| Index: third_party/WebKit/public/web/WebAXObject.h
|
| diff --git a/third_party/WebKit/public/web/WebAXObject.h b/third_party/WebKit/public/web/WebAXObject.h
|
| index d0110598c0197d9370cb62c5fd787dd0ac83f9ea..232db83d07dd1a49aeaf378f3c69c7a104f13ab0 100644
|
| --- a/third_party/WebKit/public/web/WebAXObject.h
|
| +++ b/third_party/WebKit/public/web/WebAXObject.h
|
| @@ -152,7 +152,6 @@ public:
|
| BLINK_EXPORT WebString fontFamily() const;
|
| BLINK_EXPORT float fontSize() const;
|
| BLINK_EXPORT bool canvasHasFallbackContent() const;
|
| - BLINK_EXPORT WebPoint clickPoint() const;
|
| BLINK_EXPORT WebAXInvalidState invalidState() const;
|
| // Only used when invalidState() returns WebAXInvalidStateOther.
|
| BLINK_EXPORT WebString ariaInvalidValue() const;
|
| @@ -294,11 +293,8 @@ public:
|
| BLINK_EXPORT WebPoint maximumScrollOffset() const;
|
| BLINK_EXPORT void setScrollOffset(const WebPoint&) const;
|
|
|
| - // Old bounds calculation interface. DEPRECATED, to be replaced with getRelativeBounds.
|
| - BLINK_EXPORT WebRect boundingBoxRect() const;
|
| -
|
| - // NEW bounds calculation interface. Every object's bounding box is returned
|
| - // relative to a container object (which is guaranteed to be an ancestor) and
|
| + // Every object's bounding box is returned relative to a
|
| + // container object (which is guaranteed to be an ancestor) and
|
| // optionally a transformation matrix that needs to be applied too.
|
| // To compute the absolute bounding box of an element, start with its
|
| // boundsInContainer and apply the transform. Then as long as its container is
|
| @@ -307,10 +303,6 @@ public:
|
| // Do this until you reach the root of the tree.
|
| BLINK_EXPORT void getRelativeBounds(WebAXObject& offsetContainer, WebFloatRect& boundsInContainer, SkMatrix44& containerTransform) const;
|
|
|
| - // Transformation relative to the parent frame, if local (otherwise returns identity).
|
| - // DEPRECATED, to be replaced with getRelativeBounds.
|
| - BLINK_EXPORT SkMatrix44 transformFromLocalParentFrame() const;
|
| -
|
| // Make this object visible by scrolling as many nested scrollable views as needed.
|
| BLINK_EXPORT void scrollToMakeVisible() const;
|
| // Same, but if the whole object can't be made visible, try for this subrect, in local coordinates.
|
|
|