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Unified Diff: samplecode/SampleLighting.cpp

Issue 2287553002: Moved ambient lights out of SkLight's light array (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: added ambient light calculations to Raster renderer of LightingShader Created 4 years, 4 months ago
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Index: samplecode/SampleLighting.cpp
diff --git a/samplecode/SampleLighting.cpp b/samplecode/SampleLighting.cpp
index bab2b5df92270172e75a0099fe6a4245835f8a4e..2218f31022322d79c29c3063d5864a213f5fb6c1 100755
--- a/samplecode/SampleLighting.cpp
+++ b/samplecode/SampleLighting.cpp
@@ -22,7 +22,7 @@ static sk_sp<SkLights> create_lights(SkScalar angle, SkScalar blue) {
SkLights::Builder builder;
builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, blue), dir));
- builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.1f, 0.1f, 0.1f)));
+ builder.setAmbientLightColor(SkColor3f::Make(0.1f, 0.1f, 0.1f));
return builder.finish();
}
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