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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/test/in_process_context_provider.h" | 5 #include "ui/compositor/test/in_process_context_provider.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/strings/stringprintf.h" | 11 #include "base/strings/stringprintf.h" |
| 12 #include "base/threading/thread_task_runner_handle.h" |
12 #include "base/trace_event/trace_event.h" | 13 #include "base/trace_event/trace_event.h" |
13 #include "cc/output/context_cache_controller.h" | 14 #include "cc/output/context_cache_controller.h" |
14 #include "cc/output/managed_memory_policy.h" | 15 #include "cc/output/managed_memory_policy.h" |
15 #include "gpu/command_buffer/client/gl_in_process_context.h" | 16 #include "gpu/command_buffer/client/gl_in_process_context.h" |
16 #include "gpu/command_buffer/client/gles2_implementation.h" | 17 #include "gpu/command_buffer/client/gles2_implementation.h" |
17 #include "gpu/command_buffer/client/gles2_lib.h" | 18 #include "gpu/command_buffer/client/gles2_lib.h" |
18 #include "gpu/command_buffer/client/shared_memory_limits.h" | 19 #include "gpu/command_buffer/client/shared_memory_limits.h" |
19 #include "gpu/skia_bindings/grcontext_for_gles2_interface.h" | 20 #include "gpu/skia_bindings/grcontext_for_gles2_interface.h" |
20 #include "third_party/skia/include/gpu/GrContext.h" | 21 #include "third_party/skia/include/gpu/GrContext.h" |
21 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" | 22 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" |
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83 // This is called on the thread the context will be used. | 84 // This is called on the thread the context will be used. |
84 DCHECK(context_thread_checker_.CalledOnValidThread()); | 85 DCHECK(context_thread_checker_.CalledOnValidThread()); |
85 | 86 |
86 if (!context_) { | 87 if (!context_) { |
87 context_.reset(gpu::GLInProcessContext::Create( | 88 context_.reset(gpu::GLInProcessContext::Create( |
88 nullptr, /* service */ | 89 nullptr, /* service */ |
89 nullptr, /* surface */ | 90 nullptr, /* surface */ |
90 !window_, /* is_offscreen */ | 91 !window_, /* is_offscreen */ |
91 window_, (shared_context_ ? shared_context_->context_.get() : nullptr), | 92 window_, (shared_context_ ? shared_context_->context_.get() : nullptr), |
92 attribs_, gpu::SharedMemoryLimits(), gpu_memory_buffer_manager_, | 93 attribs_, gpu::SharedMemoryLimits(), gpu_memory_buffer_manager_, |
93 image_factory_)); | 94 image_factory_, base::ThreadTaskRunnerHandle::Get())); |
94 | 95 |
95 if (!context_) | 96 if (!context_) |
96 return false; | 97 return false; |
97 | 98 |
98 cache_controller_.reset( | 99 cache_controller_.reset(new cc::ContextCacheController( |
99 new cc::ContextCacheController(context_->GetImplementation())); | 100 context_->GetImplementation(), base::ThreadTaskRunnerHandle::Get())); |
100 } | 101 } |
101 | 102 |
102 std::string unique_context_name = | 103 std::string unique_context_name = |
103 base::StringPrintf("%s-%p", debug_name_.c_str(), context_.get()); | 104 base::StringPrintf("%s-%p", debug_name_.c_str(), context_.get()); |
104 context_->GetImplementation()->TraceBeginCHROMIUM( | 105 context_->GetImplementation()->TraceBeginCHROMIUM( |
105 "gpu_toplevel", unique_context_name.c_str()); | 106 "gpu_toplevel", unique_context_name.c_str()); |
106 | 107 |
107 return true; | 108 return true; |
108 } | 109 } |
109 | 110 |
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164 uint32_t InProcessContextProvider::GetCopyTextureInternalFormat() { | 165 uint32_t InProcessContextProvider::GetCopyTextureInternalFormat() { |
165 if (attribs_.alpha_size > 0) | 166 if (attribs_.alpha_size > 0) |
166 return GL_RGBA; | 167 return GL_RGBA; |
167 DCHECK_NE(attribs_.red_size, 0); | 168 DCHECK_NE(attribs_.red_size, 0); |
168 DCHECK_NE(attribs_.green_size, 0); | 169 DCHECK_NE(attribs_.green_size, 0); |
169 DCHECK_NE(attribs_.blue_size, 0); | 170 DCHECK_NE(attribs_.blue_size, 0); |
170 return GL_RGB; | 171 return GL_RGB; |
171 } | 172 } |
172 | 173 |
173 } // namespace ui | 174 } // namespace ui |
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