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Unified Diff: base/callback_list.h

Issue 22877038: Add a CallbackRegistry class to base/ to manage callbacks (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove the macro, template on details type Created 7 years, 4 months ago
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Index: base/callback_list.h
diff --git a/base/callback_list.h b/base/callback_list.h
new file mode 100644
index 0000000000000000000000000000000000000000..c91985237d9d8f5458f5f1585ba5daf1af4189f9
--- /dev/null
+++ b/base/callback_list.h
@@ -0,0 +1,242 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_CALLBACK_LIST_H_
+#define BASE_CALLBACK_LIST_H_
+
+#include <algorithm>
+#include <limits>
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/bind.h"
+#include "base/callback.h"
+#include "base/memory/weak_ptr.h"
+
+///////////////////////////////////////////////////////////////////////////////
+//
+// OVERVIEW:
+//
+// A container for a list of callbacks. Unlike a normal STL vector or list,
+// this container can be modified during iteration without invalidating the
+// iterator. So, it safely handles the case of an callback removing itself
+// or other callback from the list while callbacks are being run.
+//
+// TYPICAL USAGE:
+//
+// class MyWidget {
+// public:
+// ...
+//
+// typedef base::Callback<void(const Foo&)> OnFooCallback;
+//
+// base::Closure RegisterCallback(const OnFooCallback& cb) {
+// return callback_list_.RegisterCallback(cb);
+// }
+//
+// private:
+// void NotifyFoo(const Foo& foo) {
+// callback_list_.Run(foo);
+// }
+//
+// CallbackList<Foo> callback_list_;
+// };
+//
+//
+// class MyWidgetListener {
+// public:
+//
+// MyWidgetListener::MyWidgetListener() {
+// remove_foo_callback_ = MyWidget::GetCurrent()->RegisterCallback(
+// base::Bind(&MyWidgetListener::OnFoo, this));
+// }
+//
+// MyWidgetListener::~MyWidgetListener() {
+// remove_foo_callback_.Run();
+// }
+//
+// void OnFoo(const Foo& foo) {
+// // Do something.
+// }
+//
+// private:
+// base::Closure remove_foo_callback_;
+// };
+//
+///////////////////////////////////////////////////////////////////////////////
+struct NoDetail {};
+
+template <typename Detail>
+class CallbackList {
+ public:
+ typedef base::Callback<void(const Detail&)> CallbackType;
+
+ // Enumeration of which callbacks are called.
+ enum NotificationType {
+ // Specifies that any callbacks added during notification are called.
+ // This is the default type if no type is provided to the constructor.
+ NOTIFY_ALL,
+
+ // Specifies that callbacks added while sending out notifications are not
+ // called.
+ NOTIFY_EXISTING_ONLY
+ };
+
+ CallbackList()
+ : active_iterator_count_(0),
+ type_(NOTIFY_ALL),
+ weak_factory_(this) {}
+
+ explicit CallbackList(NotificationType type)
+ : active_iterator_count_(0),
+ type_(type),
+ weak_factory_(this) {}
+
+ ~CallbackList() {
+ Compact();
+ DCHECK_EQ(0U, size());
+ }
+
+ // Add a callback to the list. A callback should not be added to
+ // the same list more than once. The returned closure (used to remove the
+ // callback from the list) is guaranteed to be safe to run.
+ base::Closure RegisterCallback(
+ const base::Callback<void(const Detail&)>& cb) {
+ DCHECK(!cb.is_null());
+ for (size_t i = 0; i < callbacks_.size(); i++) {
+ if (callbacks_[i].Equals(cb)) {
+ NOTREACHED() << "Callbacks can only be added once!";
+ return base::Bind(&base::DoNothing);
+ }
+ }
+ callbacks_.push_back(cb);
+ base::Closure removal_cb = base::Bind(
+ &CallbackList::RemoveCallback, GetWeakPtr(), cb);
+ return removal_cb;
+ }
+
+ // Remove an callback from the list if it is in the list.
+ void RemoveCallback(const base::Callback<void(const Detail&)>& cb) {
awong 2013/08/27 01:01:06 Does this and HasCallback need to be exposed as pu
+ for (size_t i = 0; i < callbacks_.size(); i++) {
+ if (callbacks_[i].Equals(cb)) {
+ if (active_iterator_count_)
+ callbacks_[i].Reset();
+ else
awong 2013/08/27 01:01:06 I think style guide says you're supposed to use br
Mark Mentovai 2013/08/27 02:08:21 awong wrote:
awong 2013/08/27 16:51:35 Thanks for looking it up. Even so, in this case th
+ callbacks_.erase(callbacks_.begin() + i);
+ return;
+ }
+ }
+ }
+
+ bool HasCallback(const base::Callback<void(const Detail&)>& cb) const {
+ for (size_t i = 0; i < callbacks_.size(); ++i) {
+ if (callbacks_[i].Equals(cb))
+ return true;
+ }
+ return false;
+ }
+
+ void Run(const Detail& details) {
+ if (might_have_callbacks()) {
+ RunImpl(details);
+ }
+ }
+
+ void Clear() {
+ if (active_iterator_count_) {
+ for (size_t i = 0; i < callbacks_.size(); ++i) {
+ callbacks_[i].Reset();
+ }
+ } else {
+ callbacks_.clear();
+ }
+ }
+
+ bool might_have_callbacks() const {
+ return size() != 0;
+ }
+
+ private:
+ typedef std::vector<base::Callback<void(const Detail&)> > ListType;
+
+ // An iterator class that can be used to access the list of callbacks.
+ class Iterator {
+ public:
+ Iterator(CallbackList<Detail>* list)
+ : list_(list->GetWeakPtr()),
+ index_(0),
+ max_index_(list->type_ == NOTIFY_ALL ?
+ std::numeric_limits<size_t>::max() :
+ list->callbacks_.size()) {
+ ++list_->active_iterator_count_;
+ }
+
+ ~Iterator() {
+ if (list_.get() && --list_->active_iterator_count_ == 0)
+ list_->Compact();
+ }
+
+ base::Callback<void(const Detail&)> GetNext() {
+ if (!list_.get())
+ return base::Callback<void(const Detail&)>();
+ ListType& callbacks = list_->callbacks_;
+ size_t max_index = std::min(max_index_, callbacks.size());
+ while (index_ < max_index && callbacks[index_].is_null())
+ ++index_;
+ return index_ < max_index ? callbacks[index_++] :
+ base::Callback<void(const Detail&)>();
+ }
+
+ private:
+ base::WeakPtr<CallbackList<Detail> > list_;
+ size_t index_;
+ size_t max_index_;
+ };
+
+ base::WeakPtr<CallbackList<Detail> > GetWeakPtr() {
+ return weak_factory_.GetWeakPtr();
+ }
+
+ void Compact() {
+ size_t i = 0;
+ while (i < callbacks_.size()) {
+ if (callbacks_[i].is_null())
+ callbacks_.erase(callbacks_.begin() + i);
+ else
+ ++i;
+ }
+ }
+
+ // TODO(caitkp): Is there a better way to do this, while still keeping
+ // Iterator priavte?
+ void RunImpl(const Detail& details) {
+ Iterator it(this);
+ CallbackType cb;
+ while(!(cb = it.GetNext()).is_null())
+ cb.Run(details);
+ }
+ size_t size() const { return callbacks_.size(); }
+
+ ListType callbacks_;
+ int active_iterator_count_;
+ NotificationType type_;
+ base::WeakPtrFactory<CallbackList<Detail> > weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(CallbackList);
+};
+
+// TODO(caitkp): Figure out how to share implementation so we don't have to
+// rewrite the whole class in the specialization.
+/*template <>
+class CallbackList<NoDetail> {
awong 2013/08/27 01:01:06 Hmm...thinking back on the mess between scoped_ptr
+ public:
+ void Run() {
+ // Specialization for NoDetails has do Run method.
+ if (CallbackList<NoDetail>::might_have_callbacks())
+ RunImpl(NoDetail());
+ }
+};
+*/
+
+#endif // BASE_CALLBACK_LIST_H_
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