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Issue 22870016: Update the nine patch layer to use UI resources (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed comments by danakj and aelias. Modified tests. Created 7 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/nine_patch_layer_impl.h" 5 #include "cc/layers/nine_patch_layer_impl.h"
6 6
7 #include "base/strings/stringprintf.h" 7 #include "base/strings/stringprintf.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "cc/base/math_util.h"
9 #include "cc/layers/quad_sink.h" 10 #include "cc/layers/quad_sink.h"
10 #include "cc/quads/texture_draw_quad.h" 11 #include "cc/quads/texture_draw_quad.h"
12 #include "cc/trees/layer_tree_impl.h"
11 #include "ui/gfx/rect_f.h" 13 #include "ui/gfx/rect_f.h"
12 14
13 namespace cc { 15 namespace cc {
14 16
15 NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id) 17 NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id)
16 : LayerImpl(tree_impl, id), 18 : LayerImpl(tree_impl, id),
17 resource_id_(0) {} 19 fill_center_(false),
20 ui_resource_id_(0) {}
18 21
19 NinePatchLayerImpl::~NinePatchLayerImpl() {} 22 NinePatchLayerImpl::~NinePatchLayerImpl() {}
20 23
21 ResourceProvider::ResourceId NinePatchLayerImpl::ContentsResourceId() const { 24 ResourceProvider::ResourceId NinePatchLayerImpl::ContentsResourceId() const {
22 return 0; 25 return 0;
23 } 26 }
24 27
25 scoped_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl( 28 scoped_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl(
26 LayerTreeImpl* tree_impl) { 29 LayerTreeImpl* tree_impl) {
27 return NinePatchLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 30 return NinePatchLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
28 } 31 }
29 32
30 void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) { 33 void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) {
31 LayerImpl::PushPropertiesTo(layer); 34 LayerImpl::PushPropertiesTo(layer);
32 NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer); 35 NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer);
33 36
34 if (!resource_id_) 37 layer_impl->SetUIResourceId(ui_resource_id_);
35 return; 38 layer_impl->SetLayout(image_bounds_, image_aperture_, border_, fill_center_);
36
37 layer_impl->SetResourceId(resource_id_);
38 layer_impl->SetLayout(image_bounds_, image_aperture_);
39 } 39 }
40 40
41 static gfx::RectF NormalizedRect(float x, 41 static gfx::RectF NormalizedRect(float x,
42 float y, 42 float y,
43 float width, 43 float width,
44 float height, 44 float height,
45 float total_width, 45 float total_width,
46 float total_height) { 46 float total_height) {
47 return gfx::RectF(x / total_width, 47 return gfx::RectF(x / total_width,
48 y / total_height, 48 y / total_height,
49 width / total_width, 49 width / total_width,
50 height / total_height); 50 height / total_height);
51 } 51 }
52 52
53 void NinePatchLayerImpl::SetLayout(gfx::Size image_bounds, gfx::Rect aperture) { 53 void NinePatchLayerImpl::SetUIResourceId(UIResourceId uid) {
54 image_bounds_ = image_bounds; 54 if (uid == ui_resource_id_)
55 image_aperture_ = aperture; 55 return;
56 ui_resource_id_ = uid;
57 NoteLayerPropertyChanged();
58 }
59
60 void NinePatchLayerImpl::SetLayout(gfx::Size image_bounds,
61 gfx::Rect aperture,
62 gfx::Rect border,
63 bool fill_center) {
64 // This check imposes an ordering on the call sequence. An UIResource must
65 // exist before SetLayout can be called.
66 if (!ui_resource_id_)
67 return;
68
69 // |border| is in layer space. It cannot exceed the bounds of the layer.
70 DCHECK(!border.size().IsEmpty());
71 DCHECK_GT(bounds().width(), border.width());
72 DCHECK_GT(bounds().height(), border.height());
73
74 // Sanity Check on |border|
75 DCHECK_LT(border.x(), border.width());
76 DCHECK_LT(border.y(), border.height());
77 DCHECK_GT(border.x(), 0);
78 DCHECK_GT(border.y(), 0);
79
80 // |aperture| is in image space. It cannot exceed the bounds of the bitmap.
81 DCHECK(!aperture.size().IsEmpty());
82 DCHECK(gfx::Rect(image_bounds.width(), image_bounds.height())
83 .Contains(aperture));
84
85 // Avoid the degenerate cases where the aperture touches the edge of the
86 // image.
87 DCHECK_LT(aperture.width(), image_bounds.width() - 1);
88 DCHECK_LT(aperture.height(), image_bounds.height()-1);
89 DCHECK_GT(aperture.x(), 0);
90 DCHECK_GT(aperture.y(), 0);
91
92 bool damaged = false;
aelias_OOO_until_Jul13 2013/08/28 22:28:29 Please reformulate this as: if (image_bounds_ ==
powei 2013/08/30 05:17:15 Done.
93
94 if (image_bounds_ != image_bounds) {
95 image_bounds_ = image_bounds;
96 damaged = true;
97 }
98
99 if (image_aperture_ != aperture) {
100 image_aperture_ = aperture;
101 damaged = true;
102 }
103
104 if (border_ != border) {
105 border_ = border;
106 damaged = true;
107 }
108
109 if (fill_center_ != fill_center) {
110 fill_center_ = fill_center;
111 damaged = true;
112 }
113
114 if (damaged)
115 NoteLayerPropertyChanged();
56 } 116 }
57 117
58 bool NinePatchLayerImpl::WillDraw(DrawMode draw_mode, 118 bool NinePatchLayerImpl::WillDraw(DrawMode draw_mode,
59 ResourceProvider* resource_provider) { 119 ResourceProvider* resource_provider) {
60 if (!resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 120 if (!ui_resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
61 return false; 121 return false;
62 return LayerImpl::WillDraw(draw_mode, resource_provider); 122 return LayerImpl::WillDraw(draw_mode, resource_provider);
63 } 123 }
64 124
65 void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, 125 void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink,
66 AppendQuadsData* append_quads_data) { 126 AppendQuadsData* append_quads_data) {
127 if (!ui_resource_id_)
128 return;
129
130 ResourceProvider::ResourceId resource =
131 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_);
132
133 if (!resource)
134 return;
135
67 SharedQuadState* shared_quad_state = 136 SharedQuadState* shared_quad_state =
68 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 137 quad_sink->UseSharedQuadState(CreateSharedQuadState());
69 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 138 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
70 139
71 if (!resource_id_)
72 return;
73
74 static const bool flipped = false; 140 static const bool flipped = false;
75 static const bool premultiplied_alpha = true; 141 static const bool premultiplied_alpha = true;
76 142
77 DCHECK(!bounds().IsEmpty()); 143 DCHECK(!bounds().IsEmpty());
78 144
79 // NinePatch border widths in bitmap pixel space 145 // NinePatch border widths in layer space.
80 int left_width = image_aperture_.x(); 146 int layer_left_width = border_.x();
81 int top_height = image_aperture_.y(); 147 int layer_top_height = border_.y();
82 int right_width = image_bounds_.width() - image_aperture_.right(); 148 int layer_right_width = border_.width() - layer_left_width;
83 int bottom_height = image_bounds_.height() - image_aperture_.bottom(); 149 int layer_bottom_height = border_.height() - layer_top_height;
84 150
85 // If layer can't fit the corners, clip to show the outer edges of the 151 int layer_middle_width = bounds().width() - border_.width();
86 // image. 152 int layer_middle_height = bounds().height() - border_.height();
87 int corner_total_width = left_width + right_width;
88 int middle_width = bounds().width() - corner_total_width;
89 if (middle_width < 0) {
90 float left_width_proportion =
91 static_cast<float>(left_width) / corner_total_width;
92 int left_width_crop = middle_width * left_width_proportion;
93 left_width += left_width_crop;
94 right_width = bounds().width() - left_width;
95 middle_width = 0;
96 }
97 int corner_total_height = top_height + bottom_height;
98 int middle_height = bounds().height() - corner_total_height;
99 if (middle_height < 0) {
100 float top_height_proportion =
101 static_cast<float>(top_height) / corner_total_height;
102 int top_height_crop = middle_height * top_height_proportion;
103 top_height += top_height_crop;
104 bottom_height = bounds().height() - top_height;
105 middle_height = 0;
106 }
107 153
108 // Patch positions in layer space 154 // Patch positions in layer space
109 gfx::Rect top_left(0, 0, left_width, top_height); 155 gfx::Rect layer_top_left(0, 0, layer_left_width, layer_top_height);
110 gfx::Rect top_right( 156 gfx::Rect layer_top_right(bounds().width() - layer_right_width,
111 bounds().width() - right_width, 0, right_width, top_height); 157 0,
112 gfx::Rect bottom_left( 158 layer_right_width,
113 0, bounds().height() - bottom_height, left_width, bottom_height); 159 layer_top_height);
114 gfx::Rect bottom_right( 160 gfx::Rect layer_bottom_left(0,
115 top_right.x(), bottom_left.y(), right_width, bottom_height); 161 bounds().height() - layer_bottom_height,
116 gfx::Rect top(top_left.right(), 0, middle_width, top_height); 162 layer_left_width,
117 gfx::Rect left(0, top_left.bottom(), left_width, middle_height); 163 layer_bottom_height);
118 gfx::Rect right(top_right.x(), 164 gfx::Rect layer_bottom_right(layer_top_right.x(),
119 top_right.bottom(), 165 layer_bottom_left.y(),
120 right_width, 166 layer_right_width,
121 left.height()); 167 layer_bottom_height);
122 gfx::Rect bottom(top.x(), bottom_left.y(), top.width(), bottom_height); 168 gfx::Rect layer_top(
169 layer_top_left.right(), 0, layer_middle_width, layer_top_height);
170 gfx::Rect layer_left(
171 0, layer_top_left.bottom(), layer_left_width, layer_middle_height);
172 gfx::Rect layer_right(layer_top_right.x(),
173 layer_top_right.bottom(),
174 layer_right_width,
175 layer_left.height());
176 gfx::Rect layer_bottom(layer_top.x(),
177 layer_bottom_left.y(),
178 layer_top.width(),
179 layer_bottom_height);
180 gfx::Rect layer_center(layer_left_width,
181 layer_top_height,
182 layer_middle_width,
183 layer_middle_height);
123 184
124 float img_width = image_bounds_.width(); 185 // Note the following values are in image (bitmap) space.
125 float img_height = image_bounds_.height(); 186 float image_width = image_bounds_.width();
187 float image_height = image_bounds_.height();
126 188
189 int image_aperture_left_width = image_aperture_.x();
190 int image_aperture_top_height = image_aperture_.y();
191 int image_aperture_right_width = image_width - image_aperture_.right();
192 int image_aperture_bottom_height = image_height - image_aperture_.bottom();
127 // Patch positions in bitmap UV space (from zero to one) 193 // Patch positions in bitmap UV space (from zero to one)
128 gfx::RectF uv_top_left = NormalizedRect(0, 194 gfx::RectF uv_top_left = NormalizedRect(0,
129 0, 195 0,
130 left_width, 196 image_aperture_left_width,
131 top_height, 197 image_aperture_top_height,
132 img_width, 198 image_width,
133 img_height); 199 image_height);
134 gfx::RectF uv_top_right = NormalizedRect(img_width - right_width, 200 gfx::RectF uv_top_right =
135 0, 201 NormalizedRect(image_width - image_aperture_right_width,
136 right_width, 202 0,
137 top_height, 203 image_aperture_right_width,
138 img_width, 204 image_aperture_top_height,
139 img_height); 205 image_width,
140 gfx::RectF uv_bottom_left = NormalizedRect(0, 206 image_height);
141 img_height - bottom_height, 207 gfx::RectF uv_bottom_left =
142 left_width, 208 NormalizedRect(0,
143 bottom_height, 209 image_height - image_aperture_bottom_height,
144 img_width, 210 image_aperture_left_width,
145 img_height); 211 image_aperture_bottom_height,
146 gfx::RectF uv_bottom_right = NormalizedRect(img_width - right_width, 212 image_width,
147 img_height - bottom_height, 213 image_height);
148 right_width, 214 gfx::RectF uv_bottom_right =
149 bottom_height, 215 NormalizedRect(image_width - image_aperture_right_width,
150 img_width, 216 image_height - image_aperture_bottom_height,
151 img_height); 217 image_aperture_right_width,
152 gfx::RectF uv_top(uv_top_left.right(), 218 image_aperture_bottom_height,
153 0, 219 image_width,
154 (img_width - left_width - right_width) / img_width, 220 image_height);
155 (top_height) / img_height); 221 gfx::RectF uv_top(
222 uv_top_left.right(),
223 0,
224 (image_width - image_aperture_left_width - image_aperture_right_width) /
225 image_width,
226 (image_aperture_top_height) / image_height);
156 gfx::RectF uv_left(0, 227 gfx::RectF uv_left(0,
157 uv_top_left.bottom(), 228 uv_top_left.bottom(),
158 left_width / img_width, 229 image_aperture_left_width / image_width,
159 (img_height - top_height - bottom_height) / img_height); 230 (image_height - image_aperture_top_height -
231 image_aperture_bottom_height) /
232 image_height);
160 gfx::RectF uv_right(uv_top_right.x(), 233 gfx::RectF uv_right(uv_top_right.x(),
161 uv_top_right.bottom(), 234 uv_top_right.bottom(),
162 right_width / img_width, 235 image_aperture_right_width / image_width,
163 uv_left.height()); 236 uv_left.height());
164 gfx::RectF uv_bottom(uv_top.x(), 237 gfx::RectF uv_bottom(uv_top.x(),
165 uv_bottom_left.y(), 238 uv_bottom_left.y(),
166 uv_top.width(), 239 uv_top.width(),
167 bottom_height / img_height); 240 image_aperture_bottom_height / image_height);
241 gfx::RectF uv_center(uv_top_left.right(),
242 uv_top_left.bottom(),
243 uv_top.width(),
244 uv_left.height());
168 245
169 // Nothing is opaque here. 246 // Nothing is opaque here.
170 // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness? 247 // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness?
171 gfx::Rect opaque_rect; 248 gfx::Rect opaque_rect;
172 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 249 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
173 scoped_ptr<TextureDrawQuad> quad; 250 scoped_ptr<TextureDrawQuad> quad;
174 251
175 quad = TextureDrawQuad::Create(); 252 quad = TextureDrawQuad::Create();
176 quad->SetNew(shared_quad_state, 253 quad->SetNew(shared_quad_state,
177 top_left, 254 layer_top_left,
178 opaque_rect, 255 opaque_rect,
179 resource_id_, 256 resource,
180 premultiplied_alpha, 257 premultiplied_alpha,
181 uv_top_left.origin(), 258 uv_top_left.origin(),
182 uv_top_left.bottom_right(), 259 uv_top_left.bottom_right(),
183 SK_ColorTRANSPARENT, 260 SK_ColorTRANSPARENT,
184 vertex_opacity, 261 vertex_opacity,
185 flipped); 262 flipped);
186 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 263 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
187 264
188 quad = TextureDrawQuad::Create(); 265 quad = TextureDrawQuad::Create();
189 quad->SetNew(shared_quad_state, 266 quad->SetNew(shared_quad_state,
190 top_right, 267 layer_top_right,
191 opaque_rect, 268 opaque_rect,
192 resource_id_, 269 resource,
193 premultiplied_alpha, 270 premultiplied_alpha,
194 uv_top_right.origin(), 271 uv_top_right.origin(),
195 uv_top_right.bottom_right(), 272 uv_top_right.bottom_right(),
196 SK_ColorTRANSPARENT, 273 SK_ColorTRANSPARENT,
197 vertex_opacity, 274 vertex_opacity,
198 flipped); 275 flipped);
199 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 276 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
200 277
201 quad = TextureDrawQuad::Create(); 278 quad = TextureDrawQuad::Create();
202 quad->SetNew(shared_quad_state, 279 quad->SetNew(shared_quad_state,
203 bottom_left, 280 layer_bottom_left,
204 opaque_rect, 281 opaque_rect,
205 resource_id_, 282 resource,
206 premultiplied_alpha, 283 premultiplied_alpha,
207 uv_bottom_left.origin(), 284 uv_bottom_left.origin(),
208 uv_bottom_left.bottom_right(), 285 uv_bottom_left.bottom_right(),
209 SK_ColorTRANSPARENT, 286 SK_ColorTRANSPARENT,
210 vertex_opacity, 287 vertex_opacity,
211 flipped); 288 flipped);
212 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 289 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
213 290
214 quad = TextureDrawQuad::Create(); 291 quad = TextureDrawQuad::Create();
215 quad->SetNew(shared_quad_state, 292 quad->SetNew(shared_quad_state,
216 bottom_right, 293 layer_bottom_right,
217 opaque_rect, 294 opaque_rect,
218 resource_id_, 295 resource,
219 premultiplied_alpha, 296 premultiplied_alpha,
220 uv_bottom_right.origin(), 297 uv_bottom_right.origin(),
221 uv_bottom_right.bottom_right(), 298 uv_bottom_right.bottom_right(),
222 SK_ColorTRANSPARENT, 299 SK_ColorTRANSPARENT,
223 vertex_opacity, 300 vertex_opacity,
224 flipped); 301 flipped);
225 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 302 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
226 303
227 quad = TextureDrawQuad::Create(); 304 quad = TextureDrawQuad::Create();
228 quad->SetNew(shared_quad_state, 305 quad->SetNew(shared_quad_state,
229 top, 306 layer_top,
230 opaque_rect, 307 opaque_rect,
231 resource_id_, 308 resource,
232 premultiplied_alpha, 309 premultiplied_alpha,
233 uv_top.origin(), 310 uv_top.origin(),
234 uv_top.bottom_right(), 311 uv_top.bottom_right(),
235 SK_ColorTRANSPARENT, 312 SK_ColorTRANSPARENT,
236 vertex_opacity, 313 vertex_opacity,
237 flipped); 314 flipped);
238 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 315 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
239 316
240 quad = TextureDrawQuad::Create(); 317 quad = TextureDrawQuad::Create();
241 quad->SetNew(shared_quad_state, 318 quad->SetNew(shared_quad_state,
242 left, 319 layer_left,
243 opaque_rect, 320 opaque_rect,
244 resource_id_, 321 resource,
245 premultiplied_alpha, 322 premultiplied_alpha,
246 uv_left.origin(), 323 uv_left.origin(),
247 uv_left.bottom_right(), 324 uv_left.bottom_right(),
248 SK_ColorTRANSPARENT, 325 SK_ColorTRANSPARENT,
249 vertex_opacity, 326 vertex_opacity,
250 flipped); 327 flipped);
251 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 328 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
252 329
253 quad = TextureDrawQuad::Create(); 330 quad = TextureDrawQuad::Create();
254 quad->SetNew(shared_quad_state, 331 quad->SetNew(shared_quad_state,
255 right, 332 layer_right,
256 opaque_rect, 333 opaque_rect,
257 resource_id_, 334 resource,
258 premultiplied_alpha, 335 premultiplied_alpha,
259 uv_right.origin(), 336 uv_right.origin(),
260 uv_right.bottom_right(), 337 uv_right.bottom_right(),
261 SK_ColorTRANSPARENT, 338 SK_ColorTRANSPARENT,
262 vertex_opacity, 339 vertex_opacity,
263 flipped); 340 flipped);
264 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 341 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
265 342
266 quad = TextureDrawQuad::Create(); 343 quad = TextureDrawQuad::Create();
267 quad->SetNew(shared_quad_state, 344 quad->SetNew(shared_quad_state,
268 bottom, 345 layer_bottom,
269 opaque_rect, 346 opaque_rect,
270 resource_id_, 347 resource,
271 premultiplied_alpha, 348 premultiplied_alpha,
272 uv_bottom.origin(), 349 uv_bottom.origin(),
273 uv_bottom.bottom_right(), 350 uv_bottom.bottom_right(),
274 SK_ColorTRANSPARENT, 351 SK_ColorTRANSPARENT,
275 vertex_opacity, 352 vertex_opacity,
276 flipped); 353 flipped);
277 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 354 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
278 }
279 355
280 void NinePatchLayerImpl::DidLoseOutputSurface() { 356 if (fill_center_) {
281 resource_id_ = 0; 357 quad = TextureDrawQuad::Create();
358 quad->SetNew(shared_quad_state,
359 layer_center,
360 opaque_rect,
361 resource,
362 premultiplied_alpha,
363 uv_center.origin(),
364 uv_center.bottom_right(),
365 SK_ColorTRANSPARENT,
366 vertex_opacity,
367 flipped);
368 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
369 }
282 } 370 }
283 371
284 const char* NinePatchLayerImpl::LayerTypeAsString() const { 372 const char* NinePatchLayerImpl::LayerTypeAsString() const {
285 return "cc::NinePatchLayerImpl"; 373 return "cc::NinePatchLayerImpl";
286 } 374 }
287 375
288 base::DictionaryValue* NinePatchLayerImpl::LayerTreeAsJson() const { 376 base::DictionaryValue* NinePatchLayerImpl::LayerTreeAsJson() const {
289 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); 377 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson();
290 378
291 base::ListValue* list = new base::ListValue; 379 base::ListValue* list = new base::ListValue;
292 list->AppendInteger(image_aperture_.origin().x()); 380 list->AppendInteger(image_aperture_.origin().x());
293 list->AppendInteger(image_aperture_.origin().y()); 381 list->AppendInteger(image_aperture_.origin().y());
294 list->AppendInteger(image_aperture_.size().width()); 382 list->AppendInteger(image_aperture_.size().width());
295 list->AppendInteger(image_aperture_.size().height()); 383 list->AppendInteger(image_aperture_.size().height());
296 result->Set("ImageAperture", list); 384 result->Set("ImageAperture", list);
297 385
298 list = new base::ListValue; 386 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release());
299 list->AppendInteger(image_bounds_.width()); 387 result->Set("Border", MathUtil::AsValue(border_).release());
300 list->AppendInteger(image_bounds_.height()); 388
301 result->Set("ImageBounds", list); 389 base::FundamentalValue* fill_center =
390 base::Value::CreateBooleanValue(fill_center_);
391 result->Set("FillCenter", fill_center);
302 392
303 return result; 393 return result;
304 } 394 }
305 395
306 } // namespace cc 396 } // namespace cc
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