| Index: bench/GLVertexAttributesBench.cpp
|
| diff --git a/bench/GLVertexAttributesBench.cpp b/bench/GLVertexAttributesBench.cpp
|
| index 040ca183004a1fce15fe094d5ebf6f793777a12b..f579a3ea39dc6867b38d011eb4e1a378d4d72e83 100644
|
| --- a/bench/GLVertexAttributesBench.cpp
|
| +++ b/bench/GLVertexAttributesBench.cpp
|
| @@ -114,8 +114,6 @@ GrGLuint GLVertexAttributesBench::setupShader(const GrGLContext* ctx, uint32_t a
|
|
|
| vshaderTxt.append("}\n");
|
|
|
| - const GrGLInterface* gl = ctx->interface();
|
| -
|
| // setup fragment shader
|
| GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier);
|
| SkString fshaderTxt(version);
|
| @@ -127,7 +125,7 @@ GrGLuint GLVertexAttributesBench::setupShader(const GrGLContext* ctx, uint32_t a
|
| fshaderTxt.append(";\n");
|
| fsOutName = oFragColor.c_str();
|
| } else {
|
| - fsOutName = "gl_FragColor";
|
| + fsOutName = "sk_FragColor";
|
| }
|
|
|
| for (uint32_t i = 0; i < maxAttribs; i++) {
|
| @@ -149,7 +147,7 @@ GrGLuint GLVertexAttributesBench::setupShader(const GrGLContext* ctx, uint32_t a
|
| fshaderTxt.append(";\n"
|
| "}\n");
|
|
|
| - return CreateProgram(gl, vshaderTxt.c_str(), fshaderTxt.c_str());
|
| + return CreateProgram(ctx, vshaderTxt.c_str(), fshaderTxt.c_str());
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|