Chromium Code Reviews| Index: gpu/command_buffer/service/gles2_cmd_srgb_converter.h |
| diff --git a/gpu/command_buffer/service/gles2_cmd_srgb_converter.h b/gpu/command_buffer/service/gles2_cmd_srgb_converter.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b9d4c72290fc983b2ec2bb9811a3c22652b49f64 |
| --- /dev/null |
| +++ b/gpu/command_buffer/service/gles2_cmd_srgb_converter.h |
| @@ -0,0 +1,97 @@ |
| +// Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_SRGB_CONVERTER_H_ |
| +#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_SRGB_CONVERTER_H_ |
| + |
| +#include <array> |
| + |
| +#include "base/containers/hash_tables.h" |
| +#include "base/macros.h" |
| +#include "gpu/command_buffer/service/feature_info.h" |
| +#include "gpu/command_buffer/service/gl_utils.h" |
| +#include "gpu/gpu_export.h" |
| + |
| +namespace gpu { |
| +namespace gles2 { |
|
yunchao
2016/08/29 14:33:47
I wonder that why some classes are not under the g
Zhenyao Mo
2016/08/29 23:36:50
I think they should be under gpu/gles2, including
yunchao
2016/08/31 09:18:45
Done.
|
| + |
| +class GLES2Decoder; |
| + |
| +} // namespace gles2. |
| + |
| +// This class encapsulates the resources required to implement the |
| +// glBlitFramebuffer command, which somtimes requires to convert sRGB |
| +// to linear (RGBA) color format, or vice versa. |
| +class GPU_EXPORT SRGBConverter { |
| + public: |
| + explicit SRGBConverter(const gles2::FeatureInfo* feature_info); |
| + ~SRGBConverter(); |
| + |
| + void InitializeSRGBDecoder(const gles2::GLES2Decoder* decoder); |
| + void InitializeSRGBEncoder(const gles2::GLES2Decoder* decoder); |
| + void Destroy(); |
| + |
| + void SRGBToLinear( |
| + const gles2::GLES2Decoder* decoder, |
| + GLint srcX0, |
| + GLint srcY0, |
| + GLint srcX1, |
| + GLint srcY1, |
| + GLint dstX0, |
| + GLint dstY0, |
| + GLint dstX1, |
| + GLint dstY1, |
| + GLbitfield mask, |
| + GLenum filter, |
| + const gfx::Size& framebuffer_size, |
| + GLuint src_framebuffer, |
| + GLenum src_framebuffer_internal_format, |
| + GLuint dst_framebuffer, |
| + GLenum dst_framebuffer_internal_format, |
| + GLenum dst_framebuffer_format, |
| + GLenum dst_framebuffer_type); |
| + |
| + void LinearToSRGB( |
| + const gles2::GLES2Decoder* decoder, |
| + GLint srcX0, |
| + GLint srcY0, |
| + GLint srcX1, |
| + GLint srcY1, |
| + GLint dstX0, |
| + GLint dstY0, |
| + GLint dstX1, |
| + GLint dstY1, |
| + GLbitfield mask, |
| + GLenum filter, |
| + const gfx::Size& framebuffer_size, |
| + GLuint src_framebuffer, |
| + GLenum src_framebuffer_internal_format, |
| + GLuint dst_framebuffer, |
| + GLenum dst_framebuffer_internal_format, |
| + GLenum dst_framebuffer_format, |
| + GLenum dst_framebuffer_type); |
| + |
| + private: |
| + scoped_refptr<const gles2::FeatureInfo> feature_info_; |
| + |
| + bool srgb_decoder_initialized_ = false; |
| + bool srgb_encoder_initialized_ = false; |
| + |
| + GLuint srgb_decoder_program_ = 0; |
| + GLuint srgb_encoder_program_ = 0; |
| + |
| + std::array<GLuint, 2> srgb_decoder_textures_ = {{0, 0}}; |
| + std::array<GLuint, 2> srgb_encoder_textures_ = {{0, 0}}; |
| + GLuint srgb_decoder_fbo_ = 0; |
| + GLuint srgb_encoder_fbo_ = 0; |
| + |
| + GLuint srgb_decoder_vao_ = 0; |
| + GLuint srgb_encoder_vao_ = 0; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SRGBConverter); |
| +}; |
| + |
| +} // namespace gpu. |
| + |
| +#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_SRGB_CONVERTER_H_ |