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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
10 #include "cc/output/compositor_frame_ack.h" | 10 #include "cc/output/compositor_frame_ack.h" |
11 #include "cc/output/compositor_frame_metadata.h" | 11 #include "cc/output/compositor_frame_metadata.h" |
12 #include "cc/output/copy_output_request.h" | 12 #include "cc/output/copy_output_request.h" |
13 #include "cc/output/output_surface.h" | 13 #include "cc/output/output_surface.h" |
14 #include "cc/output/software_output_device.h" | 14 #include "cc/output/software_output_device.h" |
15 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
16 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
17 #include "cc/quads/picture_draw_quad.h" | 17 #include "cc/quads/picture_draw_quad.h" |
18 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
19 #include "cc/quads/solid_color_draw_quad.h" | 19 #include "cc/quads/solid_color_draw_quad.h" |
20 #include "cc/quads/texture_draw_quad.h" | 20 #include "cc/quads/texture_draw_quad.h" |
21 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
| 22 #include "skia/ext/alpha_proxy_canvas.h" |
22 #include "third_party/skia/include/core/SkBitmapDevice.h" | 23 #include "third_party/skia/include/core/SkBitmapDevice.h" |
23 #include "third_party/skia/include/core/SkCanvas.h" | 24 #include "third_party/skia/include/core/SkCanvas.h" |
24 #include "third_party/skia/include/core/SkColor.h" | 25 #include "third_party/skia/include/core/SkColor.h" |
25 #include "third_party/skia/include/core/SkMatrix.h" | 26 #include "third_party/skia/include/core/SkMatrix.h" |
26 #include "third_party/skia/include/core/SkShader.h" | 27 #include "third_party/skia/include/core/SkShader.h" |
27 #include "third_party/skia/include/effects/SkLayerRasterizer.h" | 28 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
28 #include "ui/gfx/rect_conversions.h" | 29 #include "ui/gfx/rect_conversions.h" |
29 #include "ui/gfx/skia_util.h" | 30 #include "ui/gfx/skia_util.h" |
30 #include "ui/gfx/transform.h" | 31 #include "ui/gfx/transform.h" |
31 | 32 |
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291 SkPoint transformed_vertices[4]; | 292 SkPoint transformed_vertices[4]; |
292 current_canvas_->getTotalMatrix().mapPoints(transformed_vertices, | 293 current_canvas_->getTotalMatrix().mapPoints(transformed_vertices, |
293 vertices, | 294 vertices, |
294 4); | 295 4); |
295 current_canvas_->resetMatrix(); | 296 current_canvas_->resetMatrix(); |
296 | 297 |
297 current_paint_.setColor(quad->color); | 298 current_paint_.setColor(quad->color); |
298 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); | 299 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
299 current_paint_.setStyle(SkPaint::kStroke_Style); | 300 current_paint_.setStyle(SkPaint::kStroke_Style); |
300 current_paint_.setStrokeWidth(quad->width); | 301 current_paint_.setStrokeWidth(quad->width); |
301 current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode, | 302 current_canvas_->drawPoints( |
302 4, transformed_vertices, current_paint_); | 303 SkCanvas::kPolygon_PointMode, 4, transformed_vertices, current_paint_); |
303 } | 304 } |
304 | 305 |
305 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame, | 306 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame, |
306 const PictureDrawQuad* quad) { | 307 const PictureDrawQuad* quad) { |
307 SkMatrix content_matrix; | 308 SkMatrix content_matrix; |
308 content_matrix.setRectToRect( | 309 content_matrix.setRectToRect( |
309 gfx::RectFToSkRect(quad->tex_coord_rect), | 310 gfx::RectFToSkRect(quad->tex_coord_rect), |
310 gfx::RectFToSkRect(QuadVertexRect()), | 311 gfx::RectFToSkRect(QuadVertexRect()), |
311 SkMatrix::kFill_ScaleToFit); | 312 SkMatrix::kFill_ScaleToFit); |
312 current_canvas_->concat(content_matrix); | 313 current_canvas_->concat(content_matrix); |
313 | 314 |
314 if (quad->ShouldDrawWithBlending()) { | 315 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad"); |
315 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad with blending"); | 316 skia::AlphaProxyCanvas proxy_canvas(current_canvas_, quad->opacity(), false); |
316 SkBitmap temp_bitmap; | 317 quad->picture_pile->RasterDirect( |
317 temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, | 318 &proxy_canvas, quad->content_rect, quad->contents_scale, NULL); |
318 quad->texture_size.width(), | |
319 quad->texture_size.height()); | |
320 temp_bitmap.allocPixels(); | |
321 SkBitmapDevice temp_device(temp_bitmap); | |
322 SkCanvas temp_canvas(&temp_device); | |
323 | |
324 quad->picture_pile->RasterToBitmap( | |
325 &temp_canvas, quad->content_rect, quad->contents_scale, NULL); | |
326 | |
327 current_paint_.setFilterBitmap(true); | |
328 current_canvas_->drawBitmap(temp_bitmap, 0, 0, ¤t_paint_); | |
329 } else { | |
330 TRACE_EVENT0("cc", | |
331 "SoftwareRenderer::DrawPictureQuad direct from PicturePile"); | |
332 quad->picture_pile->RasterDirect( | |
333 current_canvas_, quad->content_rect, quad->contents_scale, NULL); | |
334 } | |
335 } | 319 } |
336 | 320 |
337 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, | 321 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, |
338 const SolidColorDrawQuad* quad) { | 322 const SolidColorDrawQuad* quad) { |
339 current_paint_.setColor(quad->color); | 323 current_paint_.setColor(quad->color); |
340 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); | 324 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
341 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()), | 325 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()), |
342 current_paint_); | 326 current_paint_); |
343 } | 327 } |
344 | 328 |
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537 EnsureBackbuffer(); | 521 EnsureBackbuffer(); |
538 else | 522 else |
539 DiscardBackbuffer(); | 523 DiscardBackbuffer(); |
540 } | 524 } |
541 | 525 |
542 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { | 526 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { |
543 // The software renderer always discards the backbuffer when not visible. | 527 // The software renderer always discards the backbuffer when not visible. |
544 } | 528 } |
545 | 529 |
546 } // namespace cc | 530 } // namespace cc |
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