| Index: gpu/command_buffer/service/gles2_cmd_srgb_converter.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_srgb_converter.h b/gpu/command_buffer/service/gles2_cmd_srgb_converter.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6fabc79a125d8b2dc42669304243524cc4cc2c52
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/gles2_cmd_srgb_converter.h
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| @@ -0,0 +1,108 @@
|
| +// Copyright (c) 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_SRGB_CONVERTER_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_SRGB_CONVERTER_H_
|
| +
|
| +#include <array>
|
| +
|
| +#include "base/containers/hash_tables.h"
|
| +#include "base/macros.h"
|
| +#include "gpu/command_buffer/service/feature_info.h"
|
| +#include "gpu/command_buffer/service/gl_utils.h"
|
| +#include "gpu/gpu_export.h"
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +class GLES2Decoder;
|
| +
|
| +// This class encapsulates the resources required to implement the
|
| +// glBlitFramebuffer command, which somtimes requires to convert sRGB
|
| +// to linear (RGBA) color format, or vice versa.
|
| +class GPU_EXPORT SRGBConverter {
|
| + public:
|
| + explicit SRGBConverter(const gles2::FeatureInfo* feature_info);
|
| + ~SRGBConverter();
|
| +
|
| + void InitializeSRGBDecoder(const gles2::GLES2Decoder* decoder);
|
| + void InitializeSRGBEncoder(const gles2::GLES2Decoder* decoder);
|
| + void Destroy();
|
| +
|
| + void SRGBToLinear(
|
| + const gles2::GLES2Decoder* decoder,
|
| + GLint srcX0,
|
| + GLint srcY0,
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| + GLint srcX1,
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| + GLint srcY1,
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| + GLint dstX0,
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| + GLint dstY0,
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| + GLint dstX1,
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| + GLint dstY1,
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| + GLbitfield mask,
|
| + GLenum filter,
|
| + const gfx::Size& framebuffer_size,
|
| + GLuint src_framebuffer,
|
| + GLenum src_framebuffer_internal_format,
|
| + GLuint dst_framebuffer);
|
| +
|
| + void LinearToSRGB(
|
| + const gles2::GLES2Decoder* decoder,
|
| + GLint srcX0,
|
| + GLint srcY0,
|
| + GLint srcX1,
|
| + GLint srcY1,
|
| + GLint dstX0,
|
| + GLint dstY0,
|
| + GLint dstX1,
|
| + GLint dstY1,
|
| + GLbitfield mask,
|
| + GLenum filter,
|
| + GLuint src_framebuffer,
|
| + GLenum src_framebuffer_internal_format,
|
| + GLenum src_framebuffer_format,
|
| + GLenum src_framebuffer_type,
|
| + GLuint dst_framebuffer);
|
| +
|
| + void SRGBToSRGB(
|
| + const gles2::GLES2Decoder* decoder,
|
| + GLint srcX0,
|
| + GLint srcY0,
|
| + GLint srcX1,
|
| + GLint srcY1,
|
| + GLint dstX0,
|
| + GLint dstY0,
|
| + GLint dstX1,
|
| + GLint dstY1,
|
| + GLbitfield mask,
|
| + GLenum filter,
|
| + const gfx::Size& framebuffer_size,
|
| + GLuint src_framebuffer,
|
| + GLenum src_framebuffer_internal_format,
|
| + GLuint dst_framebuffer);
|
| +
|
| + private:
|
| + scoped_refptr<const gles2::FeatureInfo> feature_info_;
|
| +
|
| + bool srgb_decoder_initialized_ = false;
|
| + bool srgb_encoder_initialized_ = false;
|
| +
|
| + GLuint srgb_decoder_program_ = 0;
|
| + GLuint srgb_encoder_program_ = 0;
|
| +
|
| + std::array<GLuint, 2> srgb_decoder_textures_ = {{0, 0}};
|
| + std::array<GLuint, 1> srgb_encoder_textures_ = {{0}};
|
| + GLuint srgb_decoder_fbo_ = 0;
|
| + GLuint srgb_encoder_fbo_ = 0;
|
| +
|
| + GLuint srgb_decoder_vao_ = 0;
|
| + GLuint srgb_encoder_vao_ = 0;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SRGBConverter);
|
| +};
|
| +
|
| +} // namespace gles2.
|
| +} // namespace gpu.
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_SRGB_CONVERTER_H_
|
|
|