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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
| 9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
| 10 #include "cc/output/compositor_frame_ack.h" | 10 #include "cc/output/compositor_frame_ack.h" |
| 11 #include "cc/output/compositor_frame_metadata.h" | 11 #include "cc/output/compositor_frame_metadata.h" |
| 12 #include "cc/output/copy_output_request.h" | 12 #include "cc/output/copy_output_request.h" |
| 13 #include "cc/output/output_surface.h" | 13 #include "cc/output/output_surface.h" |
| 14 #include "cc/output/software_output_device.h" | 14 #include "cc/output/software_output_device.h" |
| 15 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
| 16 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
| 17 #include "cc/quads/picture_draw_quad.h" | 17 #include "cc/quads/picture_draw_quad.h" |
| 18 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
| 19 #include "cc/quads/solid_color_draw_quad.h" | 19 #include "cc/quads/solid_color_draw_quad.h" |
| 20 #include "cc/quads/texture_draw_quad.h" | 20 #include "cc/quads/texture_draw_quad.h" |
| 21 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
| 22 #include "third_party/skia/include/core/SkBitmapDevice.h" | 22 #include "skia/ext/opacity_draw_filter.h" |
| 23 #include "third_party/skia/include/core/SkCanvas.h" | 23 #include "third_party/skia/include/core/SkCanvas.h" |
| 24 #include "third_party/skia/include/core/SkColor.h" | 24 #include "third_party/skia/include/core/SkColor.h" |
| 25 #include "third_party/skia/include/core/SkMatrix.h" | 25 #include "third_party/skia/include/core/SkMatrix.h" |
| 26 #include "third_party/skia/include/core/SkShader.h" | 26 #include "third_party/skia/include/core/SkShader.h" |
| 27 #include "third_party/skia/include/effects/SkLayerRasterizer.h" | 27 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
| 28 #include "ui/gfx/rect_conversions.h" | 28 #include "ui/gfx/rect_conversions.h" |
| 29 #include "ui/gfx/skia_util.h" | 29 #include "ui/gfx/skia_util.h" |
| 30 #include "ui/gfx/transform.h" | 30 #include "ui/gfx/transform.h" |
| 31 | 31 |
| 32 namespace cc { | 32 namespace cc { |
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| 306 | 306 |
| 307 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame, | 307 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame, |
| 308 const PictureDrawQuad* quad) { | 308 const PictureDrawQuad* quad) { |
| 309 SkMatrix content_matrix; | 309 SkMatrix content_matrix; |
| 310 content_matrix.setRectToRect( | 310 content_matrix.setRectToRect( |
| 311 gfx::RectFToSkRect(quad->tex_coord_rect), | 311 gfx::RectFToSkRect(quad->tex_coord_rect), |
| 312 gfx::RectFToSkRect(QuadVertexRect()), | 312 gfx::RectFToSkRect(QuadVertexRect()), |
| 313 SkMatrix::kFill_ScaleToFit); | 313 SkMatrix::kFill_ScaleToFit); |
| 314 current_canvas_->concat(content_matrix); | 314 current_canvas_->concat(content_matrix); |
| 315 | 315 |
| 316 if (quad->ShouldDrawWithBlending()) { | 316 // TODO(aelias): This isn't correct in all cases. We should detect these |
| 317 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad with blending"); | 317 // cases and fall back to a persistent bitmap backing |
| 318 SkBitmap temp_bitmap; | 318 // (http://crbug.com/280374). |
| 319 temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, | 319 DCHECK(!current_canvas_->getDrawFilter()); |
| 320 quad->texture_size.width(), | 320 current_canvas_->setDrawFilter(new skia::OpacityDrawFilter(quad->opacity(), |
| 321 quad->texture_size.height()); | 321 true)); |
| 322 temp_bitmap.allocPixels(); | |
| 323 SkBitmapDevice temp_device(temp_bitmap); | |
| 324 SkCanvas temp_canvas(&temp_device); | |
| 325 | 322 |
| 326 quad->picture_pile->RasterToBitmap( | 323 TRACE_EVENT0("cc", |
| 327 &temp_canvas, quad->content_rect, quad->contents_scale, NULL); | 324 "SoftwareRenderer::DrawPictureQuad"); |
| 325 quad->picture_pile->RasterDirect( |
| 326 current_canvas_, quad->content_rect, quad->contents_scale, NULL); |
| 328 | 327 |
| 329 current_paint_.setFilterBitmap(true); | 328 current_canvas_->setDrawFilter(NULL); |
| 330 current_canvas_->drawBitmap(temp_bitmap, 0, 0, ¤t_paint_); | |
| 331 } else { | |
| 332 TRACE_EVENT0("cc", | |
| 333 "SoftwareRenderer::DrawPictureQuad direct from PicturePile"); | |
| 334 quad->picture_pile->RasterDirect( | |
| 335 current_canvas_, quad->content_rect, quad->contents_scale, NULL); | |
| 336 } | |
| 337 } | 329 } |
| 338 | 330 |
| 339 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, | 331 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, |
| 340 const SolidColorDrawQuad* quad) { | 332 const SolidColorDrawQuad* quad) { |
| 341 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( | 333 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
| 342 QuadVertexRect(), quad->rect, quad->visible_rect); | 334 QuadVertexRect(), quad->rect, quad->visible_rect); |
| 343 current_paint_.setColor(quad->color); | 335 current_paint_.setColor(quad->color); |
| 344 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); | 336 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
| 345 current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect), | 337 current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect), |
| 346 current_paint_); | 338 current_paint_); |
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| 553 EnsureBackbuffer(); | 545 EnsureBackbuffer(); |
| 554 else | 546 else |
| 555 DiscardBackbuffer(); | 547 DiscardBackbuffer(); |
| 556 } | 548 } |
| 557 | 549 |
| 558 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { | 550 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { |
| 559 // The software renderer always discards the backbuffer when not visible. | 551 // The software renderer always discards the backbuffer when not visible. |
| 560 } | 552 } |
| 561 | 553 |
| 562 } // namespace cc | 554 } // namespace cc |
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