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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkLightingShader.h" | 9 #include "SkLightingShader.h" |
10 #include "SkNormalSource.h" | 10 #include "SkNormalSource.h" |
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40 } | 40 } |
41 | 41 |
42 void onOnceBeforeDraw() override { | 42 void onOnceBeforeDraw() override { |
43 const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0
.473f); | 43 const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0
.473f); |
44 const SkVector3 kLightFromUpperLeft = SkVector3::Make(-0.788f, 0.394f, 0
.473f); | 44 const SkVector3 kLightFromUpperLeft = SkVector3::Make(-0.788f, 0.394f, 0
.473f); |
45 | 45 |
46 // Standard set of lights | 46 // Standard set of lights |
47 SkLights::Builder builder; | 47 SkLights::Builder builder; |
48 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f,
1.0f), | 48 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f,
1.0f), |
49 kLightFromUpperRight)); | 49 kLightFromUpperRight)); |
50 builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.2f, 0.2f, 0.2
f))); | 50 builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); |
51 fLights = builder.finish(); | 51 fLights = builder.finish(); |
52 | 52 |
53 // No directional lights | 53 // No directional lights |
54 SkLights::Builder builderNoDir; | 54 SkLights::Builder builderNoDir; |
55 builderNoDir.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.2f, 0.2f
, 0.2f))); | 55 builderNoDir.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); |
56 fLightsNoDir = builderNoDir.finish(); | 56 fLightsNoDir = builderNoDir.finish(); |
57 | 57 |
58 // Two directional lights | 58 // Two directional lights |
59 SkLights::Builder builderTwoDir; | 59 SkLights::Builder builderTwoDir; |
60 builderTwoDir.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f,
0.0f, 1.0f), | 60 builderTwoDir.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f,
0.0f, 1.0f), |
61 kLightFromUpperRight)
); | 61 kLightFromUpperRight)
); |
62 builderTwoDir.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.0f,
1.0f, 1.0f), | 62 builderTwoDir.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.0f,
1.0f, 1.0f), |
63 kLightFromUpperLeft))
; | 63 kLightFromUpperLeft))
; |
64 builderTwoDir.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.2f, 0.2
f, 0.2f))); | 64 builderTwoDir.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); |
65 fLightsTwoDir = builderTwoDir.finish(); | 65 fLightsTwoDir = builderTwoDir.finish(); |
66 | 66 |
67 fRect = SkRect::MakeIWH(kTexSize, kTexSize); | 67 fRect = SkRect::MakeIWH(kTexSize, kTexSize); |
68 SkMatrix matrix; | 68 SkMatrix matrix; |
69 SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize); | 69 SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize); |
70 matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit); | 70 matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit); |
71 | 71 |
72 SkBitmap opaqueDiffuseMap = sk_tool_utils::create_checkerboard_bitmap( | 72 SkBitmap opaqueDiffuseMap = sk_tool_utils::create_checkerboard_bitmap( |
73 kTexSize, kTexSize, | 73 kTexSize, kTexSize, |
74 sk_tool_utils::color_to_565(0x0), | 74 sk_tool_utils::color_to_565(0x0), |
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265 sk_sp<SkLights> fLightsNoDir; | 265 sk_sp<SkLights> fLightsNoDir; |
266 sk_sp<SkLights> fLightsTwoDir; | 266 sk_sp<SkLights> fLightsTwoDir; |
267 | 267 |
268 typedef GM INHERITED; | 268 typedef GM INHERITED; |
269 }; | 269 }; |
270 | 270 |
271 ////////////////////////////////////////////////////////////////////////////// | 271 ////////////////////////////////////////////////////////////////////////////// |
272 | 272 |
273 DEF_GM(return new LightingShader2GM;) | 273 DEF_GM(return new LightingShader2GM;) |
274 } | 274 } |
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