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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
10 #include "cc/output/compositor_frame_ack.h" | 10 #include "cc/output/compositor_frame_ack.h" |
11 #include "cc/output/compositor_frame_metadata.h" | 11 #include "cc/output/compositor_frame_metadata.h" |
12 #include "cc/output/copy_output_request.h" | 12 #include "cc/output/copy_output_request.h" |
13 #include "cc/output/output_surface.h" | 13 #include "cc/output/output_surface.h" |
14 #include "cc/output/software_output_device.h" | 14 #include "cc/output/software_output_device.h" |
15 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
16 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
17 #include "cc/quads/picture_draw_quad.h" | 17 #include "cc/quads/picture_draw_quad.h" |
18 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
19 #include "cc/quads/solid_color_draw_quad.h" | 19 #include "cc/quads/solid_color_draw_quad.h" |
20 #include "cc/quads/texture_draw_quad.h" | 20 #include "cc/quads/texture_draw_quad.h" |
21 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
| 22 #include "skia/ext/alpha_proxy_canvas.h" |
22 #include "third_party/skia/include/core/SkCanvas.h" | 23 #include "third_party/skia/include/core/SkCanvas.h" |
23 #include "third_party/skia/include/core/SkColor.h" | 24 #include "third_party/skia/include/core/SkColor.h" |
24 #include "third_party/skia/include/core/SkDevice.h" | 25 #include "third_party/skia/include/core/SkDevice.h" |
25 #include "third_party/skia/include/core/SkMatrix.h" | 26 #include "third_party/skia/include/core/SkMatrix.h" |
26 #include "third_party/skia/include/core/SkShader.h" | 27 #include "third_party/skia/include/core/SkShader.h" |
27 #include "third_party/skia/include/effects/SkLayerRasterizer.h" | 28 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
28 #include "ui/gfx/rect_conversions.h" | 29 #include "ui/gfx/rect_conversions.h" |
29 #include "ui/gfx/skia_util.h" | 30 #include "ui/gfx/skia_util.h" |
30 #include "ui/gfx/transform.h" | 31 #include "ui/gfx/transform.h" |
31 | 32 |
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290 SkPoint transformed_vertices[4]; | 291 SkPoint transformed_vertices[4]; |
291 current_canvas_->getTotalMatrix().mapPoints(transformed_vertices, | 292 current_canvas_->getTotalMatrix().mapPoints(transformed_vertices, |
292 vertices, | 293 vertices, |
293 4); | 294 4); |
294 current_canvas_->resetMatrix(); | 295 current_canvas_->resetMatrix(); |
295 | 296 |
296 current_paint_.setColor(quad->color); | 297 current_paint_.setColor(quad->color); |
297 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); | 298 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
298 current_paint_.setStyle(SkPaint::kStroke_Style); | 299 current_paint_.setStyle(SkPaint::kStroke_Style); |
299 current_paint_.setStrokeWidth(quad->width); | 300 current_paint_.setStrokeWidth(quad->width); |
300 current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode, | 301 current_canvas_->drawPoints( |
301 4, transformed_vertices, current_paint_); | 302 SkCanvas::kPolygon_PointMode, 4, transformed_vertices, current_paint_); |
302 } | 303 } |
303 | 304 |
304 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame, | 305 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame, |
305 const PictureDrawQuad* quad) { | 306 const PictureDrawQuad* quad) { |
306 SkMatrix content_matrix; | 307 SkMatrix content_matrix; |
307 content_matrix.setRectToRect( | 308 content_matrix.setRectToRect( |
308 gfx::RectFToSkRect(quad->tex_coord_rect), | 309 gfx::RectFToSkRect(quad->tex_coord_rect), |
309 gfx::RectFToSkRect(QuadVertexRect()), | 310 gfx::RectFToSkRect(QuadVertexRect()), |
310 SkMatrix::kFill_ScaleToFit); | 311 SkMatrix::kFill_ScaleToFit); |
311 current_canvas_->concat(content_matrix); | 312 current_canvas_->concat(content_matrix); |
312 | 313 |
313 if (quad->ShouldDrawWithBlending()) { | 314 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad"); |
314 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad with blending"); | 315 skia::AlphaProxyCanvas proxy_canvas(current_canvas_, quad->opacity(), false); |
315 SkBitmap temp_bitmap; | 316 quad->picture_pile->RasterDirect( |
316 temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, | 317 &proxy_canvas, quad->content_rect, quad->contents_scale, NULL); |
317 quad->texture_size.width(), | |
318 quad->texture_size.height()); | |
319 temp_bitmap.allocPixels(); | |
320 SkDevice temp_device(temp_bitmap); | |
321 SkCanvas temp_canvas(&temp_device); | |
322 | |
323 quad->picture_pile->RasterToBitmap( | |
324 &temp_canvas, quad->content_rect, quad->contents_scale, NULL); | |
325 | |
326 current_paint_.setFilterBitmap(true); | |
327 current_canvas_->drawBitmap(temp_bitmap, 0, 0, ¤t_paint_); | |
328 } else { | |
329 TRACE_EVENT0("cc", | |
330 "SoftwareRenderer::DrawPictureQuad direct from PicturePile"); | |
331 quad->picture_pile->RasterDirect( | |
332 current_canvas_, quad->content_rect, quad->contents_scale, NULL); | |
333 } | |
334 } | 318 } |
335 | 319 |
336 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, | 320 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, |
337 const SolidColorDrawQuad* quad) { | 321 const SolidColorDrawQuad* quad) { |
338 current_paint_.setColor(quad->color); | 322 current_paint_.setColor(quad->color); |
339 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); | 323 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
340 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()), | 324 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()), |
341 current_paint_); | 325 current_paint_); |
342 } | 326 } |
343 | 327 |
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513 visible_ = visible; | 497 visible_ = visible; |
514 } | 498 } |
515 | 499 |
516 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { | 500 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { |
517 // TODO(piman, skaslev): Can we release the backbuffer? We don't currently | 501 // TODO(piman, skaslev): Can we release the backbuffer? We don't currently |
518 // receive memory policy yet anyway. | 502 // receive memory policy yet anyway. |
519 NOTIMPLEMENTED(); | 503 NOTIMPLEMENTED(); |
520 } | 504 } |
521 | 505 |
522 } // namespace cc | 506 } // namespace cc |
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