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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/client/gl_in_process_context.h" | 5 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| 11 #include <set> | 11 #include <set> |
| 12 #include <utility> | 12 #include <utility> |
| 13 #include <vector> | 13 #include <vector> |
| 14 | 14 |
| 15 #include <GLES2/gl2.h> | 15 #include <GLES2/gl2.h> |
| 16 #ifndef GL_GLEXT_PROTOTYPES | 16 #ifndef GL_GLEXT_PROTOTYPES |
| 17 #define GL_GLEXT_PROTOTYPES 1 | 17 #define GL_GLEXT_PROTOTYPES 1 |
| 18 #endif | 18 #endif |
| 19 #include <GLES2/gl2ext.h> | 19 #include <GLES2/gl2ext.h> |
| 20 #include <GLES2/gl2extchromium.h> | 20 #include <GLES2/gl2extchromium.h> |
| 21 | 21 |
| 22 #include "base/bind.h" | 22 #include "base/bind.h" |
| 23 #include "base/bind_helpers.h" | 23 #include "base/bind_helpers.h" |
| 24 #include "base/lazy_instance.h" | 24 #include "base/lazy_instance.h" |
| 25 #include "base/logging.h" | 25 #include "base/logging.h" |
| 26 #include "base/macros.h" | 26 #include "base/macros.h" |
| 27 #include "base/memory/weak_ptr.h" | 27 #include "base/memory/weak_ptr.h" |
| 28 #include "base/message_loop/message_loop.h" | 28 #include "base/message_loop/message_loop.h" |
| 29 #include "base/threading/thread_task_runner_handle.h" |
| 29 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 30 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| 30 #include "gpu/command_buffer/client/gles2_implementation.h" | 31 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 31 #include "gpu/command_buffer/client/shared_memory_limits.h" | 32 #include "gpu/command_buffer/client/shared_memory_limits.h" |
| 32 #include "gpu/command_buffer/client/transfer_buffer.h" | 33 #include "gpu/command_buffer/client/transfer_buffer.h" |
| 33 #include "gpu/command_buffer/common/command_buffer.h" | 34 #include "gpu/command_buffer/common/command_buffer.h" |
| 34 #include "gpu/command_buffer/common/constants.h" | 35 #include "gpu/command_buffer/common/constants.h" |
| 35 #include "ui/gfx/geometry/size.h" | 36 #include "ui/gfx/geometry/size.h" |
| 36 #include "ui/gl/gl_image.h" | 37 #include "ui/gl/gl_image.h" |
| 37 | 38 |
| 38 #if defined(OS_ANDROID) | 39 #if defined(OS_ANDROID) |
| (...skipping 12 matching lines...) Expand all Loading... |
| 51 ~GLInProcessContextImpl() override; | 52 ~GLInProcessContextImpl() override; |
| 52 | 53 |
| 53 bool Initialize(scoped_refptr<gl::GLSurface> surface, | 54 bool Initialize(scoped_refptr<gl::GLSurface> surface, |
| 54 bool is_offscreen, | 55 bool is_offscreen, |
| 55 GLInProcessContext* share_context, | 56 GLInProcessContext* share_context, |
| 56 gfx::AcceleratedWidget window, | 57 gfx::AcceleratedWidget window, |
| 57 const gpu::gles2::ContextCreationAttribHelper& attribs, | 58 const gpu::gles2::ContextCreationAttribHelper& attribs, |
| 58 const scoped_refptr<InProcessCommandBuffer::Service>& service, | 59 const scoped_refptr<InProcessCommandBuffer::Service>& service, |
| 59 const SharedMemoryLimits& mem_limits, | 60 const SharedMemoryLimits& mem_limits, |
| 60 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 61 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 61 ImageFactory* image_factory); | 62 ImageFactory* image_factory, |
| 63 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
| 62 | 64 |
| 63 // GLInProcessContext implementation: | 65 // GLInProcessContext implementation: |
| 64 gles2::GLES2Implementation* GetImplementation() override; | 66 gles2::GLES2Implementation* GetImplementation() override; |
| 65 void SetLock(base::Lock* lock) override; | 67 void SetLock(base::Lock* lock) override; |
| 66 | 68 |
| 67 private: | 69 private: |
| 68 void Destroy(); | 70 void Destroy(); |
| 69 void OnSignalSyncPoint(const base::Closure& callback); | 71 void OnSignalSyncPoint(const base::Closure& callback); |
| 70 | 72 |
| 71 std::unique_ptr<gles2::GLES2CmdHelper> gles2_helper_; | 73 std::unique_ptr<gles2::GLES2CmdHelper> gles2_helper_; |
| (...skipping 20 matching lines...) Expand all Loading... |
| 92 | 94 |
| 93 bool GLInProcessContextImpl::Initialize( | 95 bool GLInProcessContextImpl::Initialize( |
| 94 scoped_refptr<gl::GLSurface> surface, | 96 scoped_refptr<gl::GLSurface> surface, |
| 95 bool is_offscreen, | 97 bool is_offscreen, |
| 96 GLInProcessContext* share_context, | 98 GLInProcessContext* share_context, |
| 97 gfx::AcceleratedWidget window, | 99 gfx::AcceleratedWidget window, |
| 98 const gles2::ContextCreationAttribHelper& attribs, | 100 const gles2::ContextCreationAttribHelper& attribs, |
| 99 const scoped_refptr<InProcessCommandBuffer::Service>& service, | 101 const scoped_refptr<InProcessCommandBuffer::Service>& service, |
| 100 const SharedMemoryLimits& mem_limits, | 102 const SharedMemoryLimits& mem_limits, |
| 101 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 103 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 102 ImageFactory* image_factory) { | 104 ImageFactory* image_factory, |
| 105 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { |
| 103 DCHECK_GE(attribs.offscreen_framebuffer_size.width(), 0); | 106 DCHECK_GE(attribs.offscreen_framebuffer_size.width(), 0); |
| 104 DCHECK_GE(attribs.offscreen_framebuffer_size.height(), 0); | 107 DCHECK_GE(attribs.offscreen_framebuffer_size.height(), 0); |
| 105 | 108 |
| 106 command_buffer_.reset(new InProcessCommandBuffer(service)); | 109 command_buffer_.reset(new InProcessCommandBuffer(service)); |
| 107 | 110 |
| 108 scoped_refptr<gles2::ShareGroup> share_group; | 111 scoped_refptr<gles2::ShareGroup> share_group; |
| 109 InProcessCommandBuffer* share_command_buffer = nullptr; | 112 InProcessCommandBuffer* share_command_buffer = nullptr; |
| 110 if (share_context) { | 113 if (share_context) { |
| 111 GLInProcessContextImpl* impl = | 114 GLInProcessContextImpl* impl = |
| 112 static_cast<GLInProcessContextImpl*>(share_context); | 115 static_cast<GLInProcessContextImpl*>(share_context); |
| 113 share_group = impl->gles2_implementation_->share_group(); | 116 share_group = impl->gles2_implementation_->share_group(); |
| 114 share_command_buffer = impl->command_buffer_.get(); | 117 share_command_buffer = impl->command_buffer_.get(); |
| 115 DCHECK(share_group); | 118 DCHECK(share_group); |
| 116 DCHECK(share_command_buffer); | 119 DCHECK(share_command_buffer); |
| 117 } | 120 } |
| 118 | 121 |
| 119 if (!command_buffer_->Initialize(surface, | 122 if (!command_buffer_->Initialize( |
| 120 is_offscreen, | 123 surface, is_offscreen, window, attribs, share_command_buffer, |
| 121 window, | 124 gpu_memory_buffer_manager, image_factory, std::move(task_runner))) { |
| 122 attribs, | |
| 123 share_command_buffer, | |
| 124 gpu_memory_buffer_manager, | |
| 125 image_factory)) { | |
| 126 DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer"; | 125 DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer"; |
| 127 return false; | 126 return false; |
| 128 } | 127 } |
| 129 | 128 |
| 130 // Create the GLES2 helper, which writes the command buffer protocol. | 129 // Create the GLES2 helper, which writes the command buffer protocol. |
| 131 gles2_helper_.reset(new gles2::GLES2CmdHelper(command_buffer_.get())); | 130 gles2_helper_.reset(new gles2::GLES2CmdHelper(command_buffer_.get())); |
| 132 if (!gles2_helper_->Initialize(mem_limits.command_buffer_size)) { | 131 if (!gles2_helper_->Initialize(mem_limits.command_buffer_size)) { |
| 133 LOG(ERROR) << "Failed to initialize GLES2CmdHelper"; | 132 LOG(ERROR) << "Failed to initialize GLES2CmdHelper"; |
| 134 Destroy(); | 133 Destroy(); |
| 135 return false; | 134 return false; |
| 136 } | 135 } |
| 137 | 136 |
| 138 // Create a transfer buffer. | 137 // Create a transfer buffer. |
| 139 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); | 138 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); |
| 140 | 139 |
| 141 // Check for consistency. | 140 // Check for consistency. |
| 142 DCHECK(!attribs.bind_generates_resource); | 141 DCHECK(!attribs.bind_generates_resource); |
| 143 const bool bind_generates_resource = false; | 142 const bool bind_generates_resource = false; |
| 144 const bool support_client_side_arrays = false; | 143 const bool support_client_side_arrays = false; |
| 145 | 144 |
| 146 // Create the object exposing the OpenGL API. | 145 // Create the object exposing the OpenGL API. |
| 147 gles2_implementation_.reset( | 146 gles2_implementation_.reset(new gles2::GLES2Implementation( |
| 148 new gles2::GLES2Implementation(gles2_helper_.get(), | 147 gles2_helper_.get(), share_group.get(), transfer_buffer_.get(), |
| 149 share_group.get(), | 148 bind_generates_resource, attribs.lose_context_when_out_of_memory, |
| 150 transfer_buffer_.get(), | 149 support_client_side_arrays, command_buffer_.get())); |
| 151 bind_generates_resource, | |
| 152 attribs.lose_context_when_out_of_memory, | |
| 153 support_client_side_arrays, | |
| 154 command_buffer_.get())); | |
| 155 | 150 |
| 156 if (!gles2_implementation_->Initialize( | 151 if (!gles2_implementation_->Initialize( |
| 157 mem_limits.start_transfer_buffer_size, | 152 mem_limits.start_transfer_buffer_size, |
| 158 mem_limits.min_transfer_buffer_size, | 153 mem_limits.min_transfer_buffer_size, |
| 159 mem_limits.max_transfer_buffer_size, | 154 mem_limits.max_transfer_buffer_size, |
| 160 mem_limits.mapped_memory_reclaim_limit)) { | 155 mem_limits.mapped_memory_reclaim_limit)) { |
| 161 return false; | 156 return false; |
| 162 } | 157 } |
| 163 | 158 |
| 164 return true; | 159 return true; |
| (...skipping 21 matching lines...) Expand all Loading... |
| 186 // static | 181 // static |
| 187 GLInProcessContext* GLInProcessContext::Create( | 182 GLInProcessContext* GLInProcessContext::Create( |
| 188 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 183 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
| 189 scoped_refptr<gl::GLSurface> surface, | 184 scoped_refptr<gl::GLSurface> surface, |
| 190 bool is_offscreen, | 185 bool is_offscreen, |
| 191 gfx::AcceleratedWidget window, | 186 gfx::AcceleratedWidget window, |
| 192 GLInProcessContext* share_context, | 187 GLInProcessContext* share_context, |
| 193 const ::gpu::gles2::ContextCreationAttribHelper& attribs, | 188 const ::gpu::gles2::ContextCreationAttribHelper& attribs, |
| 194 const SharedMemoryLimits& memory_limits, | 189 const SharedMemoryLimits& memory_limits, |
| 195 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 190 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 196 ImageFactory* image_factory) { | 191 ImageFactory* image_factory, |
| 197 if (surface.get()) { | 192 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { |
| 193 // If a surface is provided, we are running in a webview and should not have |
| 194 // a task runner. We must have a task runner in all other cases. |
| 195 DCHECK_EQ(!!surface, !task_runner); |
| 196 |
| 197 if (surface) { |
| 198 DCHECK_EQ(surface->IsOffscreen(), is_offscreen); | 198 DCHECK_EQ(surface->IsOffscreen(), is_offscreen); |
| 199 DCHECK_EQ(gfx::kNullAcceleratedWidget, window); | 199 DCHECK_EQ(gfx::kNullAcceleratedWidget, window); |
| 200 } | 200 } |
| 201 | 201 |
| 202 std::unique_ptr<GLInProcessContextImpl> context(new GLInProcessContextImpl); | 202 std::unique_ptr<GLInProcessContextImpl> context(new GLInProcessContextImpl); |
| 203 if (!context->Initialize(surface, is_offscreen, share_context, window, | 203 if (!context->Initialize(surface, is_offscreen, share_context, window, |
| 204 attribs, service, memory_limits, | 204 attribs, service, memory_limits, |
| 205 gpu_memory_buffer_manager, image_factory)) | 205 gpu_memory_buffer_manager, image_factory, |
| 206 std::move(task_runner))) |
| 206 return NULL; | 207 return NULL; |
| 207 | 208 |
| 208 return context.release(); | 209 return context.release(); |
| 209 } | 210 } |
| 210 | 211 |
| 211 } // namespace gpu | 212 } // namespace gpu |
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