| Index: bench/GLInstancedArraysBench.cpp | 
| diff --git a/bench/GLInstancedArraysBench.cpp b/bench/GLInstancedArraysBench.cpp | 
| index d89c0876052b952a3fa662cfc74b81ad05986f28..e98ab72587744bc08e13f99e014a0f0473d3588a 100644 | 
| --- a/bench/GLInstancedArraysBench.cpp | 
| +++ b/bench/GLInstancedArraysBench.cpp | 
| @@ -130,8 +130,6 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { | 
| "o_color = a_color;\n" | 
| "}\n"); | 
|  | 
| -    const GrGLInterface* gl = ctx->interface(); | 
| - | 
| // setup fragment shader | 
| GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier); | 
| SkString fshaderTxt(version); | 
| @@ -155,7 +153,7 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { | 
| "%s = vec4(o_color, 1.0);\n" | 
| "}\n", fsOutName); | 
|  | 
| -    return CreateProgram(gl, vshaderTxt.c_str(), fshaderTxt.c_str()); | 
| +    return CreateProgram(ctx, vshaderTxt.c_str(), fshaderTxt.c_str()); | 
| } | 
|  | 
| template<typename Func> | 
|  |