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Unified Diff: src/sksl/SkSLGLSLCodeGenerator.cpp

Issue 2288033003: Turned on SkSL->GLSL compiler (Closed)
Patch Set: changed <iostream> to <ostream> Created 4 years, 2 months ago
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Index: src/sksl/SkSLGLSLCodeGenerator.cpp
diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp
index da0bcb903cf3508826e8a311f6f98338ba06f0a1..58cf7d3c36360622f9510a3254bcf403b5c43ee4 100644
--- a/src/sksl/SkSLGLSLCodeGenerator.cpp
+++ b/src/sksl/SkSLGLSLCodeGenerator.cpp
@@ -14,8 +14,11 @@
#include "ir/SkSLExpressionStatement.h"
#include "ir/SkSLExtension.h"
#include "ir/SkSLIndexExpression.h"
+#include "ir/SkSLModifiersDeclaration.h"
#include "ir/SkSLVariableReference.h"
+#define SK_FRAGCOLOR_BUILTIN 10001
+
namespace SkSL {
void GLSLCodeGenerator::write(const char* s) {
@@ -66,7 +69,7 @@ void GLSLCodeGenerator::writeType(const Type& type) {
this->writeLine("struct " + type.name() + " {");
fIndentation++;
for (const auto& f : type.fields()) {
- this->writeModifiers(f.fModifiers);
+ this->writeModifiers(f.fModifiers, false);
// sizes (which must be static in structs) are part of the type name here
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
@@ -124,7 +127,42 @@ void GLSLCodeGenerator::writeExpression(const Expression& expr, Precedence paren
}
}
+static bool is_abs(Expression& expr) {
+ if (expr.fKind != Expression::kFunctionCall_Kind) {
+ return false;
+ }
+ return ((FunctionCall&) expr).fFunction.fName == "abs";
+}
+
+// turns min(abs(x), y) into ((tmpVar1 = abs(x)) < (tmpVar2 = y) ? tmpVar1 : tmpVar2) to avoid a
+// Tegra3 compiler bug.
+void GLSLCodeGenerator::writeMinAbsHack(Expression& absExpr, Expression& otherExpr) {
+ ASSERT(!fCaps.fCanUseMinAndAbsTogether);
+ std::string tmpVar1 = "minAbsHackVar" + to_string(fVarCount++);
+ std::string tmpVar2 = "minAbsHackVar" + to_string(fVarCount++);
+ this->fFunctionHeader += " " + absExpr.fType.name() + " " + tmpVar1 + ";\n";
+ this->fFunctionHeader += " " + otherExpr.fType.name() + " " + tmpVar2 + ";\n";
+ this->write("((" + tmpVar1 + " = ");
+ this->writeExpression(absExpr, kTopLevel_Precedence);
+ this->write(") < (" + tmpVar2 + " = ");
+ this->writeExpression(otherExpr, kAssignment_Precedence);
+ this->write(") ? " + tmpVar1 + " : " + tmpVar2 + ")");
+}
+
void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
+ if (!fCaps.fCanUseMinAndAbsTogether && c.fFunction.fName == "min") {
+ ASSERT(c.fArguments.size() == 2);
+ if (is_abs(*c.fArguments[0])) {
+ this->writeMinAbsHack(*c.fArguments[0], *c.fArguments[1]);
+ return;
+ }
+ if (is_abs(*c.fArguments[1])) {
+ // note that this violates the GLSL left-to-right evaluation semantics. I doubt it will
+ // ever end up mattering, but it's worth calling out.
+ this->writeMinAbsHack(*c.fArguments[1], *c.fArguments[0]);
+ return;
+ }
+ }
this->write(c.fFunction.fName + "(");
const char* separator = "";
for (const auto& arg : c.fArguments) {
@@ -147,7 +185,15 @@ void GLSLCodeGenerator::writeConstructor(const Constructor& c) {
}
void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) {
- this->write(ref.fVariable.fName);
+ if (ref.fVariable.fModifiers.fLayout.fBuiltin == SK_FRAGCOLOR_BUILTIN) {
+ if (fCaps.fMustDeclareFragmentShaderOutput) {
+ this->write("sk_FragColor");
+ } else {
+ this->write("gl_FragColor");
+ }
+ } else {
+ this->write(ref.fVariable.fName);
+ }
}
void GLSLCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
@@ -270,7 +316,11 @@ void GLSLCodeGenerator::writeBoolLiteral(const BoolLiteral& b) {
}
void GLSLCodeGenerator::writeIntLiteral(const IntLiteral& i) {
- this->write(to_string(i.fValue));
+ if (i.fType == *fContext.fUInt_Type) {
+ this->write(to_string(i.fValue & 0xffffffff) + "u");
+ } else {
+ this->write(to_string((int32_t) i.fValue));
+ }
}
void GLSLCodeGenerator::writeFloatLiteral(const FloatLiteral& f) {
@@ -284,28 +334,99 @@ void GLSLCodeGenerator::writeFunction(const FunctionDefinition& f) {
for (const auto& param : f.fDeclaration.fParameters) {
this->write(separator);
separator = ", ";
- this->writeModifiers(param->fModifiers);
- this->writeType(param->fType);
+ this->writeModifiers(param->fModifiers, false);
+ std::vector<int> sizes;
+ const Type* type = &param->fType;
+ while (type->kind() == Type::kArray_Kind) {
+ sizes.push_back(type->columns());
+ type = &type->componentType();
+ }
+ this->writeType(*type);
this->write(" " + param->fName);
+ for (int s : sizes) {
+ if (s <= 0) {
+ this->write("[]");
+ } else {
+ this->write("[" + to_string(s) + "]");
+ }
+ }
}
- this->write(") ");
- this->writeBlock(*f.fBody);
- this->writeLine();
+ this->writeLine(") {");
+
+ fFunctionHeader = "";
+ std::ostream* oldOut = fOut;
+ std::stringstream buffer;
+ fOut = &buffer;
+ fIndentation++;
+ for (const auto& s : f.fBody->fStatements) {
+ this->writeStatement(*s);
+ this->writeLine();
+ }
+ fIndentation--;
+ this->writeLine("}");
+
+ fOut = oldOut;
+ this->write(fFunctionHeader);
+ this->write(buffer.str());
}
-void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers) {
- this->write(modifiers.description());
+void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers,
+ bool globalContext) {
+ if (modifiers.fFlags & Modifiers::kNoPerspective_Flag) {
+ this->write("noperspective ");
+ }
+ if (modifiers.fFlags & Modifiers::kFlat_Flag) {
+ this->write("flat ");
+ }
+ std::string layout = modifiers.fLayout.description();
+ if (layout.length()) {
+ this->write(layout + " ");
+ }
+ if ((modifiers.fFlags & Modifiers::kIn_Flag) &&
+ (modifiers.fFlags & Modifiers::kOut_Flag)) {
+ this->write("inout ");
+ } else if (modifiers.fFlags & Modifiers::kIn_Flag) {
+ if (globalContext && fCaps.fVersion < 130) {
+ this->write(fProgramKind == Program::kVertex_Kind ? "attribute "
+ : "varying ");
+ } else {
+ this->write("in ");
+ }
+ } else if (modifiers.fFlags & Modifiers::kOut_Flag) {
+ if (globalContext && fCaps.fVersion < 130) {
+ this->write("varying ");
+ } else {
+ this->write("out ");
+ }
+ }
+ if (modifiers.fFlags & Modifiers::kUniform_Flag) {
+ this->write("uniform ");
+ }
+ if (modifiers.fFlags & Modifiers::kConst_Flag) {
+ this->write("const ");
+ }
+ if (fCaps.fUsesPrecisionModifiers) {
+ if (modifiers.fFlags & Modifiers::kLowp_Flag) {
+ this->write("lowp ");
+ }
+ if (modifiers.fFlags & Modifiers::kMediump_Flag) {
+ this->write("mediump ");
+ }
+ if (modifiers.fFlags & Modifiers::kHighp_Flag) {
+ this->write("highp ");
+ }
+ }
}
void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
if (intf.fVariable.fName == "gl_PerVertex") {
return;
}
- this->writeModifiers(intf.fVariable.fModifiers);
+ this->writeModifiers(intf.fVariable.fModifiers, true);
this->writeLine(intf.fVariable.fType.name() + " {");
fIndentation++;
for (const auto& f : intf.fVariable.fType.fields()) {
- this->writeModifiers(f.fModifiers);
+ this->writeModifiers(f.fModifiers, false);
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
}
@@ -313,9 +434,9 @@ void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
this->writeLine("};");
}
-void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
+void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) {
ASSERT(decl.fVars.size() > 0);
- this->writeModifiers(decl.fVars[0].fVar->fModifiers);
+ this->writeModifiers(decl.fVars[0].fVar->fModifiers, global);
this->writeType(decl.fBaseType);
std::string separator = " ";
for (const auto& var : decl.fVars) {
@@ -325,7 +446,9 @@ void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
this->write(var.fVar->fName);
for (const auto& size : var.fSizes) {
this->write("[");
- this->writeExpression(*size, kTopLevel_Precedence);
+ if (size) {
+ this->writeExpression(*size, kTopLevel_Precedence);
+ }
this->write("]");
}
if (var.fValue) {
@@ -349,7 +472,7 @@ void GLSLCodeGenerator::writeStatement(const Statement& s) {
this->writeReturnStatement((ReturnStatement&) s);
break;
case Statement::kVarDeclarations_Kind:
- this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration);
+ this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false);
break;
case Statement::kIf_Kind:
this->writeIfStatement((IfStatement&) s);
@@ -444,22 +567,57 @@ void GLSLCodeGenerator::writeReturnStatement(const ReturnStatement& r) {
void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out) {
ASSERT(fOut == nullptr);
fOut = &out;
+ fProgramKind = program.fKind;
this->write("#version " + to_string(fCaps.fVersion));
- if (fCaps.fStandard == GLCaps::kGLES_Standard) {
+ if (fCaps.fStandard == GLCaps::kGLES_Standard && fCaps.fVersion >= 300) {
this->write(" es");
+ } else if (fCaps.fIsCoreProfile) {
+ this->write(" core");
}
this->writeLine();
for (const auto& e : program.fElements) {
+ if (e->fKind == ProgramElement::kExtension_Kind) {
+ this->writeExtension((Extension&) *e);
+ }
+ }
+ if (fCaps.fStandard == GLCaps::kGLES_Standard) {
+ this->write("precision ");
+ switch (program.fDefaultPrecision) {
+ case Modifiers::kLowp_Flag:
+ this->write("lowp");
+ break;
+ case Modifiers::kMediump_Flag:
+ this->write("mediump");
+ break;
+ case Modifiers::kHighp_Flag:
+ this->write("highp");
+ break;
+ default:
+ ASSERT(false);
+ this->write("<error>");
+ }
+ this->writeLine(" float;");
+ }
+ for (const auto& e : program.fElements) {
switch (e->fKind) {
case ProgramElement::kExtension_Kind:
- this->writeExtension((Extension&) *e);
break;
case ProgramElement::kVar_Kind: {
VarDeclarations& decl = (VarDeclarations&) *e;
- if (decl.fVars.size() > 0 &&
- decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin == -1) {
- this->writeVarDeclarations(decl);
- this->writeLine();
+ if (decl.fVars.size() > 0) {
+ int builtin = decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin;
+ if (builtin == -1) {
+ // normal var
+ this->writeVarDeclarations(decl, true);
+ this->writeLine();
+ } else if (builtin == SK_FRAGCOLOR_BUILTIN &&
+ fCaps.fMustDeclareFragmentShaderOutput) {
+ this->write("out ");
+ if (fCaps.fUsesPrecisionModifiers) {
+ this->write("mediump ");
+ }
+ this->writeLine("vec4 sk_FragColor;");
+ }
}
break;
}
@@ -469,6 +627,10 @@ void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out)
case ProgramElement::kFunction_Kind:
this->writeFunction((FunctionDefinition&) *e);
break;
+ case ProgramElement::kModifiers_Kind:
+ this->writeModifiers(((ModifiersDeclaration&) *e).fModifiers, true);
+ this->writeLine(";");
+ break;
default:
printf("%s\n", e->description().c_str());
ABORT("unsupported program element");
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