| Index: bench/GLInstancedArraysBench.cpp
|
| diff --git a/bench/GLInstancedArraysBench.cpp b/bench/GLInstancedArraysBench.cpp
|
| index d89c0876052b952a3fa662cfc74b81ad05986f28..e98ab72587744bc08e13f99e014a0f0473d3588a 100644
|
| --- a/bench/GLInstancedArraysBench.cpp
|
| +++ b/bench/GLInstancedArraysBench.cpp
|
| @@ -130,8 +130,6 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) {
|
| "o_color = a_color;\n"
|
| "}\n");
|
|
|
| - const GrGLInterface* gl = ctx->interface();
|
| -
|
| // setup fragment shader
|
| GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier);
|
| SkString fshaderTxt(version);
|
| @@ -155,7 +153,7 @@ GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) {
|
| "%s = vec4(o_color, 1.0);\n"
|
| "}\n", fsOutName);
|
|
|
| - return CreateProgram(gl, vshaderTxt.c_str(), fshaderTxt.c_str());
|
| + return CreateProgram(ctx, vshaderTxt.c_str(), fshaderTxt.c_str());
|
| }
|
|
|
| template<typename Func>
|
|
|