Index: src/core/SkShadowShader.h |
diff --git a/src/core/SkShadowShader.h b/src/core/SkShadowShader.h |
index 3263950a93910691b6fd985256a7d0b81d8107f0..1111445b4f74feb867d010c6506f51d67f037142 100644 |
--- a/src/core/SkShadowShader.h |
+++ b/src/core/SkShadowShader.h |
@@ -28,7 +28,7 @@ public: |
// The shadow shader supports any number of ambient lights, but only |
// 4 non-ambient lights (currently just refers to directional lights). |
robertphillips
2016/08/26 17:31:29
I think the old version was more descriptive
|
- static constexpr int kMaxNonAmbientLights = 4; |
+ static constexpr int kMaxLights = 4; |
SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() |
}; |