) into ((tmpVar1 = abs(x)) < (tmpVar2 = y) ? tmpVar1 : tmpVar2) to avoid a
|
| +// Tegra3 compiler bug.
|
| +void GLSLCodeGenerator::writeMinAbsHack(Expression& absExpr, Expression& otherExpr) {
|
| + ASSERT(!fCaps.fCanUseMinAndAbsTogether);
|
| + std::string tmpVar1 = "minAbsHackVar" + to_string(fVarCount++);
|
| + std::string tmpVar2 = "minAbsHackVar" + to_string(fVarCount++);
|
| + this->fFunctionHeader += " " + absExpr.fType.name() + " " + tmpVar1 + ";\n";
|
| + this->fFunctionHeader += " " + otherExpr.fType.name() + " " + tmpVar2 + ";\n";
|
| + this->write("((" + tmpVar1 + " = ");
|
| + this->writeExpression(absExpr, kTopLevel_Precedence);
|
| + this->write(") < (" + tmpVar2 + " = ");
|
| + this->writeExpression(otherExpr, kAssignment_Precedence);
|
| + this->write(") ? " + tmpVar1 + " : " + tmpVar2 + ")");
|
| +}
|
| +
|
| void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
|
| + if (!fCaps.fCanUseMinAndAbsTogether && c.fFunction.fName == "min") {
|
| + ASSERT(c.fArguments.size() == 2);
|
| + if (is_abs(*c.fArguments[0])) {
|
| + this->writeMinAbsHack(*c.fArguments[0], *c.fArguments[1]);
|
| + return;
|
| + }
|
| + if (is_abs(*c.fArguments[1])) {
|
| + // note that this violates the GLSL left-to-right evaluation semantics. I doubt it will
|
| + // ever end up mattering, but it's worth calling out.
|
| + this->writeMinAbsHack(*c.fArguments[1], *c.fArguments[0]);
|
| + return;
|
| + }
|
| + }
|
| this->write(c.fFunction.fName + "(");
|
| const char* separator = "";
|
| for (const auto& arg : c.fArguments) {
|
| @@ -147,7 +185,15 @@ void GLSLCodeGenerator::writeConstructor(const Constructor& c) {
|
| }
|
|
|
| void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) {
|
| - this->write(ref.fVariable.fName);
|
| + if (ref.fVariable.fModifiers.fLayout.fBuiltin == SK_FRAGCOLOR_BUILTIN) {
|
| + if (fCaps.fMustDeclareFragmentShaderOutput) {
|
| + this->write("sk_FragColor");
|
| + } else {
|
| + this->write("gl_FragColor");
|
| + }
|
| + } else {
|
| + this->write(ref.fVariable.fName);
|
| + }
|
| }
|
|
|
| void GLSLCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
|
| @@ -270,7 +316,11 @@ void GLSLCodeGenerator::writeBoolLiteral(const BoolLiteral& b) {
|
| }
|
|
|
| void GLSLCodeGenerator::writeIntLiteral(const IntLiteral& i) {
|
| - this->write(to_string(i.fValue));
|
| + if (i.fType == *fContext.fUInt_Type) {
|
| + this->write(to_string(i.fValue & 0xffffffff) + "u");
|
| + } else {
|
| + this->write(to_string((int32_t) i.fValue));
|
| + }
|
| }
|
|
|
| void GLSLCodeGenerator::writeFloatLiteral(const FloatLiteral& f) {
|
| @@ -284,28 +334,99 @@ void GLSLCodeGenerator::writeFunction(const FunctionDefinition& f) {
|
| for (const auto& param : f.fDeclaration.fParameters) {
|
| this->write(separator);
|
| separator = ", ";
|
| - this->writeModifiers(param->fModifiers);
|
| - this->writeType(param->fType);
|
| + this->writeModifiers(param->fModifiers, false);
|
| + std::vector<int> sizes;
|
| + const Type* type = ¶m->fType;
|
| + while (type->kind() == Type::kArray_Kind) {
|
| + sizes.push_back(type->columns());
|
| + type = &type->componentType();
|
| + }
|
| + this->writeType(*type);
|
| this->write(" " + param->fName);
|
| + for (int s : sizes) {
|
| + if (s <= 0) {
|
| + this->write("[]");
|
| + } else {
|
| + this->write("[" + to_string(s) + "]");
|
| + }
|
| + }
|
| }
|
| - this->write(") ");
|
| - this->writeBlock(*f.fBody);
|
| - this->writeLine();
|
| + this->writeLine(") {");
|
| +
|
| + fFunctionHeader = "";
|
| + std::ostream* oldOut = fOut;
|
| + std::stringstream buffer;
|
| + fOut = &buffer;
|
| + fIndentation++;
|
| + for (const auto& s : f.fBody->fStatements) {
|
| + this->writeStatement(*s);
|
| + this->writeLine();
|
| + }
|
| + fIndentation--;
|
| + this->writeLine("}");
|
| +
|
| + fOut = oldOut;
|
| + this->write(fFunctionHeader);
|
| + this->write(buffer.str());
|
| }
|
|
|
| -void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers) {
|
| - this->write(modifiers.description());
|
| +void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers,
|
| + bool globalContext) {
|
| + if (modifiers.fFlags & Modifiers::kNoPerspective_Flag) {
|
| + this->write("noperspective ");
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kFlat_Flag) {
|
| + this->write("flat ");
|
| + }
|
| + std::string layout = modifiers.fLayout.description();
|
| + if (layout.length()) {
|
| + this->write(layout + " ");
|
| + }
|
| + if ((modifiers.fFlags & Modifiers::kIn_Flag) &&
|
| + (modifiers.fFlags & Modifiers::kOut_Flag)) {
|
| + this->write("inout ");
|
| + } else if (modifiers.fFlags & Modifiers::kIn_Flag) {
|
| + if (globalContext && fCaps.fVersion < 130) {
|
| + this->write(fProgramKind == Program::kVertex_Kind ? "attribute "
|
| + : "varying ");
|
| + } else {
|
| + this->write("in ");
|
| + }
|
| + } else if (modifiers.fFlags & Modifiers::kOut_Flag) {
|
| + if (globalContext && fCaps.fVersion < 130) {
|
| + this->write("varying ");
|
| + } else {
|
| + this->write("out ");
|
| + }
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kUniform_Flag) {
|
| + this->write("uniform ");
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kConst_Flag) {
|
| + this->write("const ");
|
| + }
|
| + if (fCaps.fUsesPrecisionModifiers) {
|
| + if (modifiers.fFlags & Modifiers::kLowp_Flag) {
|
| + this->write("lowp ");
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kMediump_Flag) {
|
| + this->write("mediump ");
|
| + }
|
| + if (modifiers.fFlags & Modifiers::kHighp_Flag) {
|
| + this->write("highp ");
|
| + }
|
| + }
|
| }
|
|
|
| void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
|
| if (intf.fVariable.fName == "gl_PerVertex") {
|
| return;
|
| }
|
| - this->writeModifiers(intf.fVariable.fModifiers);
|
| + this->writeModifiers(intf.fVariable.fModifiers, true);
|
| this->writeLine(intf.fVariable.fType.name() + " {");
|
| fIndentation++;
|
| for (const auto& f : intf.fVariable.fType.fields()) {
|
| - this->writeModifiers(f.fModifiers);
|
| + this->writeModifiers(f.fModifiers, false);
|
| this->writeType(*f.fType);
|
| this->writeLine(" " + f.fName + ";");
|
| }
|
| @@ -313,9 +434,9 @@ void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
|
| this->writeLine("};");
|
| }
|
|
|
| -void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
|
| +void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) {
|
| ASSERT(decl.fVars.size() > 0);
|
| - this->writeModifiers(decl.fVars[0].fVar->fModifiers);
|
| + this->writeModifiers(decl.fVars[0].fVar->fModifiers, global);
|
| this->writeType(decl.fBaseType);
|
| std::string separator = " ";
|
| for (const auto& var : decl.fVars) {
|
| @@ -325,7 +446,9 @@ void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
|
| this->write(var.fVar->fName);
|
| for (const auto& size : var.fSizes) {
|
| this->write("[");
|
| - this->writeExpression(*size, kTopLevel_Precedence);
|
| + if (size) {
|
| + this->writeExpression(*size, kTopLevel_Precedence);
|
| + }
|
| this->write("]");
|
| }
|
| if (var.fValue) {
|
| @@ -349,7 +472,7 @@ void GLSLCodeGenerator::writeStatement(const Statement& s) {
|
| this->writeReturnStatement((ReturnStatement&) s);
|
| break;
|
| case Statement::kVarDeclarations_Kind:
|
| - this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration);
|
| + this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false);
|
| break;
|
| case Statement::kIf_Kind:
|
| this->writeIfStatement((IfStatement&) s);
|
| @@ -444,22 +567,57 @@ void GLSLCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
|
| void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out) {
|
| ASSERT(fOut == nullptr);
|
| fOut = &out;
|
| + fProgramKind = program.fKind;
|
| this->write("#version " + to_string(fCaps.fVersion));
|
| - if (fCaps.fStandard == GLCaps::kGLES_Standard) {
|
| + if (fCaps.fStandard == GLCaps::kGLES_Standard && fCaps.fVersion >= 300) {
|
| this->write(" es");
|
| + } else if (fCaps.fIsCoreProfile) {
|
| + this->write(" core");
|
| }
|
| this->writeLine();
|
| for (const auto& e : program.fElements) {
|
| + if (e->fKind == ProgramElement::kExtension_Kind) {
|
| + this->writeExtension((Extension&) *e);
|
| + }
|
| + }
|
| + if (fCaps.fStandard == GLCaps::kGLES_Standard) {
|
| + this->write("precision ");
|
| + switch (program.fDefaultPrecision) {
|
| + case Modifiers::kLowp_Flag:
|
| + this->write("lowp");
|
| + break;
|
| + case Modifiers::kMediump_Flag:
|
| + this->write("mediump");
|
| + break;
|
| + case Modifiers::kHighp_Flag:
|
| + this->write("highp");
|
| + break;
|
| + default:
|
| + ASSERT(false);
|
| + this->write("<error>");
|
| + }
|
| + this->writeLine(" float;");
|
| + }
|
| + for (const auto& e : program.fElements) {
|
| switch (e->fKind) {
|
| case ProgramElement::kExtension_Kind:
|
| - this->writeExtension((Extension&) *e);
|
| break;
|
| case ProgramElement::kVar_Kind: {
|
| VarDeclarations& decl = (VarDeclarations&) *e;
|
| - if (decl.fVars.size() > 0 &&
|
| - decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin == -1) {
|
| - this->writeVarDeclarations(decl);
|
| - this->writeLine();
|
| + if (decl.fVars.size() > 0) {
|
| + int builtin = decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin;
|
| + if (builtin == -1) {
|
| + // normal var
|
| + this->writeVarDeclarations(decl, true);
|
| + this->writeLine();
|
| + } else if (builtin == SK_FRAGCOLOR_BUILTIN &&
|
| + fCaps.fMustDeclareFragmentShaderOutput) {
|
| + this->write("out ");
|
| + if (fCaps.fUsesPrecisionModifiers) {
|
| + this->write("mediump ");
|
| + }
|
| + this->writeLine("vec4 sk_FragColor;");
|
| + }
|
| }
|
| break;
|
| }
|
| @@ -469,6 +627,10 @@ void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out)
|
| case ProgramElement::kFunction_Kind:
|
| this->writeFunction((FunctionDefinition&) *e);
|
| break;
|
| + case ProgramElement::kModifiers_Kind:
|
| + this->writeModifiers(((ModifiersDeclaration&) *e).fModifiers, true);
|
| + this->writeLine(";");
|
| + break;
|
| default:
|
| printf("%s\n", e->description().c_str());
|
| ABORT("unsupported program element");
|
|
|